I made a test world with literally only clockwork, vs, eureka and jei in creative mode, but after rejoining the world, 1 test ship is gone (maybe I can teleport it back, didn't try it yet) and all the other ones do spin, are assembled, move with the gravitron, but sometimes they stay in the air, as if they were not affected by gravity at all, and sometimes they fall down again, but they do not fly by themselves anymore
it sould not be a thing, but i doubled the motor speed to see if it works then, but nothing changed
#Ships have gravity but wont fly after world rejoin
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It’s a 1.20 bug with wings
It’s fixed on the GitHub, and in the Tank Tussle modpack
Your best bet is getting the TT modpack from their discord (which can be found on their YouTube) and stealing the VS jar out of it
so just get the newer version of vs?
Newest public version doesn’t have this fix (unless you compile from source, which you probably don’t know how to do)
You have to take the VS from the TT modpack, because their jar has been specially modified
oh thats weird but thank you
so I changed the vs version, but it sadly did not work, now wondering wether it does work when I rebuild the ship again
what I found out, is that the ship with wings does work, the ones with flaps don't
I tried replacing the motos, replacing the flaps, nothing worked yet
another maybe interesting thing might be, that the ship is built vertically(by accident) but it used to work before rejoinging, so that souldn't be a problem
vertically in that case means that I can only place torches on the side or redstone and not on the top(from my viewing angle)