I was just walking around in my test world, and suddenly the serverside of my game froze, the client side was fine, but the server froze (im in SP)
the log was spammed with
"Received physics frame update for ship with ShipId: 2818, but a ship with this ShipId does not exist!" (the ship id varies, it appears to be 4 random numbers)
it was so manny msgs infact, that my log straightup crashed. IDK how to fix this, as there arent even any ships in my world.
#Sudden game crash due to non existing ships sending physiscs frames
1 messages · Page 1 of 1 (latest)
i would upload the latest.log
but the file is too big for discord
[11Oct2024 22:09:09.848] [Server thread/WARN] [org.valkyrienskies.core.impl.shadow.Ak/]: Received physics frame update for ship with ShipId: 2569, but a ship with this ShipId does not exist!
this is the ful line that was spammed, just incase its important
that's a wrong crash report
i closed the game after the server stopped responding
then what is it

latest.log is created at the start of each mc instance
a new one
so recreate the crash
so that the latest.log is not huge
so you want me to restart my game, and cause the crash again?
how will that change the outcome of the latest.log
the spam was pretty much instant
you've said that that it's too big
so make the crash happen immediately
so that it's not big
ima try to close the game asap
but i cant guarantee it
alr
did what you told me
as soon as the server froze i closed the game
and now latest.log is 111 kb
compared to the 70kb before
holup
ima upload it throug 3rd party
tyg
thats the latest.log
holy fuck
yes
why do you think it nuked my life log viewer
i did that already

whole game restart?
and yes, i have restarted, like 4 times
damn
yes
i think there might be a corrupt chunk, as it doesnt crash immediently, it takes like 20 secs
remove it
youre not gona see this one coming
this is all thats in the data folder
idk why there is a fabric file there, im on forge
lemme just delete that
aha
minecraft/saves/name/etc
yeye
lemme restart
and see if it works now
still happened
how does it even receive physics frames from non existing ships
like wtf went wrong here
yup
Uhhh create interactive… maybe?
It’s known to currently do this kind of buggy weirdness with glitched out ships etc
Also
A potential fix would be to load the world without VS active (e.g. not in your mods folder). Since you already deleted all ships anyway, getting rid of all vs stuff from that world shouldn’t affect you too much (when you load a world with a missing mod it basically just does it’s best to delete everything from that missing mod)
I mean yes, the VS GitHub, but since I don’t think this is very re-producible and can often be mod-conflict related, it’s probably not worth reporting it. (And existence of these “empty ships” is known, it’s just really hard to track down what causes them from what I remember)
Oh and did you have interactive at any point in the past?
no
only clockwork