#Too many physics frames in the physics frame queue. Is the game stage broken?

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echo shard
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I am trying to run a 1.20.1 minecraft server with the VS and Create mod. Every time i go to start up the server i get the reply "Too many physics frames in the physics frame queue. Is the game stage broken?" When I go to join the server I get a wall of code. The server still runs and in the terminal it says that i joined and then left.

compact peak
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anyways how much ram does server have

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and how much is allocated to mc

echo shard
echo shard
compact peak
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what

echo shard
# echo shard 10gb

i am hosting the server on a server and am doing everything from my personal computer then sending the files over and running it from there

compact peak
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ok no i've meant more like how tf did you allocate 32 gb to mc on a 10 gb server

echo shard
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the server has 10 gb to host the server and my personal computer uses 32gb for mc

sudden ether
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why 32gb, too much

compact peak
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not what i asked though

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well

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ok it could be interpreted that way ig

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but how much is allocated to mc on server?

sudden ether
echo shard
compact peak
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so server is 10gb and has 10gb allocated to mc?

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this won't work

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VS uses ram outside of jvm, so you need 2 to 4 gb free ram

sudden ether
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how much ram is installed in the server total

echo shard
sudden ether
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Ok

compact peak
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well

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post client log

echo shard
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it is also running on arm 64 arch

echo shard
static dust
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(referring to the 32 pon your client)

compact peak
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client log

echo shard
compact peak
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doesn't look like client log

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welp

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you have like 20 mods

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so just disable them in batches to figure out the issue