#is this cooking?

1 messages · Page 1 of 1 (latest)

craggy meteor
opaque lynx
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what

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what did you do

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is this like a mod you made or smth?

craggy meteor
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create fork im working on

opaque lynx
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well it's certainly interesting

hushed ridge
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oh god

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it's create network

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but with conservation of energy

timid haven
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Add a gearshift so it only ever powers forward and add something to get rotation direction

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Then make a massive pendulum and like infinite su's or smthn

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Heavy aswell

opaque lynx
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perpetual motion machines are not hard to make

craggy meteor
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yeah

timid haven
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Eventually runs out

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Cuz gravity

craggy meteor
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wait for thing to fall down
disassemble
break blocks
build it up again
assemble
infinite energy

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i just need to find a way to stop that from happening

timid haven
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Oh yea

opaque lynx
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since contraptions don't have weight you can disassemble and assemble them to move the mass around

craggy meteor
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thats a contraption, this isnt vs2

timid haven
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But im pretty sure there's a create addon for computers so you can get the rotation direction if direction is counterclockwise send power to gearshift

opaque lynx
craggy meteor
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there is, three messages up :p

hushed ridge
dry tangle
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Engine femboy gonna love this one

timid haven
hushed ridge
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so there's probably a way to balance it in a way that it didn't work

timid haven
craggy meteor
mild breach
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Oh god

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Imagine this and contraption > world propagation

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I also think that create connected add a special type of clutch that only let pass rotation with certain rpm and spin direction

tropic vessel
dapper pasture
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wooah this is so cool

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this might make phys wheel cars cool again if I'm understanding correctly what it does

winter zenith
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If I am wrong, I'm sorry(

zinc torrent
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Or is it only updating when changing direction ?

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🤔

craggy meteor
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so.. yeah

craggy meteor
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but i plan on making as many compatible as i can

digital elm
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hoolly shit smooth kinetics in create

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was this made with vs?

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or is it entirely custom

buoyant dagger
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When

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I could power stuff with my engine

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Would be insane

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Is this coming soon or still really in the works @craggy meteor

buoyant dagger
craggy meteor
buoyant dagger
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Adding energy ≠ perpetual motion

craggy meteor
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you could automate it = perpetual motion

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id just have to make block placing/breaking expensive tho

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to balance it

buoyant dagger
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But my engine uses no fuel so maybe that’s perpetual

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Also reversible and throttle able I can’t wait for this thing

craggy meteor
buoyant dagger
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Ok

craggy meteor
buoyant dagger
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Maybe you could convert both ways instead of having the regular mech bearing behaviour so it’s back driveable

craggy meteor
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that is the plan

buoyant dagger
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Nice

craggy meteor
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no guarantees of course, i havent done anything with vs2 yet, but that is the plan

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i assume you could somehow get the force a constraint is applying

buoyant dagger
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Dynamo coming up lol

craggy meteor
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so it shouldnt be too difficult (??)

buoyant dagger
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With that it would be possible

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Now I can control create stuff with linkage driven mechanisms

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Long time coming

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Finally the thing

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lol

craggy meteor
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funnily enough your posts are why i started working on this

buoyant dagger
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Now still waiting for gears with more than a 1/2 ratio clueless @ripe field lmao

buoyant dagger
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I hope create can handle the speed of the engine and reversing

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My experience create stuff breaks when the speed changes too fast

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Fairly limiting

buoyant dagger
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3drevenge gears are good and you know it

buoyant dagger
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Gear me outclueless

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Lmao

ripe field
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you can probably calculate the force though

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but idk how

buoyant dagger
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Looks promising so far

hushed ridge
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to get acceleration

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and get force from that

ripe field
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that's stupid

hushed ridge
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it is

buoyant dagger
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Yeah no

hushed ridge
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but i don’t think there’s another way

buoyant dagger
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Speed is not force

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Horsepower = Speed X Force

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If no force it doesn’t matter how fast your multiplying 0

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That results in 0

hushed ridge
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F = ma
a = (V1-V0)/t

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you can sample speed over an interval

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it’s a bad solution

buoyant dagger
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Speed over time with the mass

hushed ridge
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but vs core doesn’t expose the force in any way that I know of

buoyant dagger
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To get force

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The torque

hushed ridge
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should probably ask ruby

buoyant dagger
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RPM X Tourque(Nm)

hushed ridge
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to add a way to get force directly

craggy meteor
hushed ridge
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since he’s doing vs-api

ripe field
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he should add that

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😭

buoyant dagger
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Someone needs to come up with what an su even is

hushed ridge
buoyant dagger
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How many (Nm)

hushed ridge
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but it’s closer to energy or power

craggy meteor
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its a unit of power

buoyant dagger
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Update?

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its been a month

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hows it going

craggy meteor
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slowly chugging along

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very slowly

buoyant dagger
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Ok this looks really cool

buoyant dagger
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I’m back for the monthly update

craggy meteor
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i am going to krill myself

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mod is 1-1.5 months away from when i start working on it again

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which could be as soon as today, or as late as christmas holiday, assuming i havent accumulated too much uni work by then

buoyant dagger
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Damn

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What was the incomplete version from the video

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Could you release the WIP version to test

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Or do you want it to be under wraps

craggy meteor
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there are some WIP releases already

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but they arent really useful for anything (no vs2)

buoyant dagger
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Not sure where to find that unless you have a GitHub

craggy meteor
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i have some changes accumulated over the past two months that i havent pushed tho

buoyant dagger
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Cool

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I joined and y’all are jacking off

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Huh?

craggy meteor
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literally

buoyant dagger
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Monthly Update?

hushed ridge
buoyant dagger
hushed ridge
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or do you mean you

buoyant dagger
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when does this masterpiece happen

craggy meteor
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when i decide to make it happen, and there really is no good way to tell when that will be

craggy meteor
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:(

buoyant dagger
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whats happening with the new physx update

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is it going to release after that

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lmao

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maybe the new engine will be useful

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im not really knowledgeable on those things

bronze lark
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cant wait to build my Deutsch music box and hear it play (:

mild breach
bronze lark
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dont hate on my german music box