#WIP Addon Mod: Ship in a bottle
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Interesting
yoo that's very cool for survival worlds
Thanks!! I plan on making it so that you can pick it back up with the empty bottle but costs xp levels, I haven't coded that part yet.
That would be cool
I think it would be a little too strong if you could just steal ppl's ships as often as you want and throw them in an ender chest. So hopefully making it cost levels will balance it
Or you could just like
Put blocks on them that bind them to an owner
So somebody would have to destroy said block first
Interesting concept
Doesn't VS integrate with some sort of chunk claiming mod/server plugin? I haven't looked into it but that might make sense to use for this
There's FTBChunks compat but not integration
So Ships in a FTBChunk fall under its protection unless they are higher or lower than the claim (min and max world height iir )
YEEEEAH pls make it for every physic object i want portable plaens
It should work with any physics object, although currently Eureka needs to be installed because it uses eureka code to assemble the ship once it's placed.
Oh you can just yoink its assembler class
Good plan, I'll do that haha
Finally, pocket underground exploring drill cars
How is the ship saved to the bottle?
POCKET NUKES
It works pretty similarly to a structure block. I decided to start making the mod when I realized structure blocks work on ships