The next logical leap in FE ship-energy-transfer: a wire! With this caterpillar vehicle, shipyards can accurately hook one end to input, and one directly to the ship. Add segments for larger yards. Schematics and instructions will be posted below.
#Energy Interface Caterpillar
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The order is: end - segment2 - segment - ... - segment - segment2 - end (1 block space between segments)
I added medium suspension tracks to every segment before using a eureka ship helm to assemble
the cart assembler has to be replaced in each core with a normal rail and minecart after assembling
superglue will be applied across and on the energy interface:
the goober mobile
Thomas le train bass boosted une heure
But hey finally a TRAIN
You have my like lol
what mods are required for this to work?(apart from vs skyes and create.. i mean if ther's something else needed)
Well definitely trackwork, create crafts & additions, clockwork, tournament and VS addition, but there's probably smh I missed
specifically the fe link Between the cars and the world.. is it a trick using the cart assemblers?
VS addition
Not the greatest name of all but a nice mod
ah ok thank you
You forgot VMod
Wait if you have VMod why not use vschems?
Vaschems?
Oh 
I guess I could’ve, I just used VMod for the ropes tying each segment together
Should honestly mess more with it seeing how powerful of a tool it is
what is v mod?
#about-vmod