#Corroding and damage for sunken ships

1 messages · Page 1 of 1 (latest)

umbral elbow
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Example of a ship that has been more than 80 blocks underwater for more than 4 ingame minecraft months:

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as they corrode, they should drop their material, polluting the water around

umbral elbow
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and any parts that are not connected to the actual ship should seperate and become their own entity, allowing this to be recreated in minecraft

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Me recovering a big chunk off of my ship, M.H.S. Melotania.

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and finally

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most obviously:

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With my idea of any parts not connected becoming their own entities, this recreation of the break-up scene from the 1997 film "Titanic" should be much easier than completely rebuilding the stern of the ship.

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Followed up by the fact that any ice block should be able to break the part of the ship that it touches, however doing so like a pickaxe and using the block breaking animation/texture as well in the process.

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and also

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something that has annoyed me since the beginning of time

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if you make a large structure, it immedietly sinks, even without any openings.

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If you didn't know why the ships sink and how they float,

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watch Oceanliner Designs' video.

sterile pendant
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But the reality is that this would be really annoying for most players, since your submarine or whatever would start dissolving over time. Its a cool idea, but also probably should be its own optional addon

orchid stream
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yeah, or maybe some specific thing for corrosion, maybe without some block (eureka helm?)

untold current
fallen dragon
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maybe make it a mechanic to need a sacrificial anode

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to prevent stuff from corroding

umbral elbow
# sterile pendant But the reality is that this would be really annoying for most players, since yo...

I'm saying that maybe we add an AI that detects the ship's angle and list position tyo determine if it is sinking, and they only dissolve if there are openings (Closed trapdoors dont count but open trapdoors do) but if you are in a submarine, then if you're 12,500 feet below water then you'll implode (Just like Titan, a Titanic viewing sub) but yes if it has openings and a very far ahead or astern lean or a far Port or Starboard list, then once it hits a surface, it corrodes

ancient saddle
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Meanwhile, ships out of wool: clueless

umbral elbow
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but they actually floated

ancient saddle
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That is weird

umbral elbow
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I built Olympic class

ancient saddle
umbral elbow
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m i n e c r a f t

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i t 's f # c k i n g s t u p i d

ancient saddle
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Feature request:
make a wool soaking system

umbral elbow
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nooooooooo Southblockton Harbour map.....

ancient saddle
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P̶l̶e̶a̶s̶e̶ d̶o̶n̶'̶t̶

umbral elbow
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i sold it on planetminecraft now itll die

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me sitting while shipless

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also if we do wool boats start sinking....

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what purpose do these S.S. Titanic Lifeboats serve

outer nest
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you want an ai

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smart enough to decide if a ship is sinking or not

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and you want said ai to constantly run

boreal bluff
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imagine trying to get rocm or cuda to run in a minecraft mod efficeintly💀

rotund valve
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MAKE YOUR OWN MOD

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oops

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sorry for caps

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this is way big

chrome marlin
# outer nest you want an ai

Ai is such an overused thing now, like it's not very easy to make one that sophisticated lol let alone run simultaneously in mc

rain forum
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just use conway

orchid stream
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Maybe adding a new durable block that does this? could be interesting for design stuff

umbral elbow
sterile pendant
umbral elbow
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Only checks when a ship is present near a danger that can possibly sink the ship

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When ship is in safe spot

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AI chills

outer nest
umbral elbow
outer nest
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the algorithm needs to detect if something is one of those

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how would that work?

umbral elbow
outer nest
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so the algorithm has to constantly run

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any time a ship is close to another ship

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which is

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most of the time

umbral elbow
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Within close enough range to strike the ship (10 blocks)

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Within close enough range to follow= no

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but yes when it is close enough to strike

outer nest
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and it sinks

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then does that mean the sinking ai shouldn’t kick in?

umbral elbow
outer nest
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if i board a ship

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and break it with a pickaxe

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and it sinks

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should the sinking ai not kick in?

queen wagon
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this would be better as an addon than an actual feature in the base mod imo

umbral elbow
outer nest
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still a large chunk of ships

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either way

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running an ML model or some shit

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on even a single ship

umbral elbow
# outer nest which is

you should have a GUI pop up when the ship is merged putting you in a limbo between spectator and creative/survival called "Freecam". And it should let you select how low the ship is meant to sit by drawing a line of where it should be sitting, however, this does not change the ship's position.

outer nest
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would still eat up performance

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let alone multiple ships

outer nest
umbral elbow
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IF YOU DRAW A LINE AT THE BOTTOM IT THINKS THE SHIP IS ALWAYS TOO LOW!!!!

outer nest
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to set a waterline

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is mad annoying

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and it would also fuck over automated ship assembly

umbral elbow
outer nest
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there are ships

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which have shit tons of individual vs2 ships

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in order to make the whole thing work

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imagine having to enter a gui for that

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every time you assemble a ship

umbral elbow
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If I'm a nerd (I am) I can make a autoclicker type thing to automatically set the waterline on ships😎

outer nest
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you can’t make a macro

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automatically somehow determine water level

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either way

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this feature request requires 20 different hard to code elements

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an entire ml algorithm trained to detect sunk ships

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and itself doesn’t serve any practical use

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despite the massive cost to performance and massive dev time

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my final rating:

umbral elbow
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If a ship is low enough underwater for darkness to render for more than 40 minutes ONLY THEN it rusts depending on its matierial

umbral elbow
umbral elbow
outer nest
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since they don’t rust in unloaded chunks

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which is where there’ll be

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most of the time

umbral elbow
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Remember this boy?

outer nest
umbral elbow
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Here is my idea

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let me use MS Paint, gimme some time

outer nest
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doesn’t matter

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since everything else inside the sunken ship

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will rust anyway

umbral elbow
outer nest
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amigo

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you might have noticed

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that submarines are completely inside water

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including all the individual blocks of a submarine

umbral elbow
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WELL LET ME TALK AND THEN CONSIDER THIS:

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ADD A SUBMARINE BLOCK FOR BUILDING THE SUBMARINES, IT WILL NOT RUST

outer nest
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what about

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literally every other part of the submarine

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including the controls

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and redstone

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and propellers

umbral elbow
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I'm getting old here.

outer nest
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what part of

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“submarines have insides that aren’t made out of rust proof blocks, that will rust”

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do you not get

umbral elbow
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Have you ever heard of physics? If there's no opening interiors survive

outer nest
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i want you to describe

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the algorithm

umbral elbow
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If an opening happens the sub starts dying

outer nest
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that will somehow detect if a block is the outside of a submarine

umbral elbow
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WELL IM DRAWING IT WITH MS PAINT BRO

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MS PAINT ISNT INSTANT

outer nest
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oh?

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you have a revolutionary new algorithm

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which can somehow detect the outer part of a ship

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in a way that doesn’t kill the game due to the massive performance cost

umbral elbow
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Here is my idea:

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Now take time to read, and leave me alone, damn it

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I need peace after this bullcrap

outer nest
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amigo

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pal

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i’m not seeing the algorithm

umbral elbow
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FINE

outer nest
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which detects which blocks of the ship are the outside ones

umbral elbow
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LEMME DRAW AGAIN, AND LEAVE ME ALONE!

outer nest
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that’s not an algorithm

umbral elbow
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You think I know what one looks like? IVE NEVER TOUCHED CODING IN MY ENTIRE LIFE

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ASK ACTUAL CODERS, NOT SOME IDIOT WHO CANT EVEN DRAW SOMETHING DECENT, NOW BUZZ OFF MAN

outer nest
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and what i can tell you

umbral elbow
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THEN DO IT YOURSELF!!!!!!!!!!!!

outer nest
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is that an algorithm that does that well

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doesn’t exist

umbral elbow
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OH, SO I'M STUPID

outer nest
umbral elbow
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Yeah fine!

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Call the entire f@%$ing thing off!

outer nest
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you can delete the post yourself

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also you don’t have to censor swears

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this isn’t a roblox server or some shit