#dynamic lights for physics entities
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Easy to say
Hard to do
Ik it would be extremely difficult to do
The vehicle is bright but the place around it is in dark
Even mobs and entities on it are dark
This looks really goofy
Yes because making it would be a pain in ass
They already tried this but took it out due to being incredibly slow
They’re probably going to do it better but this is something they’ve considered
at least shaders work...
kinda
you can use a raytraced shaderpack to have dynamic lighting
but those are very intensive (no shit) and sometimes break with vs rendering
My PC can't even handle shaders without mods
And it can barely handle vs2 and 50 mods together
In that case then it probably wouldn’t be able to handle vs2 with dynamic lighting lol