#dynamic lights for physics entities

1 messages · Page 1 of 1 (latest)

eager thorn
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The light from light sources on physics entities on the world
Or the light from light sources in world on physics entities

earnest prawn
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Easy to say
Hard to do

eager thorn
earnest prawn
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I guess it IS possible

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But no one want to do it

eager thorn
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The vehicle is bright but the place around it is in dark
Even mobs and entities on it are dark
This looks really goofy

eager thorn
supple barn
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They already tried this but took it out due to being incredibly slow

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They’re probably going to do it better but this is something they’ve considered

opaque totem
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at least shaders work...

supple barn
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kinda

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you can use a raytraced shaderpack to have dynamic lighting
but those are very intensive (no shit) and sometimes break with vs rendering

eager thorn
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And it can barely handle vs2 and 50 mods together

supple barn
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In that case then it probably wouldn’t be able to handle vs2 with dynamic lighting lol