#Clockwork and Eureka sky idea
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you can recreate this in-game
place a phys bearing (dont activate)
and make a plane/ship on it
then place a deployer to right click it and a deployer with a pickaxe / or a piston and drill to destroy the phys bearing
and then it'll drop the plane/ship
as its now considered its own ship
Without glue?
ofc you gotta glue it
who doesnt glue their wheels before activating the phys bearing
Personally, I always just use phys bearing on one block, then I build rest of wheel
well thats also a alternative to this
but caution as it will be moving alot
since well, 2 connected planes and both having their own wings dont work well
But also I can activate and destroy bearing
Oh, right
you can do this manually
Ok I understand now