me and @tulip heath designed this semi-realistic wing sweep concept to allow for full automation in flight. It does also provide benefits because when the wings are folded the mechanical bearings make the wings have no mass on a vs ship. This increases speed and decreases drag. Tutorial (it can break during use if u r not careful) (CONTROLS ARE TEMPORARY FOR THIS TESTING AND WILL BE REPLACED IN MY UPCOMING F-14) Hold space down and THEN tap shift, this will fold wings. To unfold, hold space THEN hold shift down.
Then, finally to resolidify and disconnect the wings from the flaps tap space once more to disconnect stickers if necessary but always do it for good measure. As far as I know, nobody has developed a similar working concept.
#VARIABLE WING SWEEP CONCEPT!!!
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How do you control the plane when the wings are folded in
If you haven’t thought of that, it might be an idea to make the backflaps take over the job of the front flaps only when the wings are folded in
Unless you already had a solution ofcourse
That was the plan
Sick
CONCEPT-Z (not completely done) compared to an SMR-288 Viper for size on unnamed carrier
I‘d use phys bearings to keep the controllability
Skycon that’s what they’re using already, and it wouldn’t help
I thik
Wait no that’s mech bearings
Wtf that’s uh
oh yeah the wings still work when mech
Shame that a phys bearing doesn’t have a rotation transfer shaft in the middle or anything like that
You sound majorly confused
You alright?
yeah I just woke up and didn’t read all of it
But a phys bearing would require another engine (or creative motor) on the end of it to keep the controllability
And when wings are rotated, they lose a LOT of steering sensetivity
so the pitch would end up being out of sync with the roll
I don’t really see why
That’s no thrust vectoring
To power the flaps
💀
it’s got control surfaces on it
it’s a wing
that’s why this is considered challenging
If you did a phys bearing the only advantage would be that you keep the controls, but you wouldn’t
Cos you can’t transfer power to and from a phys bearing
Oh yeah well wing blocks wouldn’t require power but you could use Ender transmitters for flaps
I didn’t say wings would need power
But yeah fair point with ender transmission
Forgot that existed cos I never use it
Just feels like an easy way out of a lot of design effort
Yeah maybe I chose the wrong word with „controllability“
Lol
I also meant that you wouldn’t lose lift
but wings still function when rotated by a mech bearing
From missing wings
like how they do when on a flap bearing
the plane won’t just nosedive
the game doesn’t work like that
It’ll be a BIT less stable
Uhhh I’m no coder, I thought it was separated fr
Me neither but how do you think flap bearings work if they don’t simulate the entity based wings 💀
Magic?
god it’s been a LOT of Patrick star gifs recently
It’s better than the alternative Patrick
Yeah you helped
To be honest, I haven’t tested it in the air yet and I have no idea if it will fly well. The idea is that the elevators will be used to keep it level when the wings are folded ig we will se
See
thats why i want create electrical addon stuff to be compatible so you could potentially transfer power via cables
Create Ender transmission mod till universal joint gets added in Cw
Yeah rly helpful, that mod made TT possible