A very compact engine, designed around fitting into airships and looking sexy. Puts off about 100,000 SU when fueled with blaze cakes. Requires a couple buckets of water to get going, but is self-sustaining afterwards. Fits within an 8 x 3 x 5 (LWH) when flywheel is removed. Requires Create: Extended Cog Wheels mod for the steel cogwheels. (Otherwise you'll have to install a couple regular cogs manually)
#Triton IV Airship Engine
1 messages · Page 1 of 1 (latest)
I tested it out, and the water pumps were not powered, startup was simple tho. I also like what you did with the waterlogged stairs, never thought about using them like that
I edited the engine to make it liquid fueled
Did the math, I modified my crafts and additions mod. And found for me that using your large engine it consumes 12,5Mb/s of seed oil and produces 98.304su while a combustion engine consumes 40Mb/s of seed oil and produces 65.408su
bruh you can make infinite water source
Very efficient I see (at the expense of overall size). I'm able to run my #1114461113598349366 on that single engine alone. Didn't even know you could feed that stuff to blaze burners though. Working on a much larger air battleship at the moment and I might use seed oil or something similar to power it. I intend to have a fair amount of engines and turrets on it so I'm gonna need all the SU I can get lol.
I have modified the files of seed oil burning, so it is consumed at a slower rate, I thought it was too high at 1000Mb per 4 minutes so I lowered it to 8 minutes, to put into perspective I think bio ethanol burns at 1000Mb per 21 minutes
Oh I gotcha
of course without editing the files your engine should still be much more efficient than the combustion engine
I also looked into why the water pumps weren't powered for you. I used the Create: Extended Cogwheels mod to get steel cogs. I'm guessing they didn't load in because you didn't have the mod.