#Force players to have the mods when joining the server
1 messages · Page 1 of 1 (latest)
You need the mods to join the server
People cant join server without any mods the server has that are serverside and clientside
Thats just how normal mc works
But a vanilla player could join the server...
Is the mod install on the server
It is, as well as other performance mods and some feature serverside mods
Chunky, CommandAliases, Eureka, Valkyrien Skies, Fabric API, Fabric Tailor, Ferrite Core, ForgeConfigAPIPort, InventoryMaker, Krypton, LazyDFU, Lithium, MemoryLeakFix, Servercore, SmoothBoot, Starlight, VeryManyPlayers, WorldEdit
and the only server + clientside mods are VS and Eureka
Can you place the ship helm?
wrong
vanilla cant join server
it just would not work
the data would not match up
and server would p much say "fuck you, you cant join, come back when your data matches"
I created a fresh new instance, 100% vanilla. I had an engine in 1st slot, a ship helm in 2nd, a balloon in 3rd.
When joining in vanilla, I don't see anything in my inventory. Right clicking shows absolutely no animation, my client doesn't acknowledge anything. However, the block does place: the grass underneath it becomes dirt, but my client sees nothing in that spot. When I try to go to that spot, it just "teleports" me back
1st slot im supposed to be holding an engine
Also, breaking in that direction breaks the dirt block underneath
lol