#Clockwork QnA

1 messages · Page 4 of 1

quick cloak
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so combustion engines dont drain the fuel tank rioght?

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put speed through it, slows it down based on how much redstone power you put into it

unkempt atlas
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ah

quick cloak
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uhhhh

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nope

uncut portal
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If they dont then its a bug

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@tidal kayak combustion engine drainage maybe is borked

quick cloak
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yeah i was saying there is a bug

uncut portal
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Ah

tidal kayak
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They do

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They just have a very high internal tank capacity

quick cloak
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ah

unkempt atlas
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Do combustion engines create SUs?

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I need to find a way to kickstart a combustion engine using a hand crank, so it can be self-sustaining.

quick cloak
unkempt atlas
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gamer

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Then it will make its own SUs?

uncut portal
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And you can chain them

quick cloak
sacred river
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wait a second

native cosmos
placid wolf
vital topaz
dense snow
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Probably not the first to ask this, but does/will Clockwork have support for oceangoing ships?

open hill
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Affirmative

dense snow
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Part two of that question: will something be added to Clockwork so that the holds of our ships will be dry without anyone getting a little soggy?

open hill
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Will be in vs2 eventually

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Requires lod first and dynamic connectivity i think

dense snow
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Oh goodie. Would this eventually lead to submarines?

uncut portal
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Yes

dense snow
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Sweet!

unkempt atlas
sacred river
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what blocks are light

rotund thistle
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does someone now why my flaps dont work

sacred river
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is there a list of light blocks

rotund thistle
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does someone now why my flaps dont work

sacred river
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you dont need to repeat yourself

rotund thistle
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sry

sacred river
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they dont work on the latest nightly

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youll have to use the first or second file

rotund thistle
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thx

sacred river
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you have to put the redstone link a block away from it too

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like this

uncut portal
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Cut tuff

uncut portal
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But because of division by zero nobody can see that it is on latest nightly

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Will be fixed next nightly

sacred river
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what other stuff

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like what dark blocks that have slab variants are lightish

uncut portal
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Dont use calcite

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Just learned its heavy

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Guess i forgor

rich turtle
uncut portal
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between a couple hours and a couple days

rich turtle
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is there any download that it works on

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the flaps

uncut portal
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the first and second nightly iirc

unkempt atlas
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3 tall dirt column with a debug hinge on the first block, the hinge has 2 arms coming out of the side, put a block on each side; whichever one goes down further is heavier. Place a block under the hinge to reset it before you weigh again.

uncut portal
unkempt atlas
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How do I kickstart the combustion engine?

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How do I tell if it's running? It should make a noise or play an animation.

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There should also be a way to tell which direction it's facing.

quick cloak
uncut portal
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wood is super heavy compared to cut tuff

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by almost 600 percent iirc

quick cloak
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Bruh

sacred river
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We need afterblazer tutorial cuz I’m so damn confused

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My plane is light as hell

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I’m using snow as most of it

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And for some reason 8 afterblazer can’t even move it

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Not an inch

sacred river
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None of the shafts in clockwork blocks actually show yet

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But they work nonetheless
Most of them…

uncut portal
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also it plays an animation

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it turns into ultra vibration

dense snow
native cosmos
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is there a way to fix ghost force appliers on the airship control?

uncut crater
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hey, i was wondering if you could put blocks inside of a balloon and have it function still

quick cloak
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can someone explain how reaction wheels work?

uncut portal
quick cloak
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why does the command seat look like you can put a shaft in it but you can't

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and does it work the same as a normal seat or does it do something special

tired plaza
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its not completely finished though, so none of the functions work

quick cloak
tired plaza
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multiply, rotate, and move

quick cloak
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the chair can do mitosis?

tired plaza
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im guessing its gonna be like a sequenced gearshift where it multiplies outgoing rotation, moves to a specific angle, and moves gantry shafts the specified distance respectively

quick cloak
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ah

manic sinew
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chair mitosis

quick cloak
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they should make them not unmount you when you press shift

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so you can mess with analog levers and handcranks while sat

tired plaza
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would be nice

uncut portal
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it already is

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💀

quick cloak
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question, why doesn't the combustion engine remove fuel from the fuel tanks? like it literally doesn't

uncut portal
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it just has a internal reseve

quick cloak
uncut portal
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of 8 buckets

quick cloak
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unless strawberry frosting is infinite

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i flew my plane 10k blocks and my tank didn't drain a single bucket

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(i used the second nightly)

uncut portal
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just tested

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yeah either it was in one of the patches and was fixed or never existed

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it works fine on latest nightly

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they do say every clockwork copy is personalized

quick cloak
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anyway i'm gonna download the latest nightly because it seems to work way better and i can use reaction wheels

quick cloak
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will downloading the new nightly destroy my existing contraptions?

uncut portal
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no

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they are vs2 ships

quick cloak
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is there anything broken in the latest nightly that i should know about

uncut portal
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not that ive found yet

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it works better then the others

quick cloak
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one thing i found is that propellor bearings, flap bearings and combustion engines completely stop working when you relog

uncut portal
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this is a known bug

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it will be resolved soon ™️

quick cloak
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for the combustion engine you have to kickstart it again and the flap and propellors have to be reassembled

quick cloak
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aight booting up in latest nightly

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ok so items have textures now

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and my plane is gone i think

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nope, it just didn't render for the first like 20 seconds

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it's 100% not draining the tank

uncut portal
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i think you are just skill issuing

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are you on forge or fabric

quick cloak
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fabric

uncut portal
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fabric skissue

quick cloak
uncut portal
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yeah fabric is just skissuing

quick cloak
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fuck, i hope it's fixed tomorrow

uncut portal
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or just play forge trollface

quick cloak
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i'd have to make a new modpack

placid kelp
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forge are being better for the clockwork?

quick cloak
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instead i can just wait 24 hours and hope it's fixed in the next nightly

placid kelp
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i was using fabric, and the second realease was good

quick cloak
uncut portal
quick cloak
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you have infinite of it

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no draining

placid kelp
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aa, understanable

quick cloak
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i'm gonna add some thing that explodes the plane if it crashes

tired plaza
uncut portal
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the shafts just dont render

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which is just create flywheel coping

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will be fixed later, not a high priority to fix the weird rendering

tired plaza
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huh. alright

uncut portal
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its been working since back in the tester days

quick cloak
uncut portal
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command seat

quick cloak
astral stratus
quick cloak
astral stratus
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It's like a combination of linked controller and sequenced gearshift. If you shift-click it, it'll open a GUI where you can configure different actions to occur when you press wasd or space. Give it constant power from the bottom, and sit in the seat to use the controls

quick cloak
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ah

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sso why are there 5 control pads

uncut portal
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5 sidse

astral stratus
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The top pad performs an action when there's no input to the selected side. The other four allow you to set up controls for each output shaft

quick cloak
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ah

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i'm confused

uncut portal
quick cloak
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i am

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what does space do

astral stratus
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Space is the center of the d-pad

dusky oar
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when could we expect a 1.18.2 release of clockwork

fading portal
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in -2 days

uncut portal
astral stratus
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It's in 1.18.2 already 💀

dusky oar
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where?

astral stratus
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#clockwork-devlog

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Make sure to get both the CW and VS alphas there

dusky oar
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thank you

astral stratus
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Np

quick cloak
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uhhh reaction wheels are not fixed

sacred river
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me when

sacred river
uncut portal
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bro became a little fancy

wild venture
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sm64?

obsidian kernel
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probably too heavy

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sadly

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i hoped we would be able to actually armour our aircraft

boreal turtle
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Hello, I have a question. Does the create flywheel do anything as of now when mounted on a vessel?

placid wolf
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Unpopular opinion: Clockwork kinda sucks

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Until it’s fixed fully

tired plaza
placid wolf
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how do i make a baloon airship?

quick cloak
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Will different tank filling percentages affect the weight in the future?

manic sinew
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of course it sucks

placid wolf
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Yeah Ik

placid wolf
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I am a dev too you know?

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Ik the process

twin shuttle
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How does the ballooner work, can anyone show me?

tired plaza
twin shuttle
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Yeah, but I need to have a video, because i dont understand, i have already tried

fast plaza
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uh how do i use the reaction wheels

crisp raven
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What usage of intake?

fast plaza
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intake does nothing

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its purely decoration

crisp raven
fast plaza
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but they dont work

crisp raven
crisp raven
fast plaza
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it wont connect to anything its broken

crisp raven
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It not connect only in visual part

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Also try to do something on the 1.2 clockwork, maybe fixed, can't check right now, not at home

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They can be used to create girodins

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I think

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Or how it calls

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It calls like a "Control moment gyroscope" At America

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Or something like whis

fast plaza
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wait i think potato changed ballooners, my airship now goes up and down until it settles at a specific height, before it was just up x80

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omg the propellers are so fast

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they definitely have changed

uncut portal
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Reaction Control System

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For rotating space stations and stuff

fast plaza
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uhh i found a bug

uncut portal
fast plaza
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when you open a chest on an aircraft it opens then closes real quick then it wont play animations ever again

uncut portal
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That might be more of a vs2 issue tho

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Rather than clockwork

fast plaza
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poop

placid wolf
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uhh the ffx on the physics infuser does not work

uncut portal
placid wolf
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the ring effect

uncut portal
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Hmmm

placid wolf
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it just not shows up

uncut portal
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@tidal kayak your effects forgor for the 69th time

placid wolf
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he forgor?

sacred river
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For some reason any time I log back into a world that had clockwork stuff in it it crashes my game

placid wolf
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are you on forge or fabric?

fast plaza
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can wings be used on flap bearings?

crisp raven
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I think yes but not recommend, also I noticed what armored plane from one dude use flaps instead of wings, not sure why

fast plaza
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also just a new glitch i think but breaking flap bearings deletes all attached stuff

uncut portal
mossy socket
fast plaza
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plus how the frickity frack do i rotate vertical flap bearings left and right
(when placing them)

crisp raven
uncut portal
crisp raven
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Bug?

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I think it normal

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I was thinking*

fast plaza
uncut portal
fast plaza
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(east,west)

uncut portal
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Does not affect usage

fast plaza
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wym

fast plaza
uncut portal
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Just looks dorky

fast plaza
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looks kinda ugly no cap tho

crisp raven
uncut portal
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If you spin a cube from one side and spin it the same dir and amount on another side on the same axis, its the same rotation

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It does not magically change

fast plaza
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still looks ugly tho def a future feature

fallow cipher
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How do you use ballooners?

uncut portal
fallow cipher
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Oh, thanks

zealous edge
sacred river
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yeah but im dumb so i dont know how to mess with mods

tidal kayak
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Wings without camber

mossy socket
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Lol

fast plaza
tidal kayak
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Camber means an angle of attack

Wings without camber won’t pull up by default but also won’t produce lift if perfectly horizontal

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Think of it like always having the wing at a 10* angle

fast plaza
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oh that makes sense

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thats why flaps are so good for steering

tidal kayak
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That ship has no blocks other than ones with default weight values

fast plaza
tidal kayak
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Flaps are better for high speed craft

tidal kayak
fast plaza
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but it dont spin clueless

tidal kayak
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It doesn’t normally

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Only when active

crisp raven
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If I put wing on a flap bearing, can I make wing lift force reduced to zero?

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I mean, wings plane a maybe kinda worse to control when a plane what have flaps instead of wings

strange leaf
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Is there planned support for KubeJS to change things like fuel for the ballooner?

crisp raven
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nevermind

tidal kayak
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Flaps >>> Wings but flaps are harder to use

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Wings are the handholdy solution

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@tacit kayak can confirm

crisp raven
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gonna check what i mean by myself

crisp raven
crisp raven
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why cannon star spining again? wtf

placid kelp
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how to use the reactionwheels?

crisp raven
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oh, flap bearings? it broken again? i hope not

zealous edge
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I feel like my plane was slower than it should have been

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Maybe it's better with the new version but I'm in class so i can't check

placid kelp
zealous edge
viral elk
uncut portal
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How do you think im so active here

sturdy mist
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Will clockwork ever come to 1.19?

uncut portal
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Maybe

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Not anytime soon tho

sturdy mist
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Sadge

uncut portal
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Its pretty low on priority list

sturdy mist
mossy socket
native cosmos
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i'd like to know where yall draw the line between reporting bugs and complaining that an unfinished dev version of the mod isn't working

uncut portal
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If i say “stupid shitty clockwork is broken YET AGAIN because X” then thats complaining

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If i say “ive been having an issue with X, has anyone else been experiencing it” would be bug report

native cosmos
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i see

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i see

uncut portal
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In reply to your deleted message, some people do say that

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Ive seen similar tone in messages about clockwork bugs before

native cosmos
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i know just for a second i forgot how terrible this world is

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what a blissful ignorant second it was

uncut portal
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Lmfao

shy sonnet
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first thing will there ever be a way to make proper rudders for ships?

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second thing water and air blocks don't seem to contribute to buoyancy, will they ever do ?

vestal lava
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idk if it's clockwork or valkyrien skies or other mods but on multiplayer you sometimes can't interact with physic blocks

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like you can walk through them, you can't place on them nor break them

shy sonnet
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flaps do not work

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i mean sea ships

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not airships

boreal turtle
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What's the difference between flaps and wings?

uncut portal
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Flap does not provide lift unless tilted

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Causing less drag

south pier
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what periferals are there and what are the functions

shy sonnet
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is it becouse its in water?

sage granite
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so is there a way to prevent gearboxes from breaking when you use the psychics infuser

twin shuttle
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My airplane has enormous lag and i cant stop it, it just stops in mid air and does nothing for 10 min.

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and it just tilts to the side for no reason, the point of gravity is literally in the middle

manic sinew
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for less confusion as to what the parts do

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is there air resistance? and if yes, is it linear or not with respect to velocity?

tidal kayak
tidal kayak
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Working on that

forest fox
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Is putting clockwork bugs I've found in the support forum the most convenient thing for potato to see them?

uncut portal
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and is more organized

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so id say, ye thats the best thing to do

native cosmos
shy sonnet
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already tried

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are you saying with a flap bearing or mechanical?

viral elk
quiet willow
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?

uncut portal
quiet willow
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ok

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But the combustion engine?

uncut portal
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what about it

crisp raven
raw kraken
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do wool work as baloon

wanton river
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Will Clockwork have any chance of being backported to 1.16.5?

open hill
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very unlikely

quick cloak
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second plane progress

uncut portal
raw kraken
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oh ok

placid wolf
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I got problem with clockwork

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Clowkwork crash after start

boreal turtle
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Do you have kotlin for forge? (If you are on forge)

quick cloak
#

is there a list for blocks and how heavy they are?

quick cloak
maiden cosmos
uncut portal
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In data

astral stratus
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Are stickers working in the current build or no?

winter scaffold
#

is the other players not displaying correctly on airplanes or airbaloons a glitch?

astral stratus
#

Isn't CBC meant to be compatible with CW? Forge throws a "failed to load" error when I run CBC and the VS alpha simultaneously

raw kraken
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download the cbc nightly

astral stratus
#

Ah, got it

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Thanks

raw kraken
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np

deep condor
#

summary of vs server

fast plaza
#

bro what you can just click on the physics infuser twice and it skips the whole animation and you just get the physics, ay i aint complaining 🫡

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also pipes disconnect from afterblazer once somthn is placed next to it but i imagine this bug is already acknowledged

mint egret
fast plaza
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smart

mint egret
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im not sure the physhics infuser thing is a bug, i think its a feature since it does get kinda annoying

shy sonnet
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which update will come first, land or sea?

mint egret
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land first

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according to clockwork channel

raw cave
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Are Ponder scenes planned?

shy sonnet
#

how will you transfer rotation between the ship and the physics bearing?

dapper jetty
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I think the bearing transfer rotation

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Might be wrong tho

boreal turtle
shy sonnet
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happened to me too

uncut portal
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#1081652206375288862

native cosmos
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Oh btw the gravytone is broken for me, is this a known issue in the 1.2 patch?

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i'm guessing yeah just sayin' if maybe it's just me

astral stratus
native cosmos
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yeah

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it doesn't do anything

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on the last patch it worked just fine for me

astral stratus
#

Hm... strange

astral stratus
#

Combustion engines re-starting automatically after being refueled is a bug, right? Considering they need to be spun manually the first time?

quick cloak
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frosting

uncut portal
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Lava is not combustible, its flaming rock

native cosmos
#

i just managed to move all the controls into the cockpit

quick cloak
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pog

native cosmos
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altho the fueltank runs out super fast

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and the engine start is more reliable than the older versions

astral stratus
quiet willow
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How to change the altitude of a blimp?

shy sonnet
#

like things on the physics bearing will spin obviously

astral stratus
#

Could be wrong tho

uncut portal
#

What

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Thats not a bearing

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That sounds like a piston

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And physics bearing will have full collisions

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Lol

astral stratus
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The universal joint not the bearing

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lol

uncut portal
#

You replied to the part where they said about the physics bearing

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🤦‍♂️

quiet willow
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How to go down?

shell sail
#

What mod compatibilities (both in and out of VS) will Clockwork have? (Outside of Create ofc)

uncut portal
#

The rest sounds like vs2’s job

shell sail
#

I ask mostly bc of like/ would clockwork work alongside eureka?

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Bc I think I remember seeing an old vid or whatever where the 2 worked

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Can’t remember 100% doe

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Yea I believe it was in a old video of Rango’s

shell sail
#

Does that also mean clockwork could make cbc work against eureka?

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If not now, eventually maybe

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A main issue I’ve seen is just like- cbc and create not working that well with eureka so that’s why I ask if clockwork could remedy that

native cosmos
#

Oh also when i stuck the fuel out of an engine and it stops, when i try to restart it the same way i first started it, it keeps stalling

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like starts then stops instantly and no matter how much i pump into it it never actually starts itself

native cosmos
#

Potato, can you give some advice on how to texture models in the style of create/clockwork?

winter scaffold
wanton river
# quiet willow How to go down?

I mean, If you don't already have an up/down mechanism, you might as well just attach netherite blocks until it is heavy enough to sink down. Or see if you can power a propeller enough to overpower the balloons, and thrust it down.

jaunty depot
#

do the portable fluid and item interfaces work?

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between ship and non ship

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and ship and ship?

uncut portal
#

no

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dw tho, custom solutions will be provided

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for example, the universal joint for transfering rpm

jaunty depot
#

oh ok

neat ocean
#

having alot of trouble getting altitude stabilization with ballooners, dont know what im doing wrong

neat ocean
#

nvermind I just realized that +rpm and -rpm is how altitude is adjusted , Nobody specified that in the tutorials. very important detail

neat ocean
#

Im still having the same problem. it doesnt matter if try and reverse a motor with gearshift or using a command chair, as soon as the hot air starts to fill and the airship begins to lift, theres no stopping it unless you completely disconnect a motor. can anyone else verify this issue?

obsidian kernel
#

yes

quiet sinew
#

Am I just dumb or can I just not find the clockwork mod...

#

:I

frank hinge
#

#clockwork-devlog

quiet sinew
#

oh

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thanks

sage granite
#

so how's the LOD thing going

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is there like a place i could check for it

quiet sinew
#

I don't know what's wrong.

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It works fine as long as I take out the clockwork mod

gloomy light
quiet sinew
#

oops

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forgot you need create

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It works now

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thanks again

boreal turtle
#

Hello. I had been running into a bug, leading to the game crashing whenever I use gravitron on a plane with CBC autocannons and accidentally push it into the ground.

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after the bug happens, the game doesn't load back, because "create failed to load properly"

twin shuttle
#

My plane just slows down mid-air and the flaps stop having any effect, can I report this bug and where?

twin shuttle
#

anyone

#

?

#

?

#

?

#

?

manic sinew
polar portal
#

is it would be possible to create all types of frosting on the ship?

solemn geyser
#

Hey guys, anybody know why one of the 2 propellers on our ship is speeding out of control when we turn it on? The other one is fine but the one on the left goes mach 10 and we cant even stop it with the clutch. We have to right clicking the propeller bearing. Already almost lost the ship once cuz of this lol.

boreal turtle
obsidian kernel
twin shuttle
earnest halo
#

which one should i use, forge or fabric version?

pseudo shadow
#

and sprinkle in some purple

earnest halo
#

what version is the latest build of clockwork

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1.18 or 19

polar portal
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18.2

whole knoll
earnest halo
#

what ver of create?

earnest halo
#

question, how to get rid of bluperglue?

uncut portal
#

if you are unable to click on it to remove it you can run /kill @e[type=vs_clockwork:bluper] or something like that

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pretty much just get up to the vs_clockwork part and it should be easily recognizable which entity to select

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that command will kill any bluper glue in the world that is loaded

earnest halo
#

i fixed it

uncut portal
#

they take frosting and redstone\

polar portal
#

i made small guide map for clockwork
#1102258601172684830 message

obsidian kernel
#

will the physics bearing allow turrets?

native cosmos
#

better question, will the physics bearing allow for robotic arms?

uncut portal
#

It will allow for whatever you can design

obsidian kernel
#

time for battleship turrets :3

shy sonnet
#

still the question remains

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how will transfer rotation between the things attached to the bearing and the rest of the ship

obsidian kernel
#

yes

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wait

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how do we even rotate a turret for example if the joint has a fixed position

shy sonnet
#

literally what i said

shell sail
#

can you dissasemble ships?

shell sail
#

also I assembled a ship and for some reason, the afterblazers arent working on it, it seems

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even after putting like 6 of them, it doesnt move

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even doe I have them fueled properly

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and they work on another, smaller contraption

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wait nvm I think i found out why-

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what materials are considered light in Clockwork?

uncut portal
#

Id reccomend cut tuff

shell sail
#

is wool lighter?

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and bet on the rec

uncut portal
#

Wool is heavier

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Cut tuff has no assigned weight so its only 100

shell sail
#

also im not familiar with the weight values of blocks, is there a list for em online or?-

shell sail
#

aahh*

shell sail
#

how do i do that

shell sail
#

Wait uh

#

So I did what you said with the cut tuff and now my plane won’t stop spinning

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To the right

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Or like

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Just rotating

#

Even though any engines it might have are pointed towards the back/front

frank hinge
#

you probably messed up the balancing

fast plaza
#

hmmm i wonder why potato used normal glue instead of bluperglue with the phys bearing, amogus

#

also just saying im not sure if its just me but the fabric version of clockwork's physics infuser doesn't zappy wappy & such

frank hinge
#

I’ve had that issue with forge

#

Probably either an optimization mod or something broke

shy sonnet
#

how can i make an heavy ship float

#

air blocks don't seem to contribute to buoyancy

#

archimedes principle got ignored

uncut portal
fast plaza
#

because the bearing makes the blocks a physics contraption

uncut portal
#

But thats a “contraption” and is a ship constrained to the world / ship as a sub-ship

shy sonnet
fast plaza
gloomy light
#

no way piza tower

fast plaza
#

clockwork beginners preparing to ask how intake works

uncut portal
gloomy light
native cosmos
#

this reminds me of a shulker

#

for some reason

shell sail
#

Is this possible with clockwork + eureka?

gloomy light
#

Yes

tacit stirrup
#

how do I find the nightlies

south pier
#

#clockwork-devlog

#

@tacit stirrup

thorny crystal
#

it'd be cool if the orb in the centre of the physics bearing changed the direction of its spin based on the input rotation (if the shaft rotates clockwise the orb rotates clockwise).

untold venture
#

is there a way to manage balloon's climb rate and stabilize it ? cause when i inflate them , my ship just keep going up and down no matter the speed i'm giving it

neat ocean
#

@untold venture There isn't, the current block weight sensitivity is overtuned. There's a good workaround I've found though for the time being though. Use the eureka ship helm as a form of gyroscopic stabilization. To make it feel more gyroscopy, go into the mod configuration for eureka and find the ship stabilization speed and torque. Should be 15. Set them both to 2.5. Then slap a eureka ship helm on your ship and use propellers or
afterburners instead of hot air for the time being. The physics will then be much more forgiving and easier to stabilize.

#

-and to note you don't need to steer the ship with the helm. just having the helm as a makeshift gyroscope tucked away somewhere works. You can use a redstone link controller or command seat to control the directions of your ship as you normally would.

untold venture
neat ocean
#

Np

uneven bolt
#

will there ever be ponders for the items because i have no clue how some stuff work

uneven bolt
uncut portal
#

They arent in the actual mod yet iirc

#

Just a datpack or something like that

warped pond
#

how do i use physics thingy block?

#

do i have to use sumthin on it to make physics inject?

viral elk
warped pond
viral elk
#

Bluper Glue

lapis cave
#

Where did clockwork nightlies go?

gloomy light
lapis cave
#

ok thanks

#

it got moved under suggested for some reason

gloomy light
#

Discord moment

silk socket
#

1.19.4 clockworks when trollface
@tidal kayak

#

im already building a modpack around it lol

#

wish there will be tiered versions of some stuff in clockworks, more efficient, lighter, more blast resistant etc

#

wanna make sky pirate stuff 3dsmile

#

is air thinning planned?
to make ballons bouyancy drop off, as well as rotors, the afterburner could also then perform more efficently the higher it is as long as its not too high to stall from lack of oxygen

uncut portal
#

Well except for the air starve thing

#

Propellers and balloons have falloff

#

And afterblazer has reverse falloff

#

So more power the higher you go, to a certain limit

silk socket
#

oh its already a thing?

#

sweet

silk socket
# uncut portal Well except for the air starve thing

well the afterblazer has an air intake
so it would be obvious that you will run out of oxidizer
shaping the flame could also be a cool indicator
inwards facing diamond = to high pressure (altitude too low)
heavily outwards facing cone + darksmoke = low pressure (altitude way too high)

silk socket
#

usually afterburners regulate propellant supply to prevent dark smoke, would be fun to let the user regulate to make it interesting

unkempt atlas
#

chad hardscifi(?) fan

silk socket
#

no, im building rockets as a hobby lol

unkempt atlas
#

I'm pretty sure the Afterblazer is a pulse jet, though.

silk socket
#

and a homemade fusor

silk socket
#

but i want an afterburner 3dsmile

unkempt atlas
silk socket
#

my hobbys are all over the place and are generally really really expensive

uncut portal
silk socket
# unkempt atlas https://tenor.com/view/chad-gif-22102493

my lab is mainly electronics, but i have an airtight, fridged server rack with a bunch of industrial equipment. 10G sfp+ fiber to my main pc and storage server, i have a tiny biochem setup but i wanna get an actual laminar hud for it next to my fume hud for my chem stuff
and the one odd ball in there would be the fusor im working on a normal electrostatic fusor so nothing too fancy and honstly the only thing in my budges anyways, i wanted to make a toroidal one at first because i got some YBCO spools but just crunching the number of the magnetic density i would need + the cooling + the vacuum chamber shape and size uhhh yea not gonna happen

#

electronics stuff my big project rn is full body vr tracking rig with mixed sensors + a vr headset with custom optics and eye tracking with custom molded PMMA lenses

and i wanna buy some astrophotography stuff but that is out of my budget rn lol
equatorial mount, refractor scope, monochromatic wideband ccd sensor, filterwheel, guidescope + cam will set me back around 6k 2dstare

lapis cave
#

so the controll seat keeps crashing me, is this a known issue or am i doing something wrong as far as mods?

humble badge
humble badge
#

#general message

mint egret
#

when magnets

wanton river
#

Dunno if this is already planned, but ropes?

#

ones where you can attach a magnet to the end or something and make it stick onto a block to act as an anchor, but the magnet can be disable to undock

uncut portal
#

vs bodies

midnight comet
wanton river
midnight comet
#

ah

humble badge
#

attach a sticker to it

#

let it dock

fast plaza
#

what is physics bearing locked mode?

unique olive
#

when clockwork relase

placid wolf
#

how do i craft the clockwork items like physics infuser?

uncut portal
uncut portal
mint egret
silk socket
#

Give this project a bit of time and we will have most gmod toolgun components in minecraft 3drevenge
Combining my 2 most played games

sharp fjord
#

How much su is the combustion engine supposed to produce with strawberry frosting?

atomic ore
#

do you need valkyrien computers for computercraft to work with clockwork?

sharp fjord
#

Yes

#

I mean

sharp fjord
atomic ore
#

oh idk

sharp fjord
#

If you just want do make simple programs you don't need it

atomic ore
#

just mess around ig

sharp fjord
#

If you want to use wireless stuff yes

atomic ore
#

I was just asking if they will work on ships by default

uncut portal
#

the peripherals are built in

uncut portal
atomic ore
#

ah ok

uncut portal
#

thats mixined to vs2

sharp fjord
#

Ah

atomic ore
#

thanks

sharp fjord
#

That cool

uncut portal
#

valk computers is ONLY what it looks like it is

#

which is new peripherals and methods of control

#

underlying issues were just PRed directly to vs2

sharp fjord
#

I thought it added modem compat

uncut portal
sharp fjord
#

Cool

uncut portal
#

PR moment

atomic ore
#

why do ships keep spinning without any way to move lmao

rain current
#

quick question, is the create compat part of the current vs betas from clockwork nightlies, or do we need both the clockwork and vs betas installed for the compat until the full release of clockwork 1.0

uncut portal
#

the compat is currently all within the clockwork mod itself

#

well i mean the new compat

#

not the pre existing bare bones practically non functional because of create updates compat that already existed

sacred river
#

look at the game i am playing

#

and the duration

rain current
uncut portal
#

GARRYS MOD JUMPSCARE

sacred river
#

it said garrys mod for 1 day

#

almost 2

mint egret
#

Sonar block could use Dipslay boards?

#

and there could be an upgrade for CC monitors

zealous edge
#

Quick question, is the weight of blocks determined by their types (stone, wood, etc...) or something else?

mint egret
zealous edge
#

Yeah

#

But this place is a lot more active

astral stratus
mint egret
#

good point

zealous edge
#

I kinda wish the center of mass thing was visible through blocks

mint egret
#

yeah

astral stratus
mint egret
#

yeah

#

could be cool

sacred river
#

can you make ornithopters

mint egret
#

what tf is an ornithopter

tidal kayak
#

I’m not sure the drag equation works like that

#

Only one way to find out really

wicked island
#

Where can I download the public version of clockwork?

dusky siloBOT
sacred river
#

#clockwork-🕛 message
it could create a redstone link signal from the position of the detected ship

wicked island
#

What game version is clockwork for?

sacred river
#

1.18.2

#

forge version needs kotlin

wicked island
#

Other than kotlin what other mods does it require?

unkempt sentinel
wicked island
#

Is VS: clockwork the mod in the clockwork-nightlies channel or something else?

wicked island
#

Does Clockwork require the newest version of VS that is on forge or a different version?

wicked island
dusky siloBOT
quasi wren
#

The bot helped alot

unkempt sentinel
#

Because it is a link to a potentially executable file (*.jar/*.exe/etc.) from an open/untrusted source. It says nothing about the contents of the file, just ignore it.

quasi wren
#

The website version

#

For me chrome always works

wicked island
wicked island
#

Final question: which version of VS and create does clockwork need?

quasi wren
#

Newest ones

unkempt atlas
sharp dagger
#

Will things like pulleys and clockwork bearings work on a moving airship?

#

Drills?

sacred river
quasi wren
quasi wren
native cosmos
mint egret
#

How do pullys currently work on an airship?

wicked island
#

How do I make clockwork compatible with Create Big Cannons?

uncut portal
wicked island
uncut portal
wicked island
uncut portal
#

pinned in clockwork

wicked island
#

How do I make guns from the create big cannons mod work on a ship made with the physics cube in clockwork?

earnest halo
#

anyone know why i cant grab the contraption with the gravitron?

uncut portal
earnest halo
#

no, also, quick note, toggling a propeller block in rapid succesion causes any craft to go flying

unkempt atlas
# native cosmos Dune be like

Believe it or not, they were actually built and tested a few times pre-wright brothers, even as early as the 1600s iirc.

#

Never flew more than a few metres, though.

#

And never flew manned.

native cosmos
#

very interesting

#

have you considered making one in vs?

#

and actually, an ornithopter is a pretty obvious design cause birds do it

#

but it's not particularly easy to control if you're not a bird

#

i assume

unkempt atlas
# native cosmos but it's not particularly easy to control if you're not a bird

That, and birds don't really scale up to man-size very well. Not only was the engineering of the wingbeat pattern incredibly difficult and prone to malfunction, but flapping flight was stupidly inefficient on fuel, and, since this was when planes were wooden with canvas wrapping, the wings often broke from the stress. We did, however, find out that the larger the ornithopter is, the slower it needs to flap to generate the same lift and thrust, due to increased wing area.

#

IIRC the Dune books' ornithopters were just jet airplanes that had mega-variable geometry wings.

sacred river
#

because they arent people

quick cloak
#

latest nightly was like a week ago is everything ok?

uncut portal
quick cloak
#

whats a physics bearing

#

like freespin bearing from aero?

uncut portal
#

ye but cooler

shy sonnet
#

aeronautics is gay

sacred river
#

This one

sacred river
sacred river
#

I think you sent me the wrong one

#

This one?

#

Yeah but the aeronautics one can have rotation transferred through it standalone

uncut portal
#

Sometimes you wanna transfer rotation but not speen

#

And sometimes u wanna speen and not transfer rotation

#

Also the universal joint is not super rigid like a bearing would be

sacred river
uncut portal
#

Attaching and detaching between ships

sacred river
#

Explain

uncut portal
# sacred river Explain

Since subships are just other ships attached to each other you can connect and disconnect it freely, and the universal joint could be attached and unattached

#

For example, allowing starting your planes engine off the mechanical power of your base

sacred river
#

I mean aero has something called the docking connector idk if that’s gonna have rotational force transfer

sage granite
#

e what version of cbc do i gotta use for it to work, the newest nightly doesn't work

warped pond
manic sinew
#

aeronautics cant come out

warped pond
#

lmao

shy sonnet
#

1.3 when

#

it should have came out 2 days ago

uncut portal
shy sonnet
#

femur breaker

thorny crystal
#

Will clockwork be able to get the mass of blocks that are on a create contraption?

shy sonnet
#

it doesnt

uncut portal
#

bro said will

#

not does

#

🤦‍♂️

shy sonnet
#

bro said bob

thorny crystal
#

idk if this is a bug or not but glued sections cannot be destroyed if they intersect with a VS body's hit-box

unique olive
shy sonnet
#

is there any way to transfer rotation to a physics bearing contraption?

quasi wren
#

I dont think It is a thing now but maybe in future

sacred river
earnest halo
#

propeller inversion doesnt work @tidal kayak

quasi wren
tidal kayak
#

not

#

spin direction

#

that is the point

sacred river
#

Both work with the universal joint

quiet willow
#

What do you think about physical train bogeys?

sacred river
#

physics train bogeys you mean?

#

theres a mod called create:steam n' rails thats gonna do that with aeronautics when it comes out but it wont be compatible with vs addons then

quasi wren
#

I mean create trains but with vs2 physics

#

Wait universal joint will transfer rotation but It wont spin blocks by itself

#

Right?

#

Beacuse if yes then this is wrong

quasi wren
#

But if It can move block It will be able

#

Coz the middle block is occupied by bearing

#

Or am is stupid

uncut portal
#

99 percecnt sure simulated vs bogie will be a thing

#

it just needs like a beizer curve constraint or something from Krunch iirc

unkempt atlas
#

What alpha are the physics bearings in?

uncut portal
#

1.3a

unkempt atlas
#

How can I make good 3x3 wheels? I need the most compact wheels in Clockwork possible in order to make an ultra light recon vehicle.

#

This is what I have so far.

raw kraken
#

you cant really make good cars yet

#

to my understanding at least

neat ocean
fast plaza
#

is there any way to turn off bearings at the moment or no?

twin shuttle
#

I made a artillery system with the physic bearings

fast plaza
#

also is there any plans for stuff like less friction for ice etc

uncut portal
uncut portal
fast plaza
fast plaza
uncut portal
twin shuttle
#

My stirling engine keeps spinning after I cut of the strawberry frosting supply, is it meant to be that way?

signal geyser
#

does clockwork work on 1.19.2?

uncut portal
#

no

quasi wren
#

no(t yet)

thorny crystal
#

it'd be cool if you could use the physics bearing along with some heavy blocks as a larger reaction wheel

manic sinew
#

you should be able to

#

unless its bugged

thorny crystal
#

oh okay

wanton river
#

What does the reaction wheel do?

thorny crystal
#

If you rotate it on a ship, the ship rotates the opposite way

#

Also is there a way to know the mass for each block?

#

I know netherite is the heaviest (probably) but that's it

rich turtle
#

whats the github my discord doesnt let me download files from this

uncut portal
#

you have to get it from this discord

rich turtle
#

Ye its fine i fixed it

wanton river
vernal crag
wanton river
#

And... laggy

vernal crag
#

but more importantl

#

mesmerizing

#

and quite satisfing ngl

wanton river
#

I suppose

#

I was trying to see if i could make a death ray obliterating everything a ~64 block radius

quick cloak
boreal turtle
#

Is there a cap on thrust provided by a propeller bearing, or does it grow infinitely with the more sails you add?

manic sinew
#

i think each sail adds thrust proportional to its distance from rhe bearing with no falloff or reasonably achievable cap but dont quote me on this

fast plaza
#

Hate to be that goofy goober but what does Phys bearing locked mode do?

uncut portal
#

They dont work well at super high altitudes (like above clouds after certain height)

placid wolf
#

when will clockwork have crafting recipies

uncut portal
placid wolf
#

it has

uncut portal
#

Its pre-alpha

fleet mason
#

when will these things be crafted?

placid wolf
#

when will the full cwork mod releas?

quasi wren
shell sail
#

What’s this LOD update?

tepid pumice
#

where do I download clockwork?

#

there was a video saying go to clockwork nightlies but I don't see that

manic sinew
#

#clockwork-devlog

tepid pumice
#

thanks. Also what version is it for?

manic sinew
#

1.18.2

tepid pumice
#

NICE

#

thanks a lot

sacred river
#

Something about a death ray powered by frosting doesn’t sit right wit me

tepid pumice
#

How do I change the direction of a propeller bearing?

neat ocean
#

What's the current bottleneck to using schematics on pre-assembled ships? Would speed up workflow and productively soooo much.

neat ocean
#

What's that?

uncut portal
#

its where another mod forcibly overides stuff in a mod and modifies stuff

neat ocean
#

Oh okay, ty for info

astral stratus
#

Hey why do the phys bearings sometimes spin backwards? Is it a feature for vehicles? Or a bug?

thorny crystal
#

will the physics bearing cause stress? it'd make sense if the amount of stress it caused was based on the weight of the thing it rotated

thorny crystal
#

Also can I delete a vs body with commands?

#

nvm I found what is was

#

Also don't put locked physics bearings on each other

fast plaza
#

What does potato mean by fluids are fixed

#

🤨

thorny crystal
#

idk

#

Also I can't get the solver to work, am I doing something wrong?

fast plaza
#

is there any plans for afterblazer particles?

uncut portal
placid wolf
#

i was thinking something was wrong with the efficiency of these vehicles

twin shuttle
#

whats the physic bearing's lock mode gonna be?

uncut portal
#

Lets u lock the bearing so it wont like fall to gravity and stuff

twin shuttle
#

Oh, the last time I tested it it didn't seem to work, what am I doing wrong?

uncut portal
#

Was fixed in newest nightly iirc

twin shuttle
#

okay

#

Could you add a special kind of bearing or a bearing mode that lets your rotate the thing without physics?

#

So you can make artillery systems and cannons and that sort of stuff

twin shuttle
#

huh?

uncut portal
twin shuttle
#

yeah, I did

#

My physics bearing doesn't even turn when I apply rotation

uncut portal
#

Odd

#

Could you send your mod list and the latest.log

raw cave
#

what does the reaction wheel do

sacred river
#

Reaction wheel

#

Reaction wheel

#

Reaction wheel

thorny crystal
raw cave
#

oh

thorny crystal
#

Something about newton's third law idk

unkempt atlas
#

Is there a fix planned for stopping stuff on physics bearings from falling off when you relog?

twin shuttle
placid wolf
raw cave
#

true

twin shuttle
#

Anyone gonna fix this issue?

tidal kayak
#

The one from clockwork nightlies

twin shuttle
#

Okay!

unkempt atlas
uncut portal
#

Wtf

#

@floral hearth did your stuff fall apart?

#

Ive not had mine fall off

floral hearth
#

?

#

no

twin shuttle
#

I'm using clockwork version 1.3c, should I use the valkyrien skies mod version included in 1.3b?

twin shuttle
#

Are physic bearings still under development?

uncut portal
#

Yes

#

The whole mod is

twin shuttle
#

How does the afterblazer work?

#

I assembled one propellor and my whole game crashed

undone egret
twin shuttle
#

okay

untold venture
#

if a plane have the noose that go up a lot ( like it climb if i don't touch anything) what's the thing to do to balance it. ?

uncut portal
#

weight at tip

shy sonnet
#

when lod actually comes are things like rudders for sea ships going to be possible?

untold venture
#

what's the block weight please ?

manic sinew
#

a) is there drag from propeller sails or wings when not flying at an angle?
b) is that drag directly proportional to speed or is there some other relation?

placid wolf
#

just place them below your ship

pseudo shadow
placid wolf
#

or just get two propellers

#

turn one off or lower its rpm for turning

raw kraken
#

i think flaps would work as rudders as in rn

#

maybe

shy sonnet
placid wolf
#

how

#

did you set them up correctly

uncut portal
#

Makes the equiv of tank steering

shy sonnet
#

the mod is about physics something like a rudder is bread and water

untold venture
#

is there a way to avoid drastically slowing down when using flaps. ?

#

as soon as i turn i slow down a lot