#Clockwork QnA
1 messages · Page 3 of 1
I cant. I just say truth
💀 omg man, aero will release before clockwork hewl nawww
:O poggers?!
i said might
so it wont 😭
It means It MIGHT release
Bro it’s not yes or no
ik, im just jokin around
Wow its almost like that date changes months ago?
?
Should be good
they forgot centuries and millenniums
they made the release date an exponential value
no
Clockwork will release in 5-7 business days.
important question
does the work clock
fucking wish
In buisness years*
program incredible physics engine in a terribly old game running on spaghetti code on a meme level game engine
no one actually makes addons for it to be usable
They are still clocking the works
Uh Minecraft doesn't use a game engine, heck i'm pretty sure there aren't any Java game engine (that is still alive at least)
they made java into an engine
Bro forgor how a game engine works 💀
Minecraft uses LWJGL which is a library. Minecraft was built from the ground up from what i know using this (lwjgl) and other stuff
Yeah yk people can make custom game engines, right?
Just because it did not actually have a premade one used does not mean it does not have an engine
💀
💀
💀
💀
I dont think nullharp realizes how toxic the skull is
💀
💀
💀
Minecraft does use a game engine
Any game that exists has to use an engine of some form because that’s just a word that defines what the framework of the game relies on
And minecraft does have framework
It’s garbage and laggy and spaghetti
But it’s there
It doesn’t just abstractly define everything individually
That would be stupid
Minecraft in binary, by hand
Les go
Declaring each block as a seperate class
And how to render it to the screen
All seperate and self contained
Dont forget about making a renderer itself
True mb
You render each object seperately
Yes

Refresh rate of -2hz
Potato woke up today and chose violence
I did
Lets make the board while were at it
Let’s also build the monitor
Manually place every transistor
And synthesize the plastics
Make a gpu
Fuse lead into gold for the circuits
how is it toxic...?
I dont think Pig8 realizes how toxic the skull is
The way it's used
💀
💀
💀
idk why but i joined the skull chat
💀
Ermm actually according to null, it's technically toxic 🤓
but you just sent a skull
☠️
not the emoji
Where is that at?
no I gotta get all the people who said skull
dont force my hand
Exhibit 1:
Photoshopped, send video
Also on your phone cuz Inspect element
inspect element
you can inspect element on discord program
You gotta screen record on phone
Clearly just photoshopped and inspect element
Damn edited
Would be a shame that there's no proof it was a skull
it says edited
i know one of these mfers here has better discord
someone send the picture of the original
dj
start crying
he leaked my name!!1!!1!1!1!1!!1!1!
i might not be able to directly search emojis but i will go through all of your shitty messages just to doxx your use of the skull emoji
exposed 👨 (no skull)
illuc is typing
no
M.A.D
359 results
mfer using modded discord to be able to search emojis
exposing of a skull emoji user 👨
💀
Ayo?
its true /j
bone user detected
skull users
bruh
🦴
null then proceeded to send skull emoji in general
ok mr pokemon manga viewer
Origins is a technical demo where all of the NPC characters are powered by AI showing how developers can incorporate AI NPCs into their game narratives and experiences.
Inworld lets game devs add advanced behavior and dialogue to NPCs, from unscripted interactions powered by cutting-edge language models, to behavior and perception systems. You ...
betting the video will be shit from the clickbait 😮 face in thumbnail
💀
When will it be released for 1.19.2
Idk nullharp probably does
We dont even have a good idea of when the initial release is
potato work the fucking cocks already
Clockwork will release in few hours or this is a joke in post above?
this is a joke
at the gym ill be back in 20 mins or so
lmao
valkyrien skies clockwork will release in 9
no in nine quintillion years
Lies
I really just want to build a
F-14 Tomcat
no
nine unspecified units
could be seconds
could be hours
could be days
could be years
Could be decades
Could be in units of 1.1748 weeks
f-14 Tomcot*
@quasi wren
tomcot
tomboy ☠️
femcat
will submarines and ground vehicles work?
Proper submarines won't exist until the sea update, but I think you'll be able to use mechanical bearings to make wheels
Don't quote me though
nope
Before asking if clockwork has a release date first ask yourself, "has VS2 released a major update on curseforge?" If the answer is no then don't bother asking about clockwork because it's dependent on features from a development branch of VS2 that aren't publicly available yet
ah hell nahhh
cutie
TF?
she cracks on my egg till i omelets
she eggs my omelets till i crack
tbh everyone who has owned a wii has done this
uwu thats me!
clockwork timer, watch until clockwork releases, if it doesnt, watch again until it does
question: will the stuff in clockwork have crafting recipes for survival mode?
probably
probably
Yes
Yes
no
what do you mean no
but why no
i just like saying no
no
I think you need to shut up WAFFLE
no
?
no
why
i just like saying no
still waiting................................
true
What is the progress on LOD?
LOD was delayed, we are now waiting for DZE to come out first
what is that
DZE nuts
noe
When will be release of clockwork
Translation: “Shove up your ass for a 100”
no it just got "slightly" delayed
Yeah I know I said it as a joke
But potato didnt said wich year 
Where can I download the mod for fabric?
its not out yet
bruh
its not out yet dummy

> Know it's a troll
> Try downloading to see what's actually inside
> It's a picture
its an imag
Who’s gonna tell him
will clockwork come out for fabric?
No, it’ll only be distributed as a recompiled mc jar
BRO KNOWS THE MODDING LORE
will clockwork come out for fabric?
whats the cword
there are 2 kinds of people
- those who cannot infer from limited information
and those who can.
hey hey, no problem man
🏅your medal
when is it done
When you stop asking
when it releasing
Every time you people ask its delayed an hour
You people?
Annoying people
nullharp racist confirmed
holy crap clockwork release dat today !!!!
No
@plain marlin right here
will clockwork release myself from suffering?
Bruh i thought VS:clockwork was released why did ya get my hopes up with a simple redstoneclock mod

no its released
there is already a server for it
Cuckwork SMP
see
@ancient delta
what... where can i find it then?
how do ya get access or is it only for the dev's?
man i want to be a tester but then again i don't have a pc or laptop so why am i worried bout this?
💀
what do you mean by tester/ea?
Some people who have access have the EA role and some who have access have the Tester role, those who work on the mod just have Clockwork role, EA and Tester are the same in that we both get the mod before its released, but they get more stable builds rather then the latest, and they also get to share it with their friends so that they can record videos and stuff, we Testers cant send our friends the mod, but we get the latest compiled build, regardless of if its stable or not, meaning we get features faster than they do, both sides have their pros and cons
how do ya become a tester or EA role?
@uncut portal how do ya get oen of the roles?
because you cant any more, and probably for a long time
aw man
then again i would need a pc before i think bout getting the tester or EA role
Instead of asking the date clcokwork is gonna realese just ask for every date clockwork isn't gonna realese and the only date that's not on there is when it will drop
If you post that or anything like that again, lock your doors.
Clockwork is gonna release in like 2050
After february in 2033
I think some time before the sun dies it might come out idk tho
it will totally be out before i come
didn't know it was possible for something to move faster than the speed of light
FATALITY
clockwork will be releasing yesterday
И сколько шкаф стоит?
Decades
English only
Decades? More like three nevers
agreed
Will you be able to unshipify things in clockwork or would you need eureka or smth
🙂
So this is a mix of a question and a feature request. Planes and air ships and stuff. A like optional setting to say than if you crash them at fast enough speeds an explosion happens proportional to the ships size and again speed. It sounds epic. Please let me fly a plane into my boyfriend it would be hilarious.
But question is. Is there like ANY damage from crashing into mobs?
What is Sundial?
#1073431287043461250
ok.
Is it going on curseforge during this open alpha phase or it just gonna be github?
yes
why clockwork specifically
Probably cause the clock works
GitHub until full release
Curseforge page ain’t ready anyways
It may be kind of a pointless question, but how long do you expect clockwork to stay in alpha once the alpha is released? (so basically how long for a more stable version)
my assumption would be until vs2 updates since it was feature ready for it i believe
unless that would still be alpha
will we finally be able to sneak on ships with clockwurk?
You were always able to
you can sneak on ships but not move while sneaking
thats what i mean
will it be a feature in clunkwuk?
Kewl!
Hey uh- would it be possible for anyone even myself to like. Port clock work to 1.16.5-
probably not
:']
That has nothing to do with Clockwork
so it won't be?
well it has nothing to do with clockwork so it's just a VS thing
ah
Will water wheels be able to control the movement of a ship in water? IE forward and backwards thrust
i dont think this is a feature now but maybe it will be in future
so is the clockwork being out soon a joke or not
100 percent serious
it will be out in the next few actual irl days

i personally want to know how on gods green earth yall have been able to create this level of physics and stuff in minecraft. idk just from the bits ive seen so far i find it unbelievable
you make a physics engine, then you make it work in minecraft, boom
well it work by loading your build to a new dimension. and than there is a program that simulates your build in the over world than they added collision and rigid body physics to those simulated build. and BOOM you have valkyrien skies.
(its fucking oversimplified)
i think ur wizards
so all the actual blocks and create stuff is being simulated normally in a regular minecraft world basically. and then just sending info necessary for the visuals and physics to the physics representation
a new dimension, what are we, 2 years ago aero?
its all in the same dim
its just 20 million blocks out
i mean yes but no
there is a config option thats on by default that auto aborts you
and mc does not like tping 20 million blocks
what do you mean by this?
if you go the shipyard it says "no" and tps you to the projected position instead
ok
A short while ago I actually ran an experiment trying to get to the real location... I tp'd very close and flew into the area manually. Once I got to the location, it was nothing but void and I'd take void damage regardless of y level. So there's a useless little tidbit for ya
thats the shipyard for ya
Small question, We know that mechanical drills and such already work when fixed on a physics grid. But will they also work when on a contraption that is on a physics grid (e.g. would a spinning drill tank work with the drills on a contraptions and not on the main grid)?
yes it would
yyeeeesssss. Bagger293 time
#1075558194786598933
Is there any way to get out of the shipyard
tp or die
I doubt this a huge amount, it will come out in the next three nevers
Bro its literally in #clockwork-🕛, please do a small amount of research
This isn't create aeronautics
Ruby aint gonna like that one 💀
So that balistic missle flying right into my house isn't right?
can we like dye the wings and sails in knucklewuk?
You can use create wings
nice
No you can’t
You use clockwork wings
They don’t have dyed states right now but that will change with pre alpha patch 2
A while ago you talked about having a bot "tear peoples wings off" so does this mean that eventually there will be more realistic destruction, with some kind of requirement for blocks to be attached somehow?
Dynamic connectivity, yes
awesome
and finally, i know this is a tall order, but will there be some kind of damage punishment for speedy collisions?
Though do note
Splitting and stuff is not part of clockwork and is a vs2 thing so it may be a bit until it shows up
And it is completely detached from clockwork development
ok
will clockwork add compatibility for crafts and additions?
so many have tried and failed, to make a good vehicle builder survival game, but given that Minecraft is already a good survival game it may now be the only worthwhile vehicle survival.
can i explode an obsidian chain on to someones wing and just sort off.. bye bye wing?
like attach a chain to the wing and to me then drive/fly away from the wing and pop it off
Probably not
Create wings are for propellers
i doubt there’ll be any ripping destruction
It might also make docking impossible
Stickers 
Yea but duck is talking about connect 2 ships to tear it apart which would need stickers
Dock better
True just get gud
closest to a rip would be make the chain and attach a sticker and tnt on the end
so you can force the tnt to break the wing
ok, Idk if this has been asked before, but will belts serve as tank wheels?
Its been asked before, belts will work as treads after the LOD update to Krunch is released
Huh, Ok, What Is The LOD update and what is Krunch, Im new here more or less
Lod is a physics engine update
Block properties, friction, compound collision shapes, etc
Krunch is our physics engine
wait, with Eureka, it seems balloons only work when there is a helm attached, how will balloons be managed in clockwork?
will you just place them untill you have your desired weight?
wait clockwork today or tommorow
depending on when Potato finishes potatoing
potato is from USA so there's that
not sure what coast tho
that does not help us has like 48 timezones
mf Russia only has 12
and it's the biggest country

im from europe, saying that hurt me
so you enjoy hurting yourself ?
the clock will soon work
No, It will be putted in time
Its 1 59 pm
Its 8 pm here 💀
Aight so 'today' is likely tomorrow for most of us european mfs
will this be compatible with eureka
is that serious or is that a joke
💀
oh im blind i did not see that
It’s a joke obviously
I lack the material
To make a nuclear bomb out of your pc
Clockwork cannot induce fusion in your computer’s cpu
understandable
(he has the material)
Only cyberpunk 2077 can 
It can only make zip bombs
In ferns server
jajjajajajajajajajjjajajjajajjjajajajasjaajajajajsjkjashfkaksfhasf
That’s because fern has skill issues
sooper fonny
Ive been zip bombed by vs2 and essential, only seems to happen to me, log bomb
so will this be on modrinth? will you release a file on discord for curseforge´s approval time?
Fern gets a weird variant
MineBossGamer is typing, shit's about to get serious
will it be github?
No CF/modrinth till full release
ah ok
i would of said somthing but my spelling just got worse and worse and worse
It’ll be nightly builds posted on the discord and GitHub will be made public after a few days
Not immediately because I need to clear up branches
And prepare for PR spam
💀
and prepare github so they dont think they are being doxxed
"PR"?
Pull Request
If I were you I'd rather prepare for fork spam from aero Dev team
ah
is there not the autocancel feature?
LGPL 3.0 
I hope they’re ready to go open source
If they don’t, they’re gon go goofy mode
then this will become relevant
So eureka ballons are compatible with the clockwork mechanics?
¯_(ツ)_/¯
No, your pc will instantly implode and ur dog will experience sudden atomic restructuring
Eureka balloons don’t do anything unless you have a helm
Now seriously, my pc exploded 5 times
what about the dog
It’s a ship
There are no eureka ships or clockwork ships
It’s just what blocks are on said ship
Its a ship, thats it
Ill hide a helm
Also, is there anyway to get lift like a zeppelin without ballons?
Er
The mighty ballooner
You do realize that is a balloon
Clockwork has hot air balloons tho
The almighty ballooner which is weaker than the average toaster but shhh
Im gonna buff a lot of forces before I make clockwork public
That may backfire
Ill use the helm to go up and the propellers to forward and turn.
Me neither, Im misinformed about the mod tbh
thank you for the K potato i could not find it
YAY
can you make afterblazers use liquid like intended, and not feel weaker then encased fans
Homing missile
already fixed
Did u add LFS too?
why r a t this is litteraly a hacking method name
Rat is a animal you jõlbert
Hey is it possible to add automatically generating airships or planes or something? Probably not in the first release, but I was thinking that there could eventually be a warehouse structure with prebuilt planes or airships that already work and all you have to do is activate them using the physics infuser.
Also sorry if this idea was already presented
no offense to DuckE but as this line here says, it is indeed intended to be a humorous response to thou enquiry
So, you need to update the clock in the #1019676352464551946 tags.
or remote administration tool
what version is the nightlys for?
I think 1.18.2 but idk
alr
Is there a way to shipify things on mechanical bearings yet or is that one of the things that needs lod first?
Read a potato message in the minecraft channel and no
Seems like it won't need lod first, but it isn't ready yet.
Nice . Keep up the good work. Mods looking great. Thanks
Where do I post bugs about clockwork?
what version is the goofy pre-alpha patch 1 for?
it's not working for fabric 1.18.2
😭
Does the pre alpha have crafting recipes?
no its a pre alpha
what is the pre alpha for tho 😭
create is required
you also need kotlin for forge, and the build of vs listed in the nightly channel
but im using fabric
oh.
so what do i do for koltin
well it just launched and im not using it so?
well thats good
goofy question but how do you use blueperglue and what is the diff between regular glue
bluperglue is to assign blocks that will be assembled by the physics infuser, just cover your whole vessel in it
i assume it has to do with the afterblazer but idk
byeah
does immersive protals finsllay work with knucklewuk?
nope
hold on flap/wing diff?
wings produce lift, while flaps dont
flaps are meant to be used with flap bearings as control surfaces
yes you need to glue them after assembly
use normal super glue for that btw
it has to be after assembly because the glue doesnt transfer through the process
you use redstone, it points towards the nearest signal
you have to power a block beside the flap bearing though. its really jank
pump frosting through one of the holes, give it rotation and it'll start to go
the other hole can accept a shaft, much like your father in college
agreed
question how would i pull off both rotation starter and frosting in one setup, sounds hard?!
hand crank
run it into the output shaft and the pump simultaneously
possibly like this
nah like this
the thingamajig moves at an angle with astounding, pace.
great now i want to make bloons td battles but the stupid burner proceeds to make me quite the frustration
Vroom room oom
is eureka supposed to be incompatible?
no
💀
worked fine with even older builds of clock
how do you make an airship with clockwork?
how do you use the hot air balloons they look cool but idk how
put a ballooner under a hollow area of balloon casings or wool with a block open above the ballooner
feed the ballooner frosting, and use rotation from the bottom to increase altitude
Will clockwork be ported to 1.19 eventually
how do i make the entire flap turn and not just 1 block
glue it together
i have zero clue on how the afterblazer works 😬
pump in frosting
right click it with a stratodonut
give it a redstone signal
make sure it has an intake
test it out and see
ermmm how does making flaps work
Oh shoot I forgot
ily
Alr anyways as for how to make flaps work
Flap bearings need rotational power and then they turn based on Redstone direction
So if redstone on left
Turn to left
Etc
I dont get it
no
ok..
what does the command seat (if anything) do? it doesnt seem to do anything for me
bruh flap bearings are fucking broken
how?
The redstone probably
nothing touching it
mine wont even move
Yeah thats standard fugly behaviour
You will have to cope a bit longer till poto fixes it
Its weird because resistor works fine
Correct
It only detects a block away
Very scuffed i know, patch should be coming 🔜 ™️
what do you mean only a block away
Like offset
It will only detect when its a block between the redstone and the flap
Not right next to it
damn
just a quick check, you can lower your altitude by changing the rotation direction of the shaft underneath a ballooner right?
Change the speed
what about anticlockwise
Less speed means less fill and balances out with the balloons leaking to allow you to descend
🤔 yeah ima just let @tidal kayak explain it before i butcher it
will there be a way to rotate things easily with the gravitron in the future like with the physics gun in gmod?
I hope so
How to use the balloner
CCC
C C
C C
B
C = Balloon Casing
B = Ballooner
CCC
C C
C C
BPT
S
C = Balloon Casing
B = Ballooner
P = Pump
T = Fuel Tank
S = Rotational Shaft Input
yea, 2 mb per tick it says
i'm on fabric with only a few utility mods, sodium and clockwork vs, idk if this is a bug or i don't know how to use it
tried with hollow balloon and solid balloon
or maybe lava is not a fuel? but idk what else would be fuel
oh okay
still no consumption
same for me
IT DOESN'T EVEN KEEP AFLOAT A PIECE OF WOOD
can't hold its weight
Is that assembled
Also ballooner can 100% hold its weight and then some it’s insanely op
You’re just doing it wrong
most certainly
First of all
Lava is not combustible
You’re trying to put lava in a combustion engine/balloon burner
That’s just molten rock
Use frosting
Whats frosting
Oh, but thats invisible in the Creative tank
it's brown for me
I think
Ah, Srry the invisible one is the strawberry
So that was the problem
I was inserting water
None of them are invisible in the tank on fabric
All of them are invisible in the tank on forge
So what is the design intent behind the liquid fuels/frostings? Why not use a regular solid fuel like coal, and even so why create your own new liquids? Later on, how will we be able to obtain them?
(Not meant as a criticism btw, genuinly curious about why you went this route instead of the easier one)
Because most mods use either solid fuel (boring) or liquid fuels like lava (does not even make sense as a combustible)
This is more interesting
ok fair enough. Why frosting though? And how on earth are supposed to get frosting in industrial quantities in survival later
I can't seem to get an afterblazer to power
okay so here's how balloons work, they're really finicky to control, but you need frosting as fuel and a shaft going into the bottom of it, use the shaft on the bottom to control how fast it's filling up the dabloons, and the i don't know how the fuel part works, cause it seems like the ballooner has an internal storage for the fuel? but also (i decided not to finish this cause i have no idea what i'm talking about atm)
here's how you make a zeppelin float
kinda
anyone know if there is a way to toggle propeller bearings remotely?
use a clutch
I like your plane
You just feed it frosting i think
i do, but it does nothing
It outs rotation from that black void that is suposed to have a shaft
2048 su
Ok, but for some reason it doesn't work for me (i pump strawberry fuel in, and have a shaft in front of the void)
Screenshot?
my game crashes with those mods :
it keep crashing
please help me too
you don't have kotlin for forge installed
oh thx
1.18.2
how do i place the flap bearing horizontally?
probably not implemented yet
remember, this is a very early build of clockwork
oh wait that's probably not a clockwork thing.
probably just wasnt considered on part of the vs2 team
it wont
its not on cf
nah
thats a clockwork 🔜 ™️ thing
like how soon?
Wait so is clock work for 1.19 or 1.18 or does 1.18 work for both
1.18.2
So if I want to make a mod pack I gotta make it for 1.18.2 and not 1.19- no warden on plane?
You can always download mod that adds future updates i think there is one for 1.18
conservation of momentum for contraptions when?
also planned
i am aware, im just asking whether it will be a 1.0 thing or a 1.hahaha thing
thats because the mods arent on curseforge yet. they will still work
which create version works for forge?
with clockwork?
im using 0.5.0 and it keeps crashing
Yeah same here
1.18.2 forge 40.2.0, latest VS and Clockwork alphas installed manually from #clockwork-devlog
My game instantly crashed when I opened it lol no error message
any required things that I need for fabric?
Minecraft, create and vs2
ok
and flywheel
The fabric doesn't have flywheel does it?
i'm not at my desk right now so I'm using text to speech
how do you make the jet engines work
also need kotlin
Ohh i forgot about that one
redstone
explain?
put a redstone block on the afterblazer
No inbetween the intake and afterblazer
I just watch potatos blooper Good mafs
then why try to teach me?
yeah that was before it all changed
bad information better than no information
null do you know?
pretty sure the saying is the oposite
wrong
#clockwork-bloopers should send you down the right path, if you need further help, ask someone who actually knows what they are talking about
cough cough gusfringlover69
if you're investigating a murder, and someone tells you someone who's innocent did it that's worse than saying nothing
yeah i do not know what i'm doing
like how soon?
ETA?
estimated time arrival
oh ok
Is Clockwork compatible with Physics mod? I just found out that Physics Mod Pro is now free
and by compatible i mean will it crash?
Ah ok
how do I use the physics infuser. I right lcick it and it does the whole animation thingy and than.. jsut sits there as a block still. I tried right clicking it 2 times like the guy in the tutorial did and it just.. sat there.. why cant I get physics I dont have optifine
Did you bluper glue everything, including the infuser?
try breaking the block under it. i thought there was an issue too, but it might not be activating physics because its already on the ground and there sint any physics to act on it
how to reaction wheel?
i think you'd need computercraft if you want to use it for automatic stabilization
otherwise if you spin it, the whole ship spins in the other direction
so it would be good for turning on a dime
then how do i stabilize without computercraft
don't know
how to use flap bearing?
someone said it may be flywheels, and i think so because it also speeds up like propeller bearing when rotating it
when given rotational force and powered from the side, it will turn towards where it's receiving power
if you power the left of the bearing, it turns to the left
redstone power?
vanilla redstone
im doing that and nothing happens
i think you have to power the block to the side of the bearing instead of directly
yep doing that and it wont move
also, the electric particles on the physics infuser are set to have the background ad the color of the sky, so when you look at it when the particles are in front of a cloud, you see a box almost, in the picture I sent, look at the cloud directly below the purple ball, it has the corner of that box showing.
is it engaged, as in you right clicked it?
yes it is
huh.
well i tryed all and it doesnt work so idk
So what's the plan after aero is out? Will the mod stop existing?
Theres no way this mod can compete with aero after that releases
mod aint made to compete lmao
xd? why people want to compare a mod that isnt even out yet
I'm aware, it's just that I want to know what will happen to this mod when aero releases, if it stays up that's completely fine
exactly
no reason it should
Ok
how soon could 1.19 versions of the mod be expected?
I mean I feel like I’m going to enjoy aero so much more with how much stuff it’s gonna have
And it’s gonna come out in a finished state
So they say
It probably will still exist - these are completely separate projects
They are kinda similar but they have different appeals
Plus this will be able to be used with the many vs addons
Which aren’t out yet but eventually there will be plenty
I'm expecting it to be kind of like cobblemon is with pixelmon, they both do a very similar thing but in different ways
so if they expand in different directions they both will have their own appeal, they might possibly even coexist in modpacks
yes but remember areo is 2 years old clockwork is 4 months
true true
bro someone was arguing with me in a youtube comments section about how aero is worse because it has a create dependancy but now clockwork is %100 going to stay vs's most popular addon
It was in mid air when I tried it
I'm not home rn so I'll test again later today with the latest biuld
its def going to be top two but considering how east eureka is i feel like more beginers would use that( i am not saying that eureka is better then clockwork)
Well technically it’s the only mod of its kind right now so I feel like people will want to play it
And eureka isn’t really fun to just play around with because there isn’t anything to experiment with
There’s no com you need to adjust, you don’t need to worry about weight, you don’t have to worry about powering it
when i try to use it, all i get is exit code 1
(the mod)
what am i doing wrong?
is the bug where a creation will just freeze midair randomly a clockwork thing or a vs2 thing
do you have kotlin
ohh i see whats wrong (I DID NOT HAVE VS2 INSTALLED)
zamn
flaps just dont work anymore
with the nightly
they just dont work
yeah they dont work
i tested a plane with flaps that worked before nightly
ah thats whyt he plane wasnt working
why my ships don't render when i use optifine
my flap bearing doest even turn when i give it redstone and rotational power
ur right rubidium better, on optifine i have 120fps on rubidium i have like 220fps

Problem has been found and is being resolved
Wait for the patch to the patch, bug source was found and being resolved
Unfortunately
This is not something I can fix
This is due to a limitation of mc culling stuff
Why can i Not use crete big Cannon and clockwork at the Same time .#
Use nightly CBC
Probably
what is this ?
The nightly build of cbc on their discord
What rpm those props at
Also those props are tiny
Maybe stack them
Use calcium or whatever its called
Its even lighter
calcite?
Yep
ok so i lost my plane but i currently have the entire plane selected in worldedit. is there any way that i could get the plane back from that
like i could //copy but it copies it relative to where i am
Make sure you have all the dependencys and no other mods that r missing dependencys or not 1.18.2
Oh nvm
Hmm, interestinf question
does it matter which side of the afterblazer you power
What is the redstone resistor?
\