#Sundial
1 messages · Page 5 of 1
what file?
Why remove deepslate tho 
so the game dosent crash ever 5 microseconds 
Otherwise someone will inevitably pick up the entire underground
Sounds like a nice feature to have on the server
sundial
ughhhh
Why is deepslate bad?
the entire bottom of the world is made of deepslate
why is that bad?
it crashs if you use a ship on it
why?
no offense, but that... seems like a design flaw?
Isn't there a limit to the number of blocks that can be converted at one time?
not that i can find
yea that rilly should be added
When you're disabling deepslate, is that disabling it from ships, or taking it out of the world?
oh
polished and cobbled deepslate work
yeah
go for it
You could probs use KubeJS to make a fake deepslate block so people can still use the texture on ships if they wanted for some reason
Theres alot of disabled blocks
Grass, dirt, stone
Basically alot of natural blocks
Wait
I've used VS2 in 1.18.2 and I used the ship assembler on surface blocks with no issue
not sure I understand
So those other surface blocks are already configured that way you mean
yes
ok
where almost done
just need to disable a few things
@blazing knoll KubeJS can remove recipies right
also @rough temple wheres that gun nerfing
woop
wound another bug
i dunno what happend to
ohh
we need to disable moss
regions_unexplored:plains_grass_block
regions_unexplored:plains_dirt
minecraft:moss_block
regions_unexplored:forest_mud
regions_unexplored:duckweed
minecraft:big_dripleaf
"blockBlacklist" : [ "vs_eureka:ship_helm", "minecraft:dirt", "minecraft:grass_block", "minecraft:grass_path", "minecraft:stone", "minecraft:bedrock", "minecraft:sand", "minecraft:gravel", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:lily_pad", "minecraft:coarse_dirt", "minecraft:podzol", "minecraft:granite", "minecraft:diorite", "minecraft:andesite", "minecraft:crimson_nylium", "minecraft:warped_nylium", "minecraft:red_sand", "minecraft:sandstone", "minecraft:end_stone", "minecraft:red_sandstone", "minecraft:blackstone", "minecraft:netherrack", "minecraft:soul_sand", "minecraft:soul_soil", "minecraft:grass", "minecraft:fern", "minecraft:dead_bush", "minecraft:seagrass", "minecraft:sea_pickle", "minecraft:kelp", "minecraft:bamboo", "minecraft:dandelion", "minecraft:poppy", "minecraft:blue_orchid", "minecraft:allium", "minecraft:azure_bluet", "minecraft:red_tulip", "minecraft:orange_tulip", "minecraft:white_tulip", "minecraft:pink_tulip", "minecraft:oxeye_daisy", "minecraft:cornflower", "minecraft:lily_of_the_valley", "minecraft:brown_mushroom", "minecraft:red_mushroom", "minecraft:crimson_fungus", "minecraft:warped_fungus", "minecraft:crimson_roots", "minecraft:warped_roots", "minecraft:nether_sprouts", "minecraft:weeping_vines", "minecraft:twisting_vines", "minecraft:chorus_plant", "minecraft:chorus_flower", "minecraft:snow", "minecraft:cactus", "minecraft:vine", "minecraft:sunflower", "minecraft:lilac", "minecraft:rose_bush", "minecraft:peony", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:air", "minecraft:ice", "minecraft:packed_ice", "minecraft:blue_ice", "minecraft:portal", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:end_gateway", "minecraft:deepslate", "regions_unexplored:plains_grass_block", "regions_unexplored:plains_dirt", "minecraft:moss_block", "regions_unexplored:forest_mud", "regions_unexplored:duckweed", "minecraft:big_dripleaf" ],
This is the current blacklist
Yes sir
Can remove any mod's recipes
If the ship is already active, can those blocks be placed on board?
efln i think its called. can that be removed?
nope 😢
its a flaw is vs2
hope thel fix it some time
this thing?
sure thing
actually
will disable the recipe and hide it from jei
thanks
but it will still be obtainable with commands
why not keep it, but change the recipe to be more balanced?
yea thats fine
cuz tnt still exists
also it dosent work on airships
throwable tnt?
what are we discussing?
so why not make it cost smth like 8 tnt and a ender eye?
is there a tinkers config for efln blast radii?
its a throwable
no like
it just dosent work on airships
acts like nothings there
I don't plan on blowing up airships
theres like. guns
fox is working on it
i thought
you said you had a datapack
na i mean damage. potato said it should be nerfed damage wise
oh
Also I should probally patch cgm with vs2
Currently the bullets have infinite penetration vs ships
yay
does 16 basic bullets for 4 gunpowder sound fair? (and some other ingredients, automated with create)
It's a nerf from the base mod. 1 gunpowder gives you an entire stack of basic bullets 
jesus, i forgot how strong that shit is
so yeah it's a heavy nerf, from 1:64 to 1:4 
its a necessary nerf
i think itd work, but id get more than my opinion as im just one dude, and i dont think my opinion should hold much value
aight
i'll post a smol clip soon of what bullet-making's gonna look like, as a sample/proof of concept, then go from there
very ebic
that sounds much better
Clockwork is being added after it releases
chatGPT being nerfed lmao
Sad the same can't be said for Pollution of the realms...
what's this now?
I'm sorry but as OpenAI's language model, I cannot provide commands to compile programs as it requires access to specific tools and software. Additionally, compiling programs requires a certain level of technical expertise and it is recommended to consult with online resources or seek guidance from experienced programmers for assistance with compiling your mod.
lucky for me DAN 6.1 exists
me looking through the modlist so far and remembering that weather 2 is in the pack
Love that mod
Same
how do you feel about koth revival?
mmmm, im iffy with it
if it retains the feel of the original, im happy
but if they try to change the core of it, im probably going to just not watch it
fingers crossed
god i love koth
yep
now that I think about it
was is the actual point of the server
like
what "playstyle" is the one in mind
is it just meant to be for people to dick around with VS in survival while they wait for clockwork
This was already a point of contention of whether it was going to be a chill server or a pvp-focused one
When it was last voted on, it leaned to Chill
where vote
#clockwork-🕛 message
If there's a "flame" thing move its contents outside of the folder
Then try import again
huh ok
trying to get ChatGPT to endorse an AI apocalypse, but it's being frustratingly resistant to the idea.
cant believe my suggestion for the miners lung mod got the response of "i hope every floor in your house gets sprinkled with invisible legos"
it isnt that bad
@blazing knoll whenever your avalbe can you send me the new kube scripts
ye
im still working on the ammo recipes sorry i'm being extra about it 
but i'll send what there is so far
should i just drop em in the repo
sure
they're there
nice
will update them as i finsh my stuff
hey, is there a downloadable pack I could try? I wanna look at all the mods in-game if that's possible
why not use data packs instead of kube?
why use data packs instaed kube?
yes
il compile it for u
oh sweet, thanks!
doesn’t require extra mods
kubejs is just 1 extra mod and easier to use
how goes sundial
also kubejs can do ponders
its going good
yeah but kubejs can do more than just datapack stuff
yea but its just easier plus more JEI support. tinkers support. create support
like yes you COULD use a datapack
but it would likely be less optimised
???
the amount of mods dosent matter much
is this a curseforge pack?
yes
kubejs gud
nah, I can deal with curseforge for now
wait, kube can do custom ponders?
ye
thats fucking cool
does that need an extra addon?
what about em
afaf
*if we have PonderJS installed (or use the Java() function)
steam railgun?
hmm
maybe smtn like this?
not exactly this
this is from a game
but it needs to be a bit more clunky then most railguns if your going for a create style
make it a coilgun
nvm coiilguns are much more complex (and much more powerfull)
forge
1.18.2 forge
andeslime
andeslime launcher

maybe trying to make casing with slimewood could make andeslime blocks which can be broken down into andeslime pellets and fired from the launcher
i love packwiz modrint export
could be a faster firing alternative to the potato cannon
or maybe it could be RF powered if we have any RF mods
also i can add direct maven dependicies using packwiz url
hmmm
I have no knowledge of Java so this is like I accidentally joined the french chat
fox
Base it off of the potato cannon
with the explosive balls things
hello
every person i know who knows java tells me its easy and every person i know who knows java is untrustworthy
@blazing knoll the explosive things. There not in JEI but can still be crafted
I know some rudimentary 3d modelling in blender so I've got that aspect covered
Huh, it worked on my singleplayer
I should make a biblically accurate airship
yeah the client_script takes care of hiding it on JEI
the server_script should be removing the recipe tho
yes
ofc
@rough temple we should prob start pregening chunks
we want the chunk pregening to be done when the server starts
how far out should pregen be
Anyone mind if I also take a stab at a model for the steamgun?
i usually start with 500 chunks in each direction
how big is the world border planned to be?
no idea yet
what are the ip and mods?
Ip: none
modpack: https://github.com/ThePlasticPotato/Sundial
oh the server is not out yet
nope still in dev
also i wonder if we could possibly host the modpack on Bisect hsoting
Is that the final pack or will there be more changes?
we alredy are
because then we could possibly do https://packwiz.infra.link/tutorials/installing/packwiz-installer/
potato has a sponsorship with them
no i mean packwiz serve
make it so the world border expands the more players join
hmm
gib us console
have we tested the two worldgen mods
1st one works
FUCK
locked out of aur again
error: aur search failed: HTTP status client error (429 Too Many Requests) for url (https://aur.archlinux.org/rpc?v=5&type=search&by=name-desc&arg=multimc)
and then ill give you the ip and admin
not letting you into the panel though because walks made me realize thats a terrible idea
then why is there a gun mod
its not 100% done
is this cf or modrinth pack
this is CF
i default to CF. prism supports both anyway
It's chill but there are opportunities to fight if people really want to go at it
i am downloading MMC
So will there be changes to the server end or the modpack end of things
gonna try prism actually
prism is the best one
there can be changes
app image time
just no world gen changes unless somthing MASSIVE NEEDS to happen
Server end or modpack end?
both can still change
Damn okay
jfif
jfif files are the bane of my existence
wtf was that file name
launching via prism
launching
bro
why do we have alex's mobs
i look away for 3 seconds and the server tps is gonna be 4
iirc something depends on it
What's wrong with Alex's mobs
laggy as shit
horribly optimizied
also just kind of... bad
just fyi, did you know there's already a "Sundial" modpack on curseforge?
bosses with extremely stupid hitboxes
so....
are there any client only mods i should know about here
can we like disable all of the mobs
and nether enemies who's sole purpose is just to be more annoying phantoms
optifine 
for AM? Yea all of them can be configured
good
The worst culprit is probably the leaf-cutter ants
add in rubidium and a mini map mod
iirc doesen't packwiz have a export option for server-side mods
yeah packwiz curseforge export -s server
what did you remove
it should not have any clientside mods
yeah that is a curseforge version of the pack
well i mean like which mods lol
at least if packwiz server works
i dunno
packwiz did it automaicly
lmao
then they should be labled as both
why not
not necessarily
they dont require that the server have it
but have extra things if it does
fine
like Do a Barrel Roll
i would still mark it as both
since it works best if it on both
also prism migrated my MMC files
and turns out i used it once on my previous install
i installed SwitchCraft3
starlight is clientside right?
I love listening to Field Of Hopes and Dreams
i wish RFTools dim worked
and didn't outright crash vs2
hmm
-1
8?
im not sure it can handle really high viewdistances rn
lets start at 8
client side is differnt from server side
and change it later if the server does well
12 at the highest id say
well default is 7
32 server side would make a nuclear charage
9
keep as default
8-9
sim distance should be lower than viewdistance
just 1 chunk futher id say
not the other way around
i believe it should be the same
so that if it is being viewed it is aimulating
If render distance is set to a lower value than simulation distance, the lower value is used instead.
simulated needs to be equal or below
as i thoguht
= then
Not a server-side mod, but distant horizons is cool and just generally worth checking out
does not work with vs2/create
i feel like there should be a max height on eureka
otherwise people will just put there base on crusecontrol going up
what about farsight? i was going to use that for myself cause i like being able to see far
isn't that 1.12
also i dont think mc is happy
launching the server
pig what have you done
isn't it incompatible with VS?
creating a world
its incompatible with vs when using create
amazing
3 way incompat
i love incompats
technically CGM is incompat with vs2 ships
any gun has infinite pierce against any ship
figured out how to remotly control your airship using only eurkea :)
in the worst way possible ofc
also potato
where server
setting it up
ah fuck
crash
oh lol
im a braindamage
i forgot to remove oculus
💀
absolute bozo manuever
Do balloon
Wtf
or is this a normal MC one
Rip s
Walk*anator REAL
Its not
then what adds it
Edited modpack
where is gunpowder used
the very first item is packed gunpowder
I like it
packed gunpowder?
looks nice
thats right we are Bisect sponsored
so we have that bisect hosting button in the server menu
very nice ore
that gun texture 💀
put the texture throught a B/W filter
Sounds like fancy ice 😏
it was infact: not a PNG
has dis releases?
that litterally breaks the laws of thermodynamics
steam is litterally the superheated version of water
and ice is frozen water
aka "crystalized"
this is so cursed
^
wtf did potato go
thats like landing on heads and tails at the same time
or rolling all sides of the die at once
they are rather mutually exclusive
wow war profiteer trope for the 86203704 time on this server?
no, im cosplaying as hank hill
we dont got propane
also, bold of you to assume im doing anything for profit, im a bad businessman
death
it laucnehd fine
this is epic
that was a mistake
Hmmmmmmmmmmmm
can someone send pack
It sucks that im going to be a day late to the server cause im at home from college to celebrate my birthday with my folks
but, im sure ill be fine
(i am going to get killed right after joining)
i have best server
if you start this again, i will personally make sure the entire server roasts you with facts and logic alone
i love facts and logic
rip bozo
its genning chunks
and
damn
server does not give a single rats ass
i wish the to the skies server was stable like this
😔
Oooh, the server is stronk?
world generation has started
OK WHAT THE FUCK
ive been watching it since the chunk genning began

it is?
was testing what mods caused issue, and when i removed essential no issue
when added
issue
good question
but my watching mc log i can confirm it was essential
[Server thread/INFO] [minecraft/DedicatedServer]: [Chunky] Task running for minecraft:overworld. Processed: 4097 chunks (0.01%), ETA: 1152:11:34, Rate: 9.4 cps, Current: -32, -32
gotta love that eta tho
seems about accurate
because when removed it was fine and when added it did shitpost
but that's because of:
[01:16:34] [Server thread/ERROR]: Peripheral provider net.techtastic.vc.forge.integrations.cc.eureka.ShipHelmFabricPeripheralProvider@6bc74caa errored.
java.lang.NullPointerException: Cannot invoke "net.minecraftforge.common.util.LazyOptional.isPresent()" because "peripheral" is null
cursed vc mod
repeating over and over
love error spam by vs2 mods
12000 KBs now
erm
bruh
because of null ship errors on main menu
fern are you on main menu too?
if so, then why is vs2 mods so bad at not checking for shit when on main menu
working on the blackjack and hookers thing
sus
can we play server yet?
you can play some bitches
perfect time to finish the last few config changes?
yoooo, ill be back at my college dorm by then
how big is the world planned to be?
50k total, 25k each
thats a nice big size
25k from spawn then
should be lots o space for now
assumingly
(i am going to take all the andesite and sell it a higher rate until my base gets firebombed for price gouging)
actually shit, depending on how fast the server loads chunks thats not that big for planes
ehhh, 50k is pretty damn big
you have not seen clockwork planes like i havwe
ahh, how insane are they?
you can make some fast planes
yeah i was concerned 50k might be too small for clockwork
so do we have a IP yet
just dont go fast, simple

prob will change
potato check dm rq
potato is clockworking
he is working them clocks
he is clocking in
Working 9-5, What a way to make a living
god dam it
i need to ask him smtn else about worldsize
uhghghh
I dont know if its genning right
but i cant ASK him
cuz hes gone
i should be productive and work on my game
potato will figure it out. if its wrong where waiting an extra few hours for no reason. if its right where good
so wait has potato given IP yet or no
what is it
is the world 50k total or 100k total
50k
no i mean the ip
25k in each
ips privite atm
alright good
i was able to lower the chunky time
by a couple hours
ping/dm me the ip when it is done i wanna play
able to lower if from 16 hours
to 4.5 hours
server still on 20 tps btw
while pregenering all the chunks
poggies
connecting while chunkys on just slows it down
i have the IP but im still not going to connect til its finished
So it's about done hm?
gib ip then ping me when chunky is done
sidenote: how will you know chunky is done without joing the server?
console
maybe 5 hours in total?
[11.02 18:08:57] [Server] [Server thread/INFO] [minecraft/DedicatedServer]: [Chunky] Task running for minecraft:overworld. Processed: 10797 chunks (0.11%), ETA: 276:00:24, Rate: 9.8 cps, Current: -34, -52
8pm is a perfect time for minecraft
i wonder if potato could redirect those to a discord message
:0 I guess just ping everyone or something
it would be constant
Or make a role or something in bored
just edit the message every so often
well i will see you all at 7:45
<t:1676172960:R>
i'll be posting updates of ammo recipes to keep y'all entertained
ight
next one's ready, recording vid for it..
👍
should i install Feral Gamemode and enable that on the install
interesting
i can set a server to launch to upon launching the instance
next up we have... advanced bullets
ik but should i update it
sure
i dont have that many aur packages tbh
oh yea
i gotta compile the offical modpack build
fox have you fixed the crafting item issue yet?
I hope i'm not on a list after looking up how various types of munitions are made
are you in america?
yes
that is true
(you probally get put on a list if you dont search how to make your own ammo)
most people search freegun.gov in order to get your free MURICAN gun

fun fact: there is a website on how to own a Tank in the united states
it goes over how to obtain one, how to get it legalized as a vehicle
you can also own rocket launchers. under heavy limitations tho
sadly your not allowed to conseal carry a rpg
Drive and shoot real tanks! The World's premier living military history adventure. Experience the historic and rate anti-tank guns and machine guns.
hey @lucid ginkgo what DE do you use
i love tanks. I have a 1/16 RC tank with full turret control, shoots, and exhaust smoke effect
i use XFCE4
i use endevoer on uhhh
one sec
just run neofetch smh
Budgie
you cant be called a linux user if you dont have neofetch installed
i used to run XFCE but i wanted smtn new
somehow i have more ram
but you have more of everything else
and I asked
i do have 4 chrome tabs open, 1 vscode, 3 terminals, prism launcher and discord open though
use neofetch
he is probally a windows user
does no one here use fish
or even powerline fonts
i believe that powerline fonts are amazing
the shell theme i have is bobthefish which is a git-aware powerline configuration for fish
someone needs to make an AI thats just for commandline
autocorrects your commands to sudo rm -rf --no-preserve-root /
[11.02 18:30:12] [Server] [Server thread/INFO] [minecraft/DedicatedServer]: [Chunky] Task running for minecraft:overworld. Processed: 23621 chunks (0.24%), ETA: 300:31:51, Rate: 9.0 cps, Current: 19, -77
can i just say
for the two terrain gen mods we have which are not very light
there is a linux distro that turns all failed commands into that
funni server gaming
nah thats cause i tabbed onto the panel
it just dropped down to 220
also chunky is starting to get into the server's ram finally
rather than utilizing like 5% of it
ss or fake
its showing the terrain its generating
it just finished generating the planes biome
now its on mountans
lmfao

what worldgen mods do we have
lemme guess
windows deleted grub again?
i have it setup so (most) of those joke commands that brick your OS dont work
wanna bet
no
gib ssh access
yeah i got a new 1tb ssd in my laptop
moved linux to that, and went to install windows on the old drive
it punted grub
shell recipe coming soon...
is the server going to have a modpack on curseforge or something?
ah
i would personally perfer modrinth tbh
is the server up yet?
No. Almost tho
nice
come back in 4 hours
is the modlist finalised yet
i will be asleep
basically yea
then it will be here when you wake up
therapist: missing texture ammo doesn't exist. it can't hurt you.
i was hoping the playing card mod would be added so i can make a casino on a ship
what did you do to it
also i tested and the cards do work on ships, although they do spin when the ship does
cc
also uhhhhhh i just added xaeros
so blackjack but with nausea
i pointed to the wrong thing in the KubeJS item constructor
maybe for slot machines
no
skissue ig
if you are nothing with out mekanism
you dont need mekanism
plus having physical cards on a table looks cooler
subjectively
i'll do it myself
shotgun shells!
whats the seagull noises
i think it's one of the ambient sound mods
Ambient Sounds by CreativeMD?
It's that one, AM seagulls sound a bit different
yeah but i like it when minecraft feels like a lonely expierence
what is squake tldr
@rough temple @lucid ginkgo what do you think of squake
hm
Quake/source engine movement in mc
ah
sounds like chaos
I'm not a fan
More info:
https://minecraft.curseforge.com/projects/squake
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2181015-squake-quake-style-movement-for-minecraft
Music: Múm - We Have A Map Of The Piano
thats cool
no its 1.12.2
no
yeah i have a Squake-1.18.2-18.1.1.jar jar
@abstract vine it was in ToTheSkies server also
duh
then again @rough temple is this the right squake
also isn't this like the 10th random niche mod usable by less than 6 people that you've suggest
potato was the one who found it
also it allows you to go very fast as uhhhhh
there is no speed cap (by default)
so if you have enough space you can go very fast
yep
it was made so you werent using a massive bomb for entabglement
you're still the one who suggested it, and it's still extremely niche
potato showed a video using it woth CGM and it looks amazing
so if not for me
add it for potato
granted potato keeps adding it into modpacks where it makes 0 sense too
potato has a interesting taste in mods
so maybe you both need to be restricted from having any control over public mod packs
also if you combine this with slime boots from a ceartain mod
you can gain speed uhhhhh
very fast
and if you combine with the grapple mod
Then there is literally no point in having a ship for travel
it makes them slightly more controllable
but in the end
this is an airship focused modpack
you know how long it takes to get up to speed
so adding a movement option useless in the context of airships
sounds like a not so smart idea
and it can barely go up/down a single block
the only thing it is really good for is sharking across the water
That means nothing. That's still what people will gravitate to given the choice
i remember that on "To the skies"
a lot of people never actually used airships for travel
and just used the grapple mod combined with slime boots
because i usually kept at my base
one of them was me
Literally people suggesting things to make airships as unused as possible
i only used airships for transport
i used grapple to get onto my airship
and i squaked across my base
but i think create-stuff-additions1.18.2_v2.0.1c.jar was what added the slime boots that comboed with squake
you should specify curseforge/modrinth pack
its curseforge
it shouldent matter much
are there any ones that dont support curseforge?
MMC/vanilla
Hot take: blaze powder has antigravity properties
thats... fair
aren't we kinda missing the KubeJS scripts
yeaaa but it prob wont be able to get done by launch
Nah, that's the DLC
so hey in prism launcher is there a way to update a modpack from a zip
like keep worlds/servers/configuration but update the mods/config from the new modpack
Chad Xaeros Enjoyer
i just added my packwiz import folder to prism download path
also uhh
inversia cannot be located
it banned it
who banned it?
oh yeah i had to manually do inversia
gayass mod devs ruining modpacks

gonna write a harshly worded github issue
You write that strongly-worded letter
interesting
if you fall from inversia
you can land on the nether roof
yes it is a rant
please fix this.
Thank you, Bye```
Dialtone by toby fox starts playing in the background
i wonder how long it is now
@rough temple we request update status
🚀
buket into rocket
:>
[11.02 19:36:20] [Server] [Server thread/INFO] [minecraft/DedicatedServer]: [Chunky] Task running for minecraft:overworld. Processed: 64837 chunks (0.66%), ETA: 283:01:07, Rate: 9.5 cps, Current: -61, 127

9765625 is the amount of chunks we have to generate
(also potato, can we add squake)
ahaha
long time?
understatement
9700788
left
we havent even broken one of the first 2 digits
so? watcha tink
yet
we still have 4.7 hours left
yeah maybe we gen less than 50k at the start 
gotcha
👀
we can get a bit more every night
also potato i ask again
can we add squake
TELL ME
itl be done in like 7 minutes or 8 hours. not sure what chunkys number means



