#We want sea machines! B TEAM
1 messages · Page 1 of 1 (latest)
Very cool but the mod already has whats needed to do boats. Just propellers can deal with most of the needs a boat has to move around
Sea update doesn't need to relate only to boats, but also submarines. You could make subnautica in minecraft, it would be sick.
Very cool drawing
It depends on VS2 to add water occlusion
that's why we need the boat update first
It'll come when VS2 adds it so it's up to VS2 devs, not clockwork
While cars are nearly impossible to make rn but VSbodies and MekAPI will come sooner than water occlusion
Therefore
The car update will come sooner
True, but Clockwork also adds alot of compatibility things VS doesn't have
Yeah but only mod compat
Not fluid simulation physics
Cause that's what they're planning to use for water occlusion
just discovered you can't send clockwork with the * on the L anymore
lmao
maybe not in this chat
I LITERALLY DID IT TODAY
oh not in general
same devs do
if boat first comes out
vs2 will make it
for the addon
that's... overly complicated I think, but I am probably completely wrong. I'm stupid so excuse me if what I write is total bullshit, but in my opinion the best way to do it would be by selectively changing the render order of objects, so that the sub renders on top of the water. This might look junky and I don't really know how much you can modify minecraft's renderer without forcing the player to use other mods that affect it, like optifine or the fabric alternative (forgot its name, sorry). There are probably thousands of tutorials for unity regarding this topic (https://forum.unity.com/threads/hollow-boat-effect.1012723/ for example, basically playing around the z-buffer), but I really have no idea how VS currently works, so please disregard this message if it's total cap. I'm not insulting the devs, I just think that simulating fluids might be too much for minecraft to handle and I believe there are better solutions to this problem. I love this mod, but I also love my pc and I don't want it to burn xD
Can't wait for the sea update!
Yeah as you said it's a janky method
the problem is what is in water and what is not in water