Resolved for me (PEBKAC ||Problem Exists Between Keyboard And Chair|| issue)
For reference to others that might be experiencing similar issues:
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I assumed the input map already had arrow keys assigned as movement which is why I confused it wasn't working. I looked at the input map and didn't recognize the top icon used in up, down, etc. I don't typically use arrow keys and (once again) assumed that was what it represented.
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Apparently i don't know my right mouse button from my left mouse button... (my excuse is my kid woke me up at 8 am on my day off). Kept clicking right expecting mouse to go away >.<
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The other issue was the naming of the inputs. I'm used to 2D so use move_up and move_down in code by default for vertical movement on the screen. However, I just finished a Uni course in 3D and 3D = forward/backward. Because my inputs said "move_forward" and "move_backward" and my code said "move_up" and "move_down" they did not map appropriately. (insert Severus Snape "Obviously" sound here).
Thank you @dusky jay for the support. I hope my learnings will help anyone else that is having issues.
I believe adding the mappings for arrow keys and WASD to the template would help. I understand we need to know inputs, but it's definitely throwing me off.
Also, WHAT IS the first icon in the Input Map actions??