#HDRP conversion

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sonic sand
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Hey everyone, I hope you all are having a great time. Recently we've converted our project from URP to HDRP and everything was fine until we tried play testing the pipeline in game. Turns out upon booting the game up everything becomes pink despite not being out of game and scene. Does anyone know what may be causing this error?

velvet quiver
# sonic sand Hey everyone, I hope you all are having a great time. Recently we've converted o...

Most materials don't support HDRP (and vice-versa with HDRP's materials). Unity just displays pink when something with materials/shaders goes wrong. To fix this, you need to migrate the material/shader to support HDRP. If it is a material, select the affected materials in the asset view, then click Edit > Render Pipeline > Upgrade Selected Materials to High Definition Materials. If that doesn't work as excepted, or you are using a shader, it will take a bit more work. In that case please reply

You can also refer to the Unity Documentation for more information on migrating: https://docs.unity3d.com/Packages/[email protected]/manual/Upgrading-To-HDRP.html (Note this is for the Built-In Render Pipeline to HDRP, but these things should more or less apply to URP as well)

sonic sand
velvet quiver
sonic sand
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The shader displays hidden internal error because it was a custom shader which I didn't bother porting over as it was going to be replaced anyways.

velvet quiver
sonic sand
velvet quiver
sonic sand
sonic sand
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I cloned a scene and it still glitches however none of the newly creates scenes glitch

sonic sand