I'm working on a Control node scene in Godot where I should be able to interact with UI elements like buttons. Specifically, I expect buttons to respond to hover events by highlighting, and other interactive behaviors like scrolling in a ScrollContainer.
However, when I run the scene directly with F6, I get no response from UI elements—hover effects don’t activate, scrolling doesn’t work.
To troubleshoot, I tried the following:
I downloaded a new Godot executable and recreated my scene. Surprisingly, the interactions worked perfectly in this new instance.
This leads me to believe the scene setup is correct, and the issue might lie with my current Godot editor or project settings.
Does anyone have ideas on what editor settings or project configurations might cause this issue with UI interactions?
Thank you
, there actually a lot off possible reasons behind this, could you please send your ui node configuration
