#how to group static bodies without breaking
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i.e. create a new node2d called "trees" and group your trees under it
or just a general one called "terrain" and put all the rocks/trees/grass/etc under it
ok thanks and that shouldnt break anything in the scene tree right?
no, they wont add any functionality as long as it's an empty node
depending on how you traverse it (or if you do) though, you may need to change that.