#Collider problems

24 messages · Page 1 of 1 (latest)

ashen crag
cedar sky
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Maybe because the raycast for the ground check is too long

ashen crag
cedar sky
ashen crag
ashen crag
cedar sky
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Looks like your capsule collider is touching the ground

ashen crag
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i tried this but it doesn't work:

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if i try to change a little bit the y position of the body it's ok until i jump, when i jump it sometimes float and sometimes not like in the video

cedar sky
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Oh strange

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Disable thr animation

ashen crag
cedar sky
ashen crag
cedar sky
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The jump isn't animated right?

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Is it physics based?

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Disable any animations made through the animation window or whatever

ashen crag
ashen crag
cedar sky