#Inventory Help

15 messages · Page 1 of 1 (latest)

steel heron
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Im going to be completely honest i feel like wanting to burn my house down. ALL IM TRYING TO DO IS MAKE A SIMPLE FPS INVENTORY. Does anyone know a good open world inventory system.

jolly sluice
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There simply are not any "plug and play" inventory systems. And they are not the easiest thing to make either.

First you gotta figure out exactly what your inventory system should look and feel like. (Diablo? Minecraft? WoW? DayZ? etc etc)

Then it's down to build the actual UI for it, and then build a script (or several) to handle what's in your inventory, how the inventory UI is handled, how to equip/unequip items from inventory etc etc.

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But very very simplified, you need an array wich keeps track of your items in your inventory. So when you pick something up, item is added to the array. Your Inventory UI will have to reflect the items in the array.

steel heron
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ok that help me not to burn my house down

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🤣

jolly sluice
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Just know that if you're a beginner, inventory systems are not the easiest. It was one of the first things i tried aswell because i thought i'd make a diablo-like game!

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I gave up eventually though.....

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I kind of got the inventory to work... ish.

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But it wasn't good 😛

steel heron
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lol

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thanks for the help

jolly sluice
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I'd advice just looking up random youtube guides for inventories, to get some grasp of what it entails to try and make one

jolly sluice
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(I currently have something that could be similar to an inventory in my game) You basically can learn spells and move them from different hotkeys and actionbars.

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And that alone was enough of a headache to take me 3-4 days to make