#why does my game break when i add 1 animation node?
1 messages · Page 1 of 1 (latest)
this is my animator of the controller
everything works fine when i remove rock hit
these 2 need to play at the same time btw
i have an animation where the enemy hits you but the i also need the rock to be animated which i kinda messed up with blender so i just animated the attack alone then the movement of the rock seperately
the HitAnim Works
everything works but once i add RockHit The Enemy Just Freezes up the in the spawner location
as seen here i have multiple enemies in the location which is not a bueno thing and iwould like to rfix this issue
since i had it for a long time and no one has tried to rlly help
Did you debug
idk what to rlly debug
no cause idk what to debug?
i add the animation it breaks i remove it it fixes it
its my 2nd time owrking with animations
I don't think you can play 2 animations at the same time, unless you are using Layering
are there any errors?
Also a video would help a lot
no theres no error
i dont think thatl really help since well if i have that animation it makes the ai not move nor nothing just like in the pic
after some testing
it was the animation
i think a way for me to fix it is for me to make a seperate controller