#Applying gravity to a spherical Kinematic controller?

48 messages · Page 1 of 1 (latest)

prime hawk
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@proud quest would you know? (pinging because your overly specific knowledge of skating game logic makes me feel like you would know)

prime hawk
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nuh uh!

proud quest
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I have no knowledge of skater game logic ☠️

prime hawk
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no rigid body! (makes stuff weird)

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idunno!!! i thought you would since like you have been the guy whos answered most of my questions abt this LOLL

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that's fine though! thanks for answering

proud quest
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no but I can def help lol

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the gif u sent looks fine?

prime hawk
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that wasn't me, that was just the thing hitching right there for no reason

proud quest
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so perhaps it's the transition between different surfaces that's the issue?

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the velocity isn't transfering

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I suggest making a force vector that represents the sum of all forces acting on the skate board

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Then compute the velocity vector from this force vector... like if the force vector is forward but the skateboard is moving up a ramp, the net velocity will be angled up

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@prime hawk wait do you want to debug your current solution because I just offered something completely different

prime hawk
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this is a issue with like

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players will go up a half pipe, and then come down and clip on the corner of it

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which is weird, because they should just smoothly land down as the quarter pipe is letting the player go at full 90 degrees

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and im like "ok this is unity physics this probably isnt best lets make our own one"

proud quest
prime hawk
# proud quest

they go up a half pipe and when coming down bounce off the edge of it

prime hawk
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i think with a custom solution transitions would be easier

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maybe

proud quest
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okay

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so how can i help

proud quest
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increase the max recursive depth to 50

prime hawk
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NO UR FINE ITS FINE

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ive decided to just go with unity physics again its easier

proud quest
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if you say so

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so it's solved then?

prime hawk
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i mean sorta, the main issue w physics ive got is this problem

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player goes up half pipe, and on the way down they tend to hit the lip

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even though theres like no force pushing them that way at all

prime hawk
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NO ITS NOT

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its a separate issue to the transfers thing

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should i just make a new thread for it

proud quest
prime hawk
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sure Fing

proud quest
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nooo don't delete the message LOL

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maybe that's why I couldnt find them previously haha