so i have this vars
public transform SpawnPoint;
public float spacing;
and i spawn tile like this on spawn point (look at the pic)
and i want to move back tiles to their original pos based on spawn point
tile.transform.DOMove(new Vector3(tile.transform.position.x / spacing, 0, tile.transform.position.z / spacing), 1);
i know its wrong but i didn't know how do it any help ?