Has anyone else experienced and issue and know how to solve where you use the resizable window setting in unity and when you drag the corners sometimes it leaves black borders where the rest of the screen should be and they also flicker and are partially see through to the Desktop below? Additionally buttons or sliders click zones are offset I.e you have to click below where the button actually is to use it.
I have tried canvas scaling and using only 16:9 and turning off "other aspects" and also anchoring ui to get the desired effect.