#Resizable window weird behaviour

1 messages · Page 1 of 1 (latest)

unborn scarab
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Has anyone else experienced and issue and know how to solve where you use the resizable window setting in unity and when you drag the corners sometimes it leaves black borders where the rest of the screen should be and they also flicker and are partially see through to the Desktop below? Additionally buttons or sliders click zones are offset I.e you have to click below where the button actually is to use it.

I have tried canvas scaling and using only 16:9 and turning off "other aspects" and also anchoring ui to get the desired effect.

unborn scarab
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Does nobody know? I thought something like this for sure seems like a bug or a glitch but I am surprised no one else has seen it if that is the case

violet charm
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just a question... does this always happens when you drag or does it happens randomly?

unborn scarab
violet charm
unborn scarab
unborn scarab
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after much googling this code seems to have somewhat resolved it and given the desired effect with one small bit of weird behaviour still https://github.com/wmjoers/CameraScaler/tree/main

Now when I resize using the corners it works much better however I still have the flicker and button offset...until I drag the window a little then it all updates and works but no idea how to trigger that after a resize rather on dragging the window