#change the frames per second of an animation transition or make transitions constant

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turbid stump
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I'm doing a game where the animations play at 15 frames per seconds to make the ilusion of a cartoon but when unty makes the transition of each animation it does it in smooth 60 fps breaking the ilusion of a cartoon is ther a way to make the transitions run at different framerate?

if there's no way to do it, is there a way to make each transition constant without requiring calling tranitions via code?

burnt wyvern
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You can select all the keyframes and set the interpolation to constant (iirc)

turbid stump
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that's what I did actually, all the keyframes' interpolations are set to constant

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the issue is when unity makes the transition between one animation and the other

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transition goes smooth as butter, normally that would be a good thing but considering the style I want to do it's no good

burnt wyvern
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Ah, you mean the transition between 2 animation clips

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Hmm, does turning off the transition completely (set the duration to 0) works?

turbid stump
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oh how do I do that??

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or should I say where do I do that??

graceful creek
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Have you clicked on the transition arrows yet? The settings for the transitions are there.

turbid stump
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mmhh??

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I know the settings are there but I have never saw something like a "duration box"

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maybe I need to do a recheck once I get able to work on the project 🤔