#String array with a length of 3 believes it has a length of 1
1 messages · Page 1 of 1 (latest)
Send the full script, though I'm 90% sure i know the issue
ok
also you messaged as i closed the project lol
upon opening it seems to work
ill try a couple things and get back to you
wha
why is this an error now?!
idk if this makes sense
but i think its a visual studio bug
like
it isnt updating the scripts when i compile and go back to unity
also script is longer than discord allows so ill need to send as a file if you still want that
i switched around which lines were commented out and unity refused to acknowledge this change and is still running as though the debug.log is still there
also what is this?!
i havent changed anything related to that part of the code and all of a sudden it is an error
how did the problem get worse
i fixed the float thing
there was a typo smh
it all works now
somehow
i
what?!
i didnt change anything
is my pc just stupid?
Just send the code in a code block
It is very rare that it's a bug with the IDE
The sooner you stop blaming tools for your mistakes the better off you'll be, you'll approach things more logically
[]cb
Use codeblocks to send code in a message!
To make a codeblock, surround your code with ```
To use C# syntax highlighting add cs after the three back ticks.
For example:
```cs
Console.WriteLine("Hello World");
```
Produces:
Console.WriteLine("Hello World");
To send lengthy code, paste it into https://paste.myst.rs/ and send the link of the paste into chat.
I'm not being condescending, I'm telling you the truth
If you blame your editor/tools for issues you're likely going to overlook your own mistakes time and time again, when in reality it's often simple issues
Also a properly formulated question with supporting information will usually result in people being more willing to help
my ide was not updating the script on the unity end. it was not a code error
When that happens it usually means that you didn't save the script from the IDE. Unity reads and compiles your scripts from hard memory, not from RAM.