#Remembering Player Choices
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Should these options be remembered even after you close the game?
no, just between deaths is fine
Then maybe you can write a class that store information about these options.
Whenever a choice is made, you can access this class and write this info in it, on the contrary, whenever you're about show options, read infos stored in this class first.
You could also create a list<> storing all initial options. When the player chooses one it is removed from the list.
How do I make it so these changes stay even when I reload the scene?
you could store the list in a singleton
you could use a static variable as well
Yo! I love your video on movement
I tried using static variables but I didnt really understand them
I tried using static variables but I didnt really understand them