#Why isn't my vertex snapping shader working? (Shader Graph in Unity 2021.3)
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Are there settings I need to change in the unity editor to make shaders work or something
I also get these two errors
The preview in the inspector kind of looks like what I would expect butt in the scene it makes everything massive and moves it around
oh maybe it's because the position input is world space and I'm feeding it into object space
is there a way to convert? because I want to use world space
?
Thanks yeah that worked, didn't know that was a thing