How can I share my unity game with another developer without putting my game in jeopardy. I mean I know about unity collaborate and plastic scm. However, how can share with a developer who I will work for the first time without giving him access of downloading my game files. I mean if I collaborate, can he steal my game idea and every file? Please help me out and guide me, this is my first time doing something like this? Thanks.
#How to share my Unity game with another developer?
1 messages · Page 1 of 1 (latest)
What kind of work will they be doing? Theoretically you could ask them to write code without giving them access to the rest of the project but they'll be tremendously hampered, assuming they even agree to work that way. You could also create a git repo with minimal files and hope it's enough for them to work. Ultimately the best way to protect yourself is to have a contract, interview the person enough to feel comfortable sharing the project,etc
Hi, yeah basically I need him to add some other obstacles in the game, make my achiement to pop put when they are reached, and add powerups in the game? I told him I will send all the scripts that is necessary, but he said no share the project. He told me if we use the unity collaborate, then "that allow me to have access to the game without have the files". This sentences he said it does not make sense to me, if I share my project he will have the files too right?
This is my first time and I worked so hard on this game, I just don't want to give such a big access to someone who I barerly know. However, I do need help in making this better
You could use PlasticSCM or Unity Collab
Yes, but without the full project he won't be able to complete the tasks
Just make a copy of your project and even if that person ruins it you have a copy
But to give him access I recommend you PlasticSCM
Is plastic scm better than Unity Calloborate?
Yeah UnityCollab is kinda old
Thank you, but I don't care if he ruins it, I just don't want him to have all of source files. What if he makes another game through my source codes?
Well that's the risk
You should not give your project to the person you don't really know
No offense, but you said you need his help to improve on your work. Sounds like he could easily spin up his own project if he wanted to.
Yeah I agree
yes, he is smart at unity. But I have creative mindset, that too different stuff. You can be a good programmer but if you don't have good ideas your just a tool
I appreciate you guys taking your time to help me out, it means a lot
If you need help you could always ask here or maybe on stack overflow, artificial intelligence or yt
With plastic scm, do I have access to delete every files over his side once i finish contract with him?
No
is there any other features I can on plastic scm to be safe?
Nope
Basically, don't share if you don't trust him
I wouldn't recommend giving your project to the guy you don't trust, just learn more and practice, we could always help you
But also be honest with yourself - is the project worth stealing? (might be, I haven't seen it so I have no idea)
check out my game out and tell me honest what you think, it's called fun rise royals
but anyways, the reason I know him I paid him to help me make animation without me giving him access, and he helped and teached without me sharing the project, but know when I want to add other stuff he said it's too hard without me sharing the project
I kinda do trust, but I would like to take a safe measure too just in cause you know what I mean? Maybe lock certain files, or do something that if you guys are familiar with plastic scm
Nah bro you can't do that🥲
What would you guys do in my shoes, what safe measurement would you have taken?
Nope. Once he has a copy of the files he can do whatever he wants, including creating a hundred more copies. Like I said above you can have him sign a contract, which should give you some legal recourse if he does steal your stuff
Yup that's good idea but it won't be free
I am from USA, but he is from over the seas, so I am not familiar with a contract. I don't think the legal course does exist over seas. I konw about NDA and all but still it does not stop him from stealing like you said
yeah , i thought so
Depends on the country. If it's worth this much worry over theft, it's worth getting a lawyer. If it isn't worth paying a lawyer, then it isn't worth this much worry
But can we help you? What did you ask him to help you?
You know those previews the game has, I mean when you first download the game, it shows you how to play the game for couple seconds, i forgot the term of this ?
Tutorial?
I believe it had another name, ahhh I forgot
do you know what I mean? hold on let me search then name
Gude? Walkthrough?
it's called onboarding tutorial to be exact
So basically, I need this onboarding tutorial, pop up of my achievemnts, add power ups, and add a cloud obstacle to my game? Can this be all done without me sharing the project.
Or are these easy stuff I can do by myself ughh. Thank you guys.
You should be able to find tutorials for pretty much all of that
Did you guys publish your own games, how much expeerienced are you guys? I just want to know how good you guys are in Unity 🙂
It's in early access but I do have a game on Steam
I should be working on the trailer for my next update but I'm procrastinating because I find video editing annoying
Can I put my ios and andorid app on steam too or no?
No, you'd have to use the Apple store for iPhones or Google Play (or similar) for Android
Yeah but you'd have to pay 100$
No, you can't. Steam isn't for Android apps, it's for PC apps. To publish on steam, OP would need to build the game specifically for desktop