#Hi! I've got a problem with my git/unity.

1 messages · Page 1 of 1 (latest)

burnt elm
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Don't push the light data asset to GitHub? Couldn't say otherwise

limber wren
burnt elm
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Ignore Deez

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Sometimes you have to use git LFS for large files

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If you have large assets for example, or huge lightmaps that 'need' to be pushed

limber wren
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true. Let me update my recommendation to: using git LFS isn't always required and in the case of basic unity projects in my opinion it is better to just use a gitignore tailored for unity projects as Git LFS has storage and bandwidth costs, however in certain cases where you have large files git LFS may be necessary

wild hare