#Custom Editor not Working

1 messages · Page 1 of 1 (latest)

lament vigil
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i have three files that work together to make a window to edit a scriptable object. the window is still blank, it might be because of OnGUI()

lament vigil
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its not bc of OnGUI

waxen hemlock
# lament vigil smth with this

hmmhh, you want an EditorWindow to draw a regular editor, let's see
maybe reading through this helps

#old_unity message

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so you'd get some instance of your DialogueEditWindow editor and display it
also, your naming for DialogueEditWindow is very confusing, since it's an Editor and not an EditorWindow

lament vigil
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Yeah ik its confusing, theres another file with that name sithat was the problem

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Wait so what exactly did i do wronv here