Hello, I have this hook that whenever it lands on a box, it supposes to follow that box wherever the box's position is. I have already made so that the box that got hit will be the parent and the hook will be it's child. When I move the box around the scene (by going to the scene editor, click, and move), the hook follows the box, but if the box happens to get pushed manually by the player or the box falls, the hook won't follow and stay like in this picture. How do I fix this?
#Child Doesn't Follow Parent
1 messages · Page 1 of 1 (latest)
Fun Fact: The child is a spoiled brat........
Anyways share the code
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are you using a rigidbody? when you parent a rigidbody you should make it kinematic if you want it to follow
What I put inside the code are simply making the hook child of the box when the hook hits any box, nothing else
Alright, I really need to look through this kinematic rigidbody, cause that actually fix the problem