#How do I fix this ''texture warping''?
1 messages · Page 1 of 1 (latest)
seems like the uv isn't properly unwrapped on the model, or the model was not intendedto have texturing at this place
an alternative for objects that don't have a good uv unwrapping is to use "triplanar shaders", I think the Lit shaders in hdrp and urp have an option for that. at least I'm sure for hdrp
another thing you could try:
in the texture import settings, there is a wrap mode or so, set it to repeat instead of clamp
if it isn't repeat already
Ill try unwrapping the model, thank you!
Unwrapping fixed it! Thank you!