#Should i-frames be based on seconds or actual frames?
1 messages · Page 1 of 1 (latest)
Base it on seconds. If you base it on frames the invincibility will be shorter on faster machines and longer on slower ones. Time is everywhere the same.
1 messages · Page 1 of 1 (latest)
I am making invincibility frame system and using coroutines with wait for seconds. I am confused if it won't work as it does in other games. What do you think?
Base it on seconds. If you base it on frames the invincibility will be shorter on faster machines and longer on slower ones. Time is everywhere the same.