#support-1
1 messages ยท Page 240 of 1
Ok, that appears mostly correct, though generally you shouldn't have multiple prefixes with the same weight (default & helper).
Could I get a /lp editor link to see your group & track structure please?
that is weird it shows up that way. its because i set prefixes to inherit from other prefixes so that I dont' have to reset bunches of perms
i'm fixing the prefix issue
i'm also repairing the prefix issue. it should only have suffixes for staff roles xD its a new thing i'm doing so muscle memory has me doign prefixes instead of suffixes
i haven't set much in the way of perms yet
also, going to be afk for a few
gotta go do smth
Well that would be why nothing from the staff track is showing up, you don't have any groups on the staff track currently
Same for donor for that matter
i definitely added ranks to the staff track
not sure why they got removed
i'll look into that when i get back
doing dishes rn
alr. i'm back
fixed all the inconsistancies and its still not working
I'm trying to setup placeholder prefix like this, what placeholder do it need to use for it to parse properly since vault_prefix return the placeholder directly. not the true name
Tab list
Hi CNA someone help me pls
Can
What the permission to bypass one flag in one region
Like region police
And let the group police
Use and interact
luckperms mod 5.4.140 doesnt even work on fabric
doesnt even show in the mod list when launching the game
Hi guys I was messing around with claim chunk sizes in OPAC for luck perms groups. I am using the Meta key xaero.pac_max_claims with a value equal to the max but... when I add the rest of the meta keys with their values it always resets to default. It seems like only one works at a time is this intentional? If so, is there a way around it?
Anytime I change one that has a lower weight it automatically changes the ones with higher weight to the value of the lowest weight with the same meta key
Never mind guys I think I fixed it.
Just needed to change this
+----------------------------------------------------------------------------------------------+
| Meta lookup settings |
+----------------------------------------------------------------------------------------------+
Defines how meta values should be selected.
- Possible options:
=> inheritance Selects the meta value that was inherited first
=> highest-number Selects the highest numerical meta value
=> lowest-number Selects the lowest numerical meta value
meta-value-selection-default = "highest-number"
Hello everyone, I'm new here! Here is my issue, I installed Luckperms with Modrinth on my forge 1.20.1 server minecraft (runing in offline mod).
I'm an OP and when I try to execute /lp editor or other /lp command the only ouput I get is the luckperm version. Even rcon is not giving me any response.
Here all the logs related to LP on my server:
`[mc-image-helper] 15:09:27.987 INFO : Downloaded /data/mods/LuckPerms-Forge-5.4.102.jar
....
[15:10:21] [Server thread/INFO] [minecraft/MinecraftServer]: | |__) LuckPerms v5.4.102
....
[15:10:21] [Server thread/INFO] [luckperms/]: Loading configuration...
....
[15:10:22] [Server thread/INFO] [luckperms/]: Loading storage provider... [H2]
....
[15:10:22] [Server thread/INFO] [luckperms/]: Loading internal permission managers...
....
[15:10:22] [Server thread/INFO] [luckperms/]: Performing initial data load...
....
[15:10:22] [Server thread/INFO] [luckperms/]: Successfully enabled. (took 11769ms)
....
[15:10:27] [Server thread/INFO] [ne.mi.se.pe.PermissionAPI/]: Successfully initialized permission handler luckperms:permission_handler`
Any help is welcome! Thank you very much
I forget, its a modded sever *
hey wanted to quickly ask if it could be possible to re-give a player a permission back whenever joining, that's been removed from them previously.
Per example, if the player does something that removes the permission from them but they leave swiftly after, can the permission be re-given back to them upon re-joining without them needing to do anything to get the permission back?
Wouldn't have thought so, pretty sure permissions changes are applied immediately and written to the DB/file save which is external to the player/world save that may have a delay, even still im pretty sure player data is written and committed on disconnect
ah understood
Luckprem not 1.21.11 folia?
!folia
An experimental/beta version of LuckPerms is available for Folia.
no idea?
Try giving yourself LP perms
!usage
Here's a guide to help users understand and use LuckPerms for the first time.
(im aware you have OP but just try)
Guys, I have installed my Luckperm's Velocity and Forge server on the same server and connected to the same database. However, when I use the "/lp user player permission set" command and use Tab completion, I am unable to see the permissions on the Forge server in the "lpv" section, nor can I see the permissions on the Velocity server in the "lp" section. Is there something wrong with my settings?
Thank you so much, I'm such an idiot ๐ญ , I've didn't run the lp user <your username> permission set luckperms.* true, now it's working!
can i do a custom scoreboard with lp?
No, this is normal, suggestions aren't shared across instances. Just typing in the permissions by hand will still work though; the suggestions are just that, suggestions.
LP only manages permissions, it doesn't do anything related to display like scoreboards. You'll need an additional plugin/mod to add that
a little too late, but did you ever fixed this? im having the same issue
Hello is anyone able to help me with my luckperms
Its not registering a certain player and could be an issue for someone else
Does the mentioned user have a . at the start of their name?
No
I think also everytime this player joins it says it is first time they been on the server when it isnt their first time
Is it their first time since LP was installed?
- Do you have multiple servers (using a proxy)
- Is it only this one user or multiple
- What does
lp infoshow - What does
lp user (name) infoshow
So - my server runs on a custom modpack on Fabric, and cannot update it's Minecraft version beyond 1.19.2 - due to this, I cannot boot it with the Fabric PlaceholderAPI - as that mod requires MCVers 1.21+, is there anywhere I can find a download for Fabric Placeholder API that is older / supports 1.19.2? I've looked everywhere, even the fork for the Placeholder API on the LP Github.
I know it's possible because this is a revamp and the original project had Fabric Placeholder API on 1.19.2 working just fine.
Nevermind, I didn't know it was called just "Text Placeholder API" on Modrinth.
!helpchat ask in the placeholderapi discord.
Helpchat is a general plugin assistance discord as well as the home of DeluxeChat, PlaceholderAPI, and many more.
just one server
it shows the user in lp user info but not in the editor??
Do lp editor and send the link
Hi! I have a really, really stupid question.
I'm trying to build a survival games server for Minecraft 1.8.9 for my friends and I. I downloaded luck perms v5.5.37 for bukkit, which did not work. After reading through the server logs (aka shoving them into ChatGPT and asking it to find the problem) I found out it was because my server is using java 8 whereas the plugin expects java 11.
The actual question: is there a way to download an older version of the plugin that works with java 8? I can't seem to find old versions on the website
Run Java 11+ for the server if possible (barring a plugin/mod doing something silly, it should be). If not, grab the latest v5.4.# build from modrinth for your platform - that's the final version with Java 8 support
Awesome, thank you so much!
I did try just running Java 11 but it kept causing the server to crash. I had no idea modrinth existed though, that's really useful
Looks like it's up and running! Thanks again
thanks!
!folia
An experimental/beta version of LuckPerms is available for Folia.
by any chance can i rename the lucky perms groups ?
becouse it dont saves the names in web and im out of opportunitys why
which luck perms group? you can name any group except default anything you like, and all of them including default can have their own prefixes applied, you're best off leaving default as the basic because people without an assigned permission group get given default, and people who only show up once or twice don't deserve an entry in your storage
no i have a grupp named royal and i want to change the name of it and it dont work
hey, i have a cobblemon server with my friends, but any of them can use the gts command or the /tpa etc without OP, i have essencialx downloaded and the luckperms, but, for the /gts it says that the command does not exist, and the /tpa, says they dont have permission, i tried adding /lp group default permission set essentials.sethome and Permissions gts.user.* gts.moderation.* gts.admin.* into luckperms editor but still didnt work, if anyone can help me out i'd be very appreciated!!
!verbose
LuckPerms provides a verbose command to help you find out what permissions a command/plugin is checking.
tried using the /gts command even with op and the verbose doesnt catch anything
how is it you're changing the name? are you just trying to click in the box that says Royal at the top or on the node that says Display Name?
i dont now where i can change the the so you can see it ingame
even thats my problem haha
sorry for my bad english im german
no worries, your english is better than some of the people i work with.
that would be a prefix, do you have a chat formatting mod installed? such as Essentials chat or LPC?
well so after i restarted my pc and logged in now it says my changed name
:0
im sorry for wasting your time
still ty very much
you've not wasted my time at all, i'm glad it sorted itself out
ty very much ๐
hi, im looking for a basic template for forge 1.20.1-47.4.10 that i can setup for my server? anyone got any suggestions?
hey well im back
so as i thought my problem was gone
well its not ๐
My problem is that I changed my names in-game, but my tablist plugin doesn't recognize the new names or anything like that. To be honest, I don't really understand it.
Are you talking [rank] prefixes or <player> nicknames? [Rank] <player> "hello world"
Feel free to tag me, I may be otherwise distracted but will get the ping
Is luckperms for bedrock only servers?
AFAIK you can't install plugins to the bedrock server, but you can bridge a Java server with LP installed to allow bedrock players to connect with the Geyser mod
!geyser
If you're having issues with permissions for bedrock players, or it's telling you that a bedrock player's name is invalid, try setting allow-invalid-usernames to true in the LuckPerms config.
Is nukkit bedrock?
Idk anything about bedrock tho
I thought it was another branch of bukkit... learn something new everyday
OK ye Nukkit is bedrock
Yea they sound similar
Like New Bukkit or something...
@vestal crater ignore what I said about it not being a thing and follow Samosa, they actually know things
So it doeesnt work on bedrock?
It depends on what you're using to run your server
@slim yoke I mean the rank prefixes you see on the leaderboard, like owner or mod and more.
How did you change the prefix?
there is a version of LP for Nukkit which is apparently the plugin handler for Bedrock
* A plugin handler for Bedrock, there's others too
Resource packs, behavior packs
Neither of those. Where did you download the server software from?
I want to make a ffa server and make ranks like booster and so
I just chose a bedrock vanilla server
Thr host for it is mcsh
It didnt give me more options than bedrock vanilla and bedrock crossplay(whatever this means)
@slim yoke
Ok yeah, Vanilla MC (Java or Bedrock) doesn't support plugins / mods, and thus not LP.
Bedrock in general has not stellar plugin/mod support, people tend to make a Java server and use Geyser to add Bedrock compatibility
@raw crest ^
frist it was named royal now the name should be mvp+ but its not ingame
Yup I understand that part, I'm asking what method you used to actually perform that change
wym with method haha sorry for my bad english im using the web editor
Sorry about that, yeah I meant like web editor / a LP command or such ๐
Can you check /lp user <username> info for a user who's still getting the old prefix and see if it says the old or new / correct prefix?
they have the correct or new name but on tablist its still the old one
If /lp user <username> info is giving the correct prefix then LP's working correctly, that means the problem must be with your tablist plugin
hm okay but i used the normal TAB plugin
TAB does break from time to time, it's also possible you did something like explicitly configuring the prefixes in TAB too
i didnt touched the plugin at all
now im using a new one and it didnt worked ether
Just as a confirmation, could I see /lp user <username> info for a user who should be getting the mvp+ prefix but is still showing royal in the tablist?
Ok, so it is still incorrect in LP. Could I see the full output of /lp user <username> meta info for that same player please?
Ok, this is still showing mvp+'s prefix being ROYAL . Did you remember to hit save / apply after making the change?
okay i got it im so dumb
im sorry for wasting ur time
but still thank u very much
hero of the day
All good, it happens ๐
ty
Hii can someone tell me how to use LuckPerms on fabric
!usage
Here's a guide to help users understand and use LuckPerms for the first time.
pretty sure thats universal
what do I do if it only says [LP]Running LuckPerms v5.5.37.
!usage
Here's a guide to help users understand and use LuckPerms for the first time.
you need to give yourself LP permissions
Read the "Getting Started" section from that link above. It will show you what to do.
Thank you
Thank you
Can anyone tell me how to fix this
Hey spyguy128! Please don't tag helpful/staff members directly.
It tells you what to do.
ok
Sorry
you've got that error because you've either opened a new /lp editor session or restarted the server since you opened the session you're using, once you've used the --force command i'd close any open Editor sessions and generate a new one
ok Thank you
where can i find the right luckperms version for fabric 1.21.1?
!downloads
You can download LuckPerms for Bukkit/Spigot/Paper, BungeeCord, Sponge, Fabric, Forge, Nukkit and Velocity.
try Modrinth
the modrinth version i was using was giving me the NullPointerException error
bc my servers running Arclight
Mixin apply for mod luckperms failed luckperms.mixins.json:ServerPlayerMixin from mod luckperms -> net.minecraft.class_3222: org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException Unexpecteded ClassMetadataNotFoundException whilst transforming the mixin class: [MAIN Applicator Phase -> luckperms.mixins.json:ServerPlayerMixin from mod luckperms -> Apply Methods -> (Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V:handler$efm000$luckperms$permissions -> Transform LVT -> var=set -> desc=Lnet/minecraft/class_12096;]
this is what im getting
their naming thing messes me up
u good
imma try this version
what does arclight do? is it bukkit/spigot plugins on fabric?
Fabric/Forge/Neoforge yea, it's a hybrid
have you tried using the plugin version of LP instead of the fabric version?
oh not entirely sure then
looks like the fault lies squarely with Authme and how it asks LP for permission groups, i'm sure i saw someone else having issues with Authme in the last month or so
Ew AuthMe
!offline
Running a Minecraft server in offline mode can cause a lot of issues, particularly with UUIDs and security vulnerabilities. Some people also view it as unethical (piracy). We understand that some people need to run their servers in offline mode. However, due to the reasons mentioned, some users will choose to not support those running a server in offline mode (this does not apply to those running in a Bungeecord network). Please respect their decision, you may continue to seek help for your issue but in most cases, it can be resolved by setting online-mode=true in server.properties.
Here is a message I sent to my hosting as trying to find if I can get this fixed or not as I am not sure what could of happened or if there is a way to fix. I wanted to send it here also incase I could get any help or insite to remedy the issue.
I was trying to make things easier for future server moves after the last move. I do not remember if it was right before or during the move but I remembered that luck perms was said it was best to have that linked all together on the proxy database so I exported the lobby2 database for luckperms and put it into a proxy database and then connected the two servers back to it since they both use to be connected to it on lobby anyway. Problem is now not all the perms are working properly. I have tried to put these files on a kingdom database and then tie the luckperm on the kingdom server but it is the same outcome I get. It would be why Jobs wipes some of the data when I tried to put it in I am guessing because it does not see the player as having perms to it anymore.
I am not sure how to get this back to how it use to be or if it is even possible. All the groups and tracks and perms are still there in luck perms but I am not sure what is going on.
i cannot tp even having these permissions
what version of minecraft and platform? (forge/neo/fabric etc?)
1.21.11 fabric
On Fabric, the vanilla commands have no permissions assoicated with them by default. You'll need a mod like Vanilla Permissions (in the pinned messages here) to add permissions to the vanilla commands
Hello, I don't know if my problem is in this section
But I have luckperms-velocity in the plugins folder of my server velocity, and in the console I get Successful and with velocity plugins I see that Luckperms is there, however the console does not let me execute luckperms commands
When you say "not all the permissions are working properly", is it only on a specific server that permissions aren't working correctly, or only a specific plugin that isn't working correctly?
I tried many things, it's been several hours but I still don't know why it doesn't work. Previously I had other plugins there that did allow me to write commands but luckperms did not allow
The proxy instances of LP use a different base command; /luckpermsvelocity or /lpv for Velocity
(This is so an admin connected to the network can chose whether to run a LP command on the proxy or the backend server)
Sir, you have been a great help to me, thanks!!
I think I have narrowed it down to thinking might be the Jobs plugin itself but I found some things to work in the perms while others are not. For example I have the job perms false in default ranks but then true in higher ranks where it is suppose to unlock the job perm, but this is what is not working. I also have a Job Boost setup that goes up for jobs when ranking up this perm seems to be at least showing in placeholders and changes like it should but I should probably test if it really boosts the payout or not.
I am not sure if there is a different way I am suppose to do it though
How do I set it so that my players automatically rank up? We've tried everything and nothing seems to be showing up with luckperms. We are on 1.20.1 fabric :')
pretty sure you'll need something external to do that, i personally use a KubeJS script to rank up along an LP track
We've been trying this, but we can't seem to get it to work. Is there any way you could show us your script or help us out? :') It's been days and we're stressing bad ;-;
ะะพะผะพะณะธัะต ัะบะฐัะฐัั luckperms 1 16 5
tbh, I used Chat GPT to write mine, i know a lot of people don't like the AI tools so i won't share it publically, but if you don't mind that feel free to drop me a DM, i'll happily share it
!downloads
You can download LuckPerms for Bukkit/Spigot/Paper, BungeeCord, Sponge, Fabric, Forge, Nukkit and Velocity.
if its not there, try Modrinth
hmm why there's no such command on 1.20.1 forge?
is there a way to give @p a role with command blocks?
Hi from the docs:
/lp user <user> clone <user>
Permission: luckperms.user.clone
Arguments:
<user> - the name of the other user
Clones the users data onto another user.
What user is the source user and what user is the destination user?
yes, i installed with curseforge forge 1.20.1 5.4 smth
Oops, that must've gotten overlooked when writing the docs. First user is the source user, second user is the target user
Thanks!
!paste your latest.log file
Seeing a paste of the problem makes everything so much easier! Use https://pastes.dev/ for easy pasting!
Pastebin any relevant segments of the console log. If it's a startup error, this includes the entire startup log!
Pastebin the entire LuckPerms config file (passwords removed) as well as any other relevant files!
is there any way i could make this command work in a command block? "lp user @p parent set (somethin)"
you cannot use luckperms in singleplayer
Hi, I am using LuckPerms v5.4.102. Is it possible to allow luckperms command on console?
I've noticed example luckperms.conf had the following configuration
disable-luckperms-commands {
players = false
console = false
}
but I don't see it in my configuration file.
Luckperms commands are already allowed in the console?
Hmm I never got to run luckperms command on consoles (I mean while not in game)
when I type /luckperms I only get the mod version
Screenshot of what you mean
Just a minute
This one is run from rcon
This one is run from Discord. I am not sure whether I can call this a "console" though.
Since the first one is run from rcon, I hoped it worked.
I am running Minecraft 1.20.1 and LuckPerms 5.4.102. Could being on old version be the issue?
You could try using docker attach to a running container and see if you can use it through that.
Are you running fabric or?
Yes it's fabric. I'll try attaching to the docker container.
And it works! Thank you very much.
An experimental/beta version of LuckPerms is available for Folia.
No idea if it works on forks of Folia tho
wow it is not tested right
what is the nbt query permissions in the config, tech utils description mentioned a plugin , paper developer and the creator of tech utils recommended this plugin
i got the web editor working, what is the permission called, the thing that lets you copy nbt data when doing f3 + i
elsa besla big tesla?
onald honald mac donald
hello i really need some help
just stuck on loading luckperms
all libs is downloaded though
Hi, I was wondering if how to setup a luckperms rank up via command that runs at the nearest player?
I've thought of using @p as the username part but didn't work
I don't think execute would work
How can i remove some permissions from OP
you can't
best you can do is make a group with lots of permissions, but not the ones you don't want
OP is by definition allowed to do anything
Heya, Afternoon! I have a bit of a question here.
I use LPC to show my prefixes, and was referred to here in regards of this lil snippit. Wanted to know how can I fix it?
!lpc
LPC is not affiliated with LuckPerms, and support for LPC is not provided here.
The Dev for LPC referred me here ๐ญ
LuckPerms only acts as the source for prefixes / suffixes, it doesn't actually apply them. You need an appropriately configured chat/tablist formatting plugin for them to be displayed. If the values appear correctly when you run /lp user <user> info, LuckPerms is doing its job!
Also not sure what is actually wrong with the screenshot
Man, XD this is confusing for the both of us
What is the actual issue?
The prefixes show on the animals that you tame & name. I want to remove that
I feel like that might be whatever mod you use for nameplates, its not likely to be an LP thing because LP doesn't do anything with nameplates chat or tablists
That would be upto whatever plugin handles your naming and taming of animals. Not a luckperms issue.
anyone has issues installing this mod?
What issues are you having?
I downloaded the right version but its not showing up in my mods list and commands dont work from the mod
!paste your full console log
Seeing a paste of the problem makes everything so much easier! Use https://pastes.dev/ for easy pasting!
Pastebin any relevant segments of the console log. If it's a startup error, this includes the entire startup log!
Pastebin the entire LuckPerms config file (passwords removed) as well as any other relevant files!
Go into your servers log.txt file, copy it use the link above.
Im hosting on essential/lan world tho
Your server would still have a log file.
where could that be if you could guide me please?
I dont really know what Im doing...
"Lucky" is not a command for luckperms
luck doesnt show up either
or permissions doesnt work either
its like it didnt load in
heres my log I found it
I just want to change 1 command that needs admin perms to not need admin perms
Are you running single player or a server?
Im hosting on essential
either essential or lan world
Lan worlds aren't really running a full proper minecraft server so LP isnt really supported. Your best bet would be to setup a full minecraft server for it.
ait thanks for help have a good one cya
hay all, I have a fabric smp setup and I can not get luckperms to grand any commands.
It adds the prefix correctly
but does not give any of the permissions that are listed.
What commands are you trying to add?
what is the permission called where you can do f3 + i to copy nbt data in survival without op?
!verbose Might be able to tell you, otherwise you may need to google it
LuckPerms provides a verbose command to help you find out what permissions a command/plugin is checking.
k ty
uh i got this
org.bukkit.craftbukkit.entity.CraftHumanEntity.hasPermission:258
me.lucko.luckperms.bukkit.BukkitSenderFactory.hasPermission:87
me.lucko.luckperms.bukkit.BukkitSenderFactory.hasPermission:40
me.lucko.luckperms.common.sender.AbstractSender.hasPermission:101
me.lucko.luckperms.common.sender.AbstractSender.hasPermission:114
me.lucko.luckperms.common.command.access.CommandPermission.isAuthorized:203
me.lucko.luckperms.common.command.abstraction.Command.isAuthorized:184
me.lucko.luckperms.common.command.CommandManager.execute:274
me.lucko.luckperms.common.command.CommandManager.lambda$executeCommand$1:193
java.util.concurrent.CompletableFuture$AsyncRun.run:1804
java.util.concurrent.ThreadPoolExecutor.runWorker:1144
java.util.concurrent.ThreadPoolExecutor$Worker.run:642
java.lang.Thread.run:1583
not sure which one tho
Ouhm... From where even is this output? ๐
Please send the link instead of the trace
Only the luckperms verbose command itself was checked.
https://hub.spigotmc.org/jira/browse/SPIGOT-4636
I found this, if you are using spigot
minecraft.nbt.copy
minecraft.nbt.place
paper
Back then paper essentially forked spigot, so the permission should technically still exist
Though I'm not sure about this
hmm, from what i know the minecraft.nbt.copy is only for creative
I didn't look at the code, but these are your only two options I guess:
- give it a try with the permission
- or give everyone who needs ot operator permissions (
/op) - which you basically don't want to do
uh i gave myself all 3 minecraft.nbt permissions but still didint work
It might not work without being opped
anyone can help me? ;x im with a problem with few players
[23:44:57 INFO]: [connected player] Konoha_tt (/"IP PLAYER") has disconnected: Um erro interno ocorreu em sua conexรฃo. [23:44:57 ERROR]: [connected player] Konoha_tt (/"IP PLAYER"): exception encountered in com.velocitypowered.proxy.connection.client.ClientConfigSessionHandler@48d67223 io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed: Connection reset by peer [23:44:57 INFO]: [server connection] Konoha_tt -> Blue has disconnected
[LP]Permissios data for your user was not loaded during the pre-login stage - unable to continue. Please try again later. If you are a server admin, please check the console for any errors
i'm receiving this logs
So Iโm on Fabric 1.21.1 v.5.4.140, and my players keep inconsistently having issues where LuckPerms isnโt loading their perms/ the worker is unloading their info while they are trying to login. Any ideas?
Are you using an Arclight setup or anything weird like that?
Unfortunately fabric isnt an environment im familiar with so sadly cant help
!folia
An experimental/beta version of LuckPerms is available for Folia.
Hi, I'm getting an error where I can't trust the web editor, when I try to I get the error
luckperms Unable to trust the given session because the socket is closed, or because a different connection was established instead
I've tried closing and re-opening like it's been suggested when other people have this issue, but the issue still persists. I've even tried rebooting the server and I still can't do it.
do you have other plugins or network-active software running on the machine?
the most common cause is that you have installed another plugin that improperly closes websockets when it shouldn't, and it's closing and/or stealing LP's connection
one way to test is to run LP with no other plugins and see what happens
This is happening on our dev minecraft server, it's on the same physical machine as our production server. I have lots of other plugins on there so I'll try disabling them and see what happens.
usually it's a plugin on the same server, but it could be the other server too, I think
so yeah start easy eliminate the causes that cause the least downtime etc
also most people asking for help here don't have two servers concurrently running, so my advice is possibly biased by a lack of experience.
I'll see if that resolves it. We're running multiple servers in pterodactyl panel so I'm betting more people have multiple servers running than they realize with shared hosts.
Interesting, it did that with only luckperms on there
It works on the other server, so i wonder if it's luckperms on the main server causing the issue.
I think the issue may be my web browser, I tried it on my phone and it worked. Firefox may just not play nice ๐
Nope, same issue with chrome
Running the command through console instead of my player account fixed the issue
Any ideas for this anyone?
how do I make it so when a new person joins my server they are immediately set to default
They already will be default
oh ok lol, bad question
How do I hide commands from default players
Depends where you're wanting to hide them? If you just mean tab completes, it depends on the plugin and usually it doesn't matter as they can't use it unless they have the permissions
i cant add essentialsX to my paper server 1.21.11
!moss Ask in the EssentialsX discord
Make sure you are using EssentialsX and Vault for prefixes. For any other issues with Essentials, you should seek support in either #general or the official EssentialsX support Discord.
Hello everyone. I have a problem with commands and permissions.
For some reason, my commands work very strangely.
I want to give permission to commands from Minecraft (vanilla commands), but for some reason I don't see their list. (The ones in the screenshot are purely my test, they don't work)
I have a Fabric server (without plugins)
!permsuggestions
The web editor shows a list of permission suggestions matching your input. Do not rely solely on the prompts when adding permissions, as they're just suggestions. Instead, you may type in your permissions manually.
Thanks
None of what you've asked is possible without modifying LP itself. There's obviously some options for customizing the storage method's behavior, but none that would be useful in this case.
That being said, I really don't see how the potential space savings of such a system outweighs the costs of implementation. A typical player's UUID will only appear maybe ~5 times in the LP database (ignoring the action log), once in our UUID <-> Username cache, and once per permission set directly on the player. That's very rarely more than a couple nodes, usually only one (their group inheritance node), and users who only have group.default don't even have that saved.
I'm assuming you're using a 4-byte or 32-bit int for your internal ID vs a 128-bit UUID. Even if you have 10,000 players in your LP database and we assume every player has a generous 5 occurrences of their UUID, that's only saving you ~0.6Mb.
we're having a small issue where users are being denied a permission (which we've set to FALSE for the lowest rank on the server, zombie) despite being part of a group that has the permission set to TRUE (basic , which has a higher weight than zombie) and we're not sure what could be causing it, has anyone encountered this?
Having a random issue where certain players sometimes get DCโd once they have logged in.
Not seemingly related to my previous, still existing issue. Just unsure if itโs a LuckPerms issue or not.
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Hello! im planning to do a Velocity Network server
and i want to install Luckperms. do i install the Plugin in the Velocity plugins or only in the backend?
For example if i give someone rank in the hub itll apply automatically to the other servers connected to the network
All the servers
Yes
Thank you!
@toxic wagon Thank you succesfully setted up MariaDB in my proxy!
Hey moses_b1! Please don't tag helpful/staff members directly.
Ok so i recently just switched to a network using Velocity. Im having an issue where my backend servers just refuse to get the permissions that are stored on the proxy server. I even tied /lp networksync.
your permissions should be configured to stored in a remote database like mysql, not on your proxy server.
Hey _rock_12! Please don't tag helpful/staff members directly.
how do i display lp group on scoreboard
I did, both my proxy server and my backends are connected to the same db
can someone please help me
i deleted the default group
how do i get it back with the old permissions
if you deleted the group, the permissions within that group will also be gone. thats how it works.
unless you have a backup, there isn't much way to "get it back"
Can I just create a new group called default
And it will auto give everyone that join that group
I didnt think you could delete default, at most I would have thought it would just reset it to the first use state
Basically empty it of all nodes
Hello,
I have a question: is it possible to clear LP logs for only 1 player (not for the entire server)?
By being OP (IG) or from the console
@little sphinx
Hey clemb! Please don't tag helpful/staff members directly.
sry
Hi everyone, how do I delete user data from Luck Perms?
Reset user groups and permissions only, without altering the groups themselves.
I deleted the database and only realized the mess I made afterwards... Good thing I made a backup.
!deleteusers might help?
The following command can be used to delete all LuckPerms users. Your groups and tracks will be preserved, but any user-specific data will be deleted & all users will be set back to the default group.
:bangbang: There is no ability to undo this action! :bangbang:
Command: ||lp bulkupdate users delete|| (must be ran in console)
!advanced
!api
!argumentbased
!ask
!bedrock
!bulkupdate
!bungee
!bungeecheck
!cauldron
!colours
!commandequivalents
!commands
!config
!context
!cookbook
!corruption
!default
!deleteall
!deleteusers
!downloads
!editor
!editorsafety
!errors
!essentials
!extensions
!extracontexts
!faq
!folia
!forgepermissions
!formatting
!hack
!helpchat
!hytale
!hytalechat
!inheritance
!install
!libsdir
!limit
!locale
!lpc
!meta
!migration
!notworking
!nowildcard
!offline
!pasteit
!permissions
!permplugin
!permsuggestions
!placeholders
!reload
!selfhosting
!spongeseven
!stacking
!storage
!suggestions
!switchstorage
!sync
!testingperms
!tracks
!translationprogress
!translations
!tutorial
!upgrade
!usage
!userinfo
!velocitycheck
!verbose
!version
!weight
!whyluckperms
!wiki
https://luckperms.net/wiki/User-Commands#lp-user-user-clear-context suggests /lp user <user> clear might be what you need - although /lp edtor if you have access to it has the ability to delete users just by clicking the little x
Nice
Any ideas to stop LuckPerms from unloading a players perm data while they are still trying to login? Happens after a restart, or even hours after said restart. Itโs an annoying issue.
yeah i hooked both the proxy and backend server up to the database but the backend is still not picking up the perms and ranks and stuff
Hello my Luckperms cant connect to my database
but idk why
i have database on lobby1
and i need to lobby2
did you check your LP Config in lobby 2?
you gotta make the database you connected to lobby one same as config in the lobby 2
yes
to make them sync
I have the same cfg in lobby1 and lobby2
ive done it yesterday to proxy and 2 servers worked me flawlessly
what DB your using?
MySQL
and your LP in proxy did you check aswell?
make sure username, host password are all correct
double check
I need edit proxy config?
yes
of course
you need to also add them the MySQL database
after all you want to connect all together
to the same DB
where ever you edit roles it will sync automatically
[18:55:36 INFO]: [LuckPerms] Loading storage provider... [MYSQL]
[18:55:36 INFO]: [me.lucko.luckperms.lib.hikari.HikariDataSource] luckperms-hikari - Starting...
[18:55:36 INFO]: [me.lucko.luckperms.lib.hikari.HikariDataSource] luckperms-hikari - Start completed.
[18:55:41 ERROR]: [LuckPerms] Failed to init storage implementation
i edited the proxy config
if you want to set a specific server permission you add in the end server=(server name)
"/lp group member permission unset tebex.buy server=hub-01" an example
and your MySQL did you do thru your hosting console?
and made sure the user you choose has all admin permissions in the Database
I didnt do anything with console
you use a server hosting?
For every player in my server?
yea
Yo i need a dev pm me
The problem was my hosting changed to pelican and the ptero database had different EndPoint
Still havent found a solution, so pushing this to see if anyone has any ideas!
might be worth raising that as an issue, pretty sure thats now how its supposed to work
As far as I know, its not possible to clear the log.
So I dont have to scroll up again, can you please provide an lp editor link, as well as letting me know what group has the false perm and which group it should work for
Why?
update: after a few hours of tinkering we've figured out what the problem was, consequence of how groups and weights interact with inherited perms.
!paste your console log
Seeing a paste of the problem makes everything so much easier! Use https://pastes.dev/ for easy pasting!
Pastebin any relevant segments of the console log. If it's a startup error, this includes the entire startup log!
Pastebin the entire LuckPerms config file (passwords removed) as well as any other relevant files!
!chat
LuckPerms only acts as the source for prefixes / suffixes, it doesn't actually apply them. You need an appropriately configured chat/tablist formatting plugin for them to be displayed. If the values appear correctly when you run /lp user <user> info, LuckPerms is doing its job!
thank you
I really need help figuring out what is causing this issue. Its been plaguing me for weeks, and nobody seems to have an idea.
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Im on Fabric 1.21.1, using LuckPerms v5.4.140.
Is there anything I can do to stop LuckPerms from unloading a players permissions data while they are trying to login, causing them to get disconnected.
Its annoying to me, and to my players.
could u help me actually format it with fabric text placeholder API? cant seem to get it right
im using styledchat and styledplayerlist
Here's a guide to help users understand and use LuckPerms for the first time.
You rather want to contact their support. We don't provide third-party support
Could you try 5.4.150?
Does it have backwards compatibility with Fabric 1.21.1 despite being for 1.21.4?
already tried btw, had gotten this error
In plugin TAB i think its better
There is an option to arrange it as you wish
In config.yml
ok
Hey guys
is there luckperms chat
i want to make animated ranks and EssentialsXChat is too outdated
anyone knows what i can use instead of essentialsxchat
!chat
LuckPerms only acts as the source for prefixes / suffixes, it doesn't actually apply them. You need an appropriately configured chat/tablist formatting plugin for them to be displayed. If the values appear correctly when you run /lp user <user> info, LuckPerms is doing its job!
There are a few ones listed on our wiki page
im trying to look for them
can someone help me i have simple voice chat installed and luckperms but i can only use voice chat if i have op and even if i give my self or default group voicechat.list voicechat.speak and voicechat.groups perms it still doesnt work and it still says you do not have permisson
i can screenshare to show it
so regarding the extra contexts addon - it is not maintained, but still recommended. Is that addon stable and "timeless" because it ties into luckperms seamlessly? A chance that it ever breaks?
@leaden dragon are u responding to me?
no, then I would have replied to your message
ok sorry
dw
Hi, I'm having issues with my NeoForge 21.1.220 server (MC 1.21.1).
When I try to start it with LuckPerms v5.5.21-neoforge, the server crashes with this error:
java.lang.NoSuchMethodError: 'net.neoforged.api.distmarker.Dist net.neoforged.fml.loading.FMLEnvironment.getDist()'
After that, when I try to join, I get:
NotAlexTW lost connection: Invalid player data
It looks like a compatibility issue between LuckPerms and NeoForge.
Does anyone know which version of LuckPerms is fully compatible with NeoForge 21.1.220 for MC 1.21.1?
Thanks in advance for any help! ๐
i have the same issue
its best you disable luckperms for now
then you can connect with no problems
https://modrinth.com/plugin/luckperms/version/v5.4.150-neoforge Use this version
@umbral gale @cloud cairn you both need to use an older version, 5.5.21 is for a newer version and mods unlike plugins have a lot more behind the scenes changes between versions, assuming you're both on neoforge you'll want 5.4.150 its listed as 1.21.4 only but it does work with 1.21.1
really? thx soo much guys, later i will test it @slim yoke @mild otter
Hey elalehyt! Please don't tag helpful/staff members directly.
Does nobody have a working solution for the issue that I have????? Cause like ive been asking for about a month now, with no working solutions given.
The 5.4.150 version should work for you
On Fabric? this is the error I had gotten when I tried it the last time.
ill try it again, but im fully expecting the same error to occur once a player attempts to rejoin.
Hi their,
Im running a new MC server on a public server setup I have personally, when I joined the game on my acct. The Luckperms did not reconize my account as being able to use /lp editor. or be able to save the changes to my server in the MC text. I had to use the server CMD on my server. Any clues on how to fix this? I might just be having a day if anything. Thank you
As expected.
36 lines | 1 error
Guys, it says here that the player doesn't have a valid nickname, but on Bedrock users use a period (.) before their nickname.
!geyser
If you're having issues with permissions for bedrock players, or it's telling you that a bedrock player's name is invalid, try setting allow-invalid-usernames to true in the LuckPerms config.
!usage
Here's a guide to help users understand and use LuckPerms for the first time.
Ty
How does one have a certain set of shared permissions/groups across servers in a velocity network, but a more specific set of permissions per specific server?
op yourself
or assign yourself the lp roles through an editor generated from the console
i think thats a contexts thing..
!context
You can set a permission or group on a per-world/per-server basis, through what we call "contexts".
yeah, Per world or per server
when i run /lp editor, it gives me a link in which I can go to but as soon as I go to that link, it says: Either the URL was copied wrong or the session has expired. Please generate another editor session with /lp editor.
!editor
LuckPerms offers an easy to use, powerful Web Editor, with which you can add, delete and change permissions of groups and players.
When I run
lp user axingup permission set luckperms.* true
it comes up with this error
lp user axingup permission set luckperms.* true <--[HERE]
Can you please provide a screenshot of the error after executing: lp user axingup permission set luckperms.*
anything on this?
Which version of LP are you using? Does it happen everytime? Are you using our public editor, or are you hosting your own version?
Version: LuckPerms-Bukkit-5.5.11
MC Version: 1.21.7
Happens everytime i run /lp editor and click on the link
?
Are you able to try with a newer version? Bukkit runs a little bit fast and loose with the version dependencies, in that unless something big changed most plugin versions are compatible with multiple versions of MC
I can try yeah
Hey, is there a placeholder that gives only a specific part of the prefix?
wouldn't have thought so, usually if you only need a chunk of prefix you'd only set that chunk as the 'fix?
Even on the newest version of luck perms, the editor still fails to load
you're not using some kind of hybrid setup are you? arclight etc?
Are you able to generate a fresh editor link & share it here, so we can see if it's just for you that it fails to load?
yeah sure
Yeah, works for me, is it still not loading for you?
Still not loading for me
Ok, what browser are you using?
As in Chrome?
Yes sorry for the confusion ahaha
All good. With the editor link open, can you hit Ctrl+Shift+i to bring up the developer tools, switch to the Network tab, then refresh the page & grab a screenshot please?
Ok that red one near the bottom with the 403 status is the data request that's failing, can you click it & see if it tells you why you're getting a 403 Forbidden response?
(I'd suggest not sending a screenshot of that, as there's a good chance it could contain your IP address)
Just says forbidden
...fun. I typed that link in too and confirmed it's also working, so it must be a problem on your end. Are you using anything unusual to access the internet from your device i.e. a VPN or proxy or such?
Also, do you happen to be located in a region that restricts access to certain websites? Some jurisdictions appear to block some of our domains (iirc Russia and I believe Brazil both do that, possibly others too)
I think it's probably something thats blocking it on my end, I'll do some more investigating and see
Oh and forgot the obvious ones, if you have an adblock or local firewall or such, could be one of those interfering too
3360 or 3306?
yeah good catch I meant 3306
ive followed https://luckperms.net/wiki/Storage-system-errors but no luck
Im not very good with mysql tbh, but it looks like a default security change in mysql is the issue resulting in the "public key retrieval is not allowed" message
you might need to enable Public Key retrieval on your MySQL setup - but considering that's a security thingy and all the pages I've looked at say "local development only" in big red letters I'd wait for someone with a bit more working knowledge than my 15 minutes of google-fu
ok thanks
@flat parcel heyy!!!
ccan you please help me? I have an issue with lp on my server;
when I give ranks, to new players, when im doing /lp user Player parent add gold, it doesnt appear to them, however, in luckperms, they have the group.gold, and still, their prefix is not visible, its visible as MEMBER (the default group), and they dont even gain permissions that gold rank has!
Can you please help me with that issue? only happens to new players as far as i know, tried using chatgpt, he gave me bullshit. the rank is 100% valid
Hey neznxmy! Please don't tag helpful/staff members directly.
what verson, platform and setup are you using?
Ie is it neoforge/fabric/paper/arclight hybrid and is it standalone or part of a velocity network?
papermc 1.21.10, no proxy
does gold have a lower weight than member?
checking
!editor would you mind sharing your /lp editor link?
no one can make edits without you physically allowing them by copying the apply edits command so its 100% safe
LuckPerms offers an easy to use, powerful Web Editor, with which you can add, delete and change permissions of groups and players.
!editorsafely is the one i meant to use
Sorry! I do not understand the command editorsafely Did you mean editorsafety?
Type !help for a list of commands
Any changes made in the editor have to be applied using the /lp applyedits command - impossible unless the person with the link is also connected to the server and with the required in-game permissions to use LuckPerms commands. It's effectively just as safe to share an editor link as it would be to share a screenshot of your permissions or a pastebin of a configuration file. The editor doesn't contain any sensitive data (except perhaps player names).
Please, don't be. We're here to help, not steal your permissions setup. Additionally, permissions can be tested by players simply joining your server and seeing what they can do.
that one is though ๐
ye ofc โค๏ธ
so the first thing I've spotted is you've got the member prefix on the default group with the same weight as the gold prefix, which I think may lead to LP fighting over which prefix they get
you've also got a few duplicated permissions that you've granted to gold and inherited from default - which command is it that hass failed but you expect gold to have permission for?
ideally you'll want the prefix weight to match your group weight, in this case 0
to avoid the duplications and bloating you've got you'd really only need to add the permissions that have changed from the parent group, such as your gold player kit and the zenderchest.normal and .command nodes that aren't on the default group
other than that, theres nothing else *I * can see that stands out as wouldn't work, someone else might catch something i've missed though
Ok so my luckperms roles groups ect are saved on the velocity plugin using my sql but when I attempt to join another server thats connected to my proxy it is the default configuration (not my database)
I have them all connected using the sql messaging service and connected to the same sql
Show me lpv info from velocity and lp info from the backend server
I fixed it, for some reason i may have deleted "storage-method: mysql" or it disapeared
Hello, i'm trying to get my prefixes done on my 1.21.1 Fabric server.
I'm receiving the following: [INVALID KEY dynamic:styled_chat | luckperms:prefix] iKownie: Hi
I don't know what i'm doing wrong that he isn't showing the prefix.
Did you get the LuckPerms Fabric PlaceholderAPI Addon?
After this all you recommended, still same issue,
which commands arent working?
They are working, sending a message that like "set this group to this player", still, the player wont get the permissions of the group and the prefix of it.
to some defaults you can assign groups, and to some - not
when you run /lp user <username> info do the parent groups show up as expected? - and which permissions are you expecting them to get that they can't use?
(Tested on a player that has this group and it just doesn't appear
le0_00 should have emerald rank
ok, that shows as correct then? parent is Emerald, and they've got the prefix shoing as Emerald?
Nope
It doesn't show the prefix in tab and chat
also, he didn't get the permissions of the rank
the info dump there says they're in the right groups?
What does your chat/tablist formater config look like?
- yes
- TAB CFG:
enabled: true
disable-condition: '%world%=disabledworld'
scoreboard-teams:
enabled: true
enable-collision: true
invisible-nametags: false
sorting-types:
- GROUPS:prestige,owner,dev,manager,sradmin,admin,srmod,mod,twitch,helper,media,private-or,private-morad,privat-dragonight-magenta,private-dragonight,private-kittygore,private-supporter,ultimate,mythic,legend,emerald,diamond,gold,default
- PLACEHOLDER_A_TO_Z:%player%
case-sensitive-sorting: true
can-see-friendly-invisibles: false
disable-condition: '%world%=disabledworld'
playerlist-objective:
enabled: true
value: '%ping%'
fancy-value: ''
title: TAB
render-type: INTEGER
disable-condition: '%world%=disabledworld'
belowname-objective:
enabled: true
value: '%ping%'
title: '�FF01แดษชษดษข'
fancy-value: '�FF01%ping%'
fancy-value-default: NPC
disable-condition: '%world%=disabledworld'```
Ess Chat cfg:
``` format: '{DISPLAYNAME}&8:&f {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
group-formats:
# default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
# Note: Group names are case-sensitive so you must match them up with your permission plugin.
# World aliases allow you to replace the world name with something different in the chat format.
# If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
world-aliases:
# plots: "&dP&r"
# creative: "&eC&r"
# Whether players should be placed into shout mode by default.
shout-default: false
I'm not sure about the tab list, but it looks like your chat format is using the default,
slap a # at the front of the 1st line and take the one off the 3rd so it uses:
&7{PREFIX}&r {DISPLAYNAME}&r:&r {MESSAGE}
Hey swordgensmc_owner! Please don't tag helpful/staff members directly.
oh srry
If you're having issues with permissions for bedrock players, or it's telling you that a bedrock player's name is invalid, try setting allow-invalid-usernames to true in the LuckPerms config.
Ok, no more pings please and ty
Hello,
I dont know why, i didnt change anything in config or lp editor prior to this happening, but prefixes started appearing blank.
- /lp user Player info - returns blank prefixes
- /papi parse me %luckperms_prefix% - returns a completely blank message
I removed all formating from prefixes, made new prefixes(with no formatting again) but it didnt help. DiscordSRV fetches prefixes, but theyre not shown/rendered in game at all.
I have VentureChat and TAB by NEZNAMY (they handle the formatting)
Please help
If you, for example, open the editor - do you see the right prefixes?
yes!
Your screenshots unfortunately are removing far too much context
the entire command and output ingame plus the entire editor page should be sent
I can't tell if you're even taking screenshots of the same group/user info between the editor and the game
I think I see the problem
this is the editor
If you look in your server log, it will show you that player data isn't loaded properly. You're using a pirated version of minecraft and your UUID is changing when you log in, which means LP has no way of knowing you're the right person
An additional problem you'll face is that most mods/helpers here do not help troubleshoot offline-mode (pirated) minecraft server problems, both because they're easily avoidable and because they don't want to. I'm one of them!
is it because the server is running offline mode or is it because i might have a pirated game? Cuz i actually have a license but server is running offline mode. It used to work just fine today and now it broke for no obvoius reason :(
console does not return any errors regarding my player data
uuid appears to be consistent too
It's because the server is running in offline-mode, generally
what does the group info for admin show?
ะฐะดะผัะฝ, i mean
realized I have cyrillic keyboard loaded up and ready to go
haha its ok you dont need to bother with cyrillic
but prefixes stopped working for all groups, admin is just a test site at this point
like the lp editor link?
nah just a screenshot
haha there's the problem
your user has a prefix (weight 10) of
first node
if you remove that node, it'll all go back to normal
im sorry, do i remove the entire permission?
uh like this?
that's how prefixes work inside luckperms. they're prefix.<weight>.<content>
or remove the whole thing
u can click the box and hit the delete button
remove it
you set a prefix directly on your user account that overrides the others from the groups
do u understand why this happened
then just save the editor to the game session and you're done. your prefixes will come back
and please, set your server to online-mode.
i kinda do, but i also didnt do this! this whole prefix disappearimg problem started when i installed discordsrv, do you think its related?
no i think most likely you accidentally did /lp user chimiwa permission add prefix.10.
or similar in the editor
once you delete it, nothing will add it back. it should be unrelated to any other plugin
a bunch of other users have similar permissions, do i remove them too?
oh. that's weird
yes
delete them all
if they come back, then it's definitely a plugin doing that... I've never heard of that though
but if you're sure it started after DSRV was added, then likely dsrv did it.
oh i just noticed, it also has these contexts? if it helps
that just means it only applies when the user is in the overworld
which is also weird
I'd be suspicious of the plugins you're installing. One of them is very much misusing the luckperms api, or you have another admin or user with perms that was messing around
Whatever plugin or user is setting these 'blank' prefixes on users is preventing their group prefixes from showing
you usually don't need to restart, just saving the deletion of the permissions should show the right prefixes
bruh something put it back
ok delete a few and start deleting plugins
start with the last ones you addded
one of them will be doing this
I wonder if lp log userhistory (playername) would show what is doing it
genius idea. only works if the thing does it as console or user tho right? worth a try
i think i found the culprit, but i need to test first
try it for chimiwa see if you see what added that perm
i personally done all of these
but wait lemme test smth i'll let you know if it worked
ok so, i have afk plus plugin which doesnt have tab support, i found some afk plus addon to add the afk in tab feature
and ig it made afk prefix top priority
and then didnt even remove it
so the problem is solved. thank you so much, you replied so fast and really helped. I couldnt find info on this on the internet at all
Hello! Im seeing a request online to add a configuation for Bulk update confirmation. Has this been implemented? (I know this is a dangerous/recipe for disaster, but for what the server needs to acomplish it seems the best way. Open to ideas)
Wait
i think i found it.
There already is a confirmation needed when using bulkupdate commands.
What does it mean when it says # - If automation is needed, users should prefer using the LuckPerms API."
found it as i asked, thank you so much though!
can i get some help please?
this isn't working for some reason
[Skript] Reloading ranksgui.sk...
[04:05:12 INFO]: Line 20: (ranksgui.sk)
[04:05:12 INFO]: The expression ''the placeholder "vault_eco_balance" for the player'' returns the following types that do not have the typed value property: object
[04:05:12 INFO]: Line: set {_bal} to the value of the placeholder "vault_eco_balance" for the player parsed as a number
[04:05:12 INFO]:
[04:05:12 INFO]: Line 21: (ranksgui.sk)
[04:05:12 INFO]: The expression ''the placeholder "luckperms_groups" for the player'' returns the following types that do not have the typed value property: object
[04:05:12 INFO]: Line: set {_rank} to the value of the placeholder "luckperms_groups" for the player
[04:05:12 INFO]:
[04:05:12 INFO]: Encountered 2 errors while reloading ranksgui.sk! (118ms)
a skript to buy ranks
Show the actual script youre using
LuckpermsChat is not an official luckperms plugin/addon. We do not provide support for it.
!folia
An experimental/beta version of LuckPerms is available for Folia.
hey gives a reason to autopromote by rpg leveling level or playtime?
LP doesn't do auto promote out of the box, but you can get KubeJS scripts to promote along an LP track based on PlayTime, not sure about RPG leveling though
okey thanks first time for kkubejs ๐ i want to look
If youre familiar with JavaScriot it should be pretty straight forward, if not.. I used ChatGPT so AI is an option
like this?
oh for hytale? i have no idea, you'd be best asking in #support-hytale
guys so i got luckperms fabric and fabric placeholder api, the fabric expansion provided in the wiki is for version 1.21 and above but im on 1.20.1 what do i do
Use https://modrinth.com/plugin/luckperms/version/v5.4.102-fabric
That's the last version of Luckperms for 1.20.1 for fabric
I have a server that used to use groupmanager a long time ago, we switched to luckperms but i notice any player who was around for that has really old prefixes and suffixes that seem to override the new ones made,
Is there a way to mass delete these old ones?
Can you please provide an example of what you mean? An also provide an editor link
How do i provide an editor link?
Do /lp editor and send the link
How can I make perms more organized? I have VIP and premium role, premium have some+ that VIP don't, but they have many in common.
Can i somehow only add all perms to vip and connect it with premium so in editor I see only premium perms on premium rank (but VIP bonuses work too)?
I want prefixes and chat groups to work separately
!inheritance
Learn about inheritance.
for example that suffix is overriding all other suffixes nodes ive created inside lp editor
Who is an example user? Can't see a player name in that screenshot
coffeeknight2 was that user for example
Hmm can't see him in the editor. So is it the suffix you want to remove?
Ahh, so it's the VIP+ suffix?
yeah that suffix is appearing before any other, i can wipe it but there are a lot of users that have it was hoping there is a fast way to do it
Do lp bulkupdate users delete "permission ~~ suffix.100.%"
That should get rid of any of those suffixes that are applied directly to the users
Leaving the group suffixes alone
worked perfectly, if i wanted to do the same for prefixes how would that be?
Just replace the word "suffix" with prefix. Are there also prefixes that are getting replaced?
yeah there are not as common though as the suffixes
Provide an example?
Can you show me the output from lp user lamora meta info
Thought so. You'll be fine to just do lp bulkupdate users delete "permission ~~ prefix.100.%" It will remove all the self-assigned prefixes and not touch the group ones.
awesome thank you for all the help
Did you get it sorted out?
extension for Fabric placeholder api doesnt work (minecraft 26.1)
https://mclo.gs/i05PNHL
389 lines | 4 errors
Yeah but when I make it inherit the prefix migrates too, that means I have group YouTube with prefix YouTube, but the inheritance overwrites "YouTube" to "VIP" prefix (i want to use only vip perms+ add some not prefix and chat wheight - from cmi)
Nope sorry i made a misstake it works well now, my bad
Thanks for help!
!bedrock
If you're having issues with permissions for bedrock players, or it's telling you that a bedrock player's name is invalid, try setting allow-invalid-usernames to true in the LuckPerms config.
!defualt
Sorry! I do not understand the command defualt Did you mean default?
Type !help for a list of commands
!default
LuckPerms provides a group that every player is added to upon joining the server, called default. You can use multiple methods to change the default group or change the name of it.
What does this error mean? When I try to connect to my Fabric 1.21.1 Hub server, I get this error.
Maybe server problem
Hey guys, I am trying to add what I thought would be a simple update but have hit a wall.
I use DiscordSRV and require members to link their account before they can gain access to SMP. It is already set up to where if a parent group is added in-game, it will sync and update their role in discord.
So when a member joins discord, they start with a transitional role that hides chats and limits them to the link channel. Gate Guest.
The update I am trying to add is automating once they have linked, their group should automatically be updated, which would also automatically promote in discord and allow them to use the chats. Villager.
I have little to no experience but feel like Iโm very close after only using AI, but like I said, hit a wall!
What Iโve done so far,
- added weights to the roles to help identify primary parent
- In discordsrv config Iโve added luckpermcontext experiments
- added a discordsrv:linked=true global context (this is I think what is setup wrong)
Using /lp user info I can see that LuckPerms identifies a user has been linked, but the trigger that is supposed to say: Linked = update group from Gate Guest to Villager, isnโt firing.
Thanks for any help!
Hello, is it possible to "pause" a temporary rank timer?
For example: A player has 15 days of VIP left. I want to give them VIP+ for 3 days, and I want their 15-day VIP timer to stop during that time and resume once the VIP+ expires.
Is this possible natively in LuckPerms, or do I need to manually recalculate and re-add the time?
I dont think its possible to pause, it. Youll just have to the accumulate option on the temp add command to add the additional time for how long you want it paused for.
Check modrinth
okay thanks
Add your "linked" role as a parent group of default, with the dsrv "linked" context on the parent group node. Then it'll only work when linked=true. I don't think dsrv contexts exist by default though, you may need ExtraContexts
Currently you also set up the context wrong, there shouldn't be 2 :
I also recommend not using AI for the finer details. If you want this to work just right, you'll need to learn the details
!wiki
Learn how to use LuckPerms and all of its features by reading the wiki.
Here's all the info you're ever gonna want
Thanks for the response! The only issue with this is itโs like being thrown an entire world history encyclopedia when I am asking specifically about Rome in 200 AD ๐
I hear you on AI, and youโre generally not wrong, but it has gotten me through 5+ plugins without bothering humans!!
As far as adding context, yes, I have! Using /lp user info, I can see that lp identifies the link=true, but I am missing the crucial trigger
As far as your advice Iโm not sure I understand. โGate Guestโ is the entry rank that is given upon joining. โVillagerโ is supposed to be given once verified. Currently the context is under Gate Guest โ I think it was โlp villager parent add gate guest global context discordsrv:linked=trueโ
There is only 1 context added but 2 inheritances because default is added as parent too. AI is telling me the context is supposed to be conditional and that node should have an * next to the parent villager group but thatโs not the case and not sure if thatโs the root cause
I am constantly telling people to read in my server so I know your frustration, Iโm just hoping you can help me with the nuance of what Iโm tripping up, Iโm 90% of the way there just missing something minor that a pro could probably sniff out without taking 4 hours to understand something new ๐ฅฒ
And to be fair to myself, I reviewed the wiki before submitting for support! Didnโt find anything particular to this task โ automatic promotion (aka group set) upon dsrv verification.
Direct help would be tremendously appreciated but if nobody has the time, maybe just point me to Mediterranean 00-500AD I could try to figure it from there? But again, this is not something Iโm familiar with in the slightest, and a direct hand with the roadblock Iโm facing would save me hours
This command is simply backwards. a parent group is a group that "gives" its permissions to child groups. So villager needs to be a parent of Gate Guest. A context is a condition that has to be met for this permission granting to occur, in this case being linked on dsrv. So it's not the context, just the command that needs changing
In case you're curious, the Wiki sidebar/index has categories for all the features. so
!context
You can set a permission or group on a per-world/per-server basis, through what we call "contexts".
that is the context wiki that will explain that
Why doesnโt work with pixelmon 1.21.1?
!paste the full error.
Seeing a paste of the problem makes everything so much easier! Use https://pastes.dev/ for easy pasting!
Pastebin any relevant segments of the console log. If it's a startup error, this includes the entire startup log!
Pastebin the entire LuckPerms config file (passwords removed) as well as any other relevant files!
Thats the point, there is no error ๐
Hey im using essentials X and lucky perms on one of my servers, although I dont want OP to bypass the cooldown for waiting and teleporting for homes/tpa, is there a way to fix this?
Paste the full console log then
You can deny the permission for the cooldown bypass.
How so?
Where can I do this
of u can direct em to this, thatd be really helpful thank you
So โlp group villager parent add gate guest global context discordsrv:link=trueโ?
Iโm asking for direct help man, I already read the wiki. It might be common sense to you after dozens of hours here but this is rocket science to me and I have a full time job with kids, I cannot dissect this and need something so simple accomplished!
I read the wiki context. Twice. I donโt see anything about rank advancement or any mention of discordsrv. I can now confirm I already have it set up 90% of the way, but still donโt know what the hell Iโm missing and reading that article 100 more times wonโt help just piss me off lol.
Above all the links in the wiki, it says for support go to this discord. Iโd really appreciate some direct support for the nuance of this question rather than keep getting thrown the wiki that hasnโt helped me with this problem of detail/understanding ๐๐ป
Hereโs another analogy. Iโm stuck on a specific long-division problem. All I need to be told is where I forgot to carry the 4, not told to re-read the whole chapter after I did that and it didnโt help with this specific long-division problem ๐
I am going to try lp group villager parent add gate guest because you said the command was backwards and re-test I suppose
i can't see if anyones said this yet, but for 1.21.1 Neoforge you need to use LP 5.4..150 for 1.21.4 (it works fine on 1.21.1) its not related to your current error but once you get this fixed you'll start finding an issue with users not being able to be placed in world
for the issues you've actually asked about - it looks like you're using Lp editor - commands are case sensitive apparently so try again with all lower case lp editor
i'm not sure if this is actually related to your problem or not but your command lp villager parent add gate guest appears to be missing group after lp /lp group villager add ...
Missing in message but using in console, thanks for observation tho ๐
ah well, i tried ๐
as an alternative, i'm not sure its been mentioned, have you tried setting the context in /lp editor its a nice GUI so it takes away the command syntax and personally i find it easier to achieve a lot more
Yes! I shared photos of how it looked in my first question post last night. I agree the visual helps but reverted back to the code to try to ensure I was doing things right after running into the wall
.
Ok, after removing the old context, and adding both
- lp group villager parent add gateguest context discordsrv:linked=true
- lp group villager parent add gateguest global context discordsrv:linked=true
This is what my editor looks like. Please tell me if looks correct.
Because for some reason, it is still not adding Villager upon linkingโฆ ๐ซ
i think i might see whats wrong
Iโm all ears brother
its because its looking for both Discord linked AND world Context
delete the nodes and in your command dont add context
the example in DSRV;'s documentation suggests the word context yu're adding there should be a palce holder
/lp group default permission set essentials.fly true <context=true/false>
/lp group default permission set essentials.fly true discordsrv:linked=true
This is not a permission tho, I havenโt even got to that point. All I am trying to set is when someone links their account, they are given Villager
no, but thats the example code, same principle applies
instead of permission set <permission> you're doing parent add <group>
Ok, ok, got you now on that, but what is it about the placeholder?
so it would be /lp group gateguest parent add villager true discordsrv:linked=true i think is the way it should be, assuming you go Gate guest > villager
the second group doesn't need a conext to inherit the previous group because its already hit that condition
so a gate guest would get villager access upon linking with discord
if its meant to be the other way round just switch the group names, but considering villager is the heavier group that looks right compared to what you've sent
Hmm so the guy who originally responded here and AI both said I needed context but that extra โtrueโ in there could make sense. Iโll try it out! Iโll take what I can get, I need a human who knows what theyโre doing, not continuing to re-read something that still makes no sense to me or go in circles with ai lol. Thanks for the support dude, Iโll try this out and keep you posted
no worries, fingers crossed
So I think this is backwards like the other guy said I originally had it. Villager should inherit from Gate Guest so Iโll reverse the order
which is your default group and which is the one you want to inherit on linking?
Gate Guest is the entry, Villager is what they should inherit upon linking
Why this matters is because on Discord, Gate Guest only has access to the link channel, once they link, they should get Villager, which gains access to all the social channels.
Discordsrv already syncs the roles automatically between world and discord, I just need luckperms to update the role in the world (trigged by the linking)
I'm pretty sure that's the right way round for contexts since Gate Guest is what you'll have but when you link then you'll inherit villager, which has the heavier nodes and will overwrite the prefix and things in Gate Guest and replace them with the Villager Nodes
So youโre certain itโs gateguest parent add villager and not the other way around?
happy to be proven wrong, but its a context inheritence restriction rather than a track promotion
so until the context conditions are met that node is treated as a deny that becomes an allow when the boxes are ticked
Alrighty, give me a few to test it out then ๐๐ป
I test by unlinking a second account and then going through the dsrv code linking process again. Expecting that after I link and rejoin, that luckperms adds Villager which would make dsrv update discord role to Villager as well
๐ค
Still no dice! Itโs missing the โtriggerโ
I say that because this is the /lp user info of that second account directly after linking and joining the world
Luckperms sees that it has discordsrv:link=true yet it still has Gate Guest as the primary rather than switching it to Villager as it should
give them both a prefix and see if its at least pulling the inheritance?
if you match the prefix weights to the group weight the heavier prefix should win
I donโt understand this ๐
I do not have the chat formatted yet, unfortunately. Iโm super green, very new to mc server stuff. Iโve been carried by AI up until this point but am missing something micro with this automated role transition. Iโm down to debug and troubleshoot โ thatโs what I came here for โ but please tell me exactly what to do like /lp whatever cause idk how to add prefixes and probably easier for both of us to tell me what to do rather than have me try to read and understand the entire prefix part of the wiki ๐๐คฃ๐ญ
Oh shit, but I do realize I am missing something from before! I hope I havenโt broke something. Members did used to say [Trainer]/ [Rank] but now Iโm not seeing it. I think thatโs on the dsrv side of things tho
/lp group villager meta addprefix villager
then when you do /lp user <name> info you get something like the attached
but where mine says [trainer]|[exec] yours should show you "prefix: villager"
if its pulled the inheritence properly
what version are you running?
if you do it in the editor you should have a drop down menu option for Prefix
Alright cool, doing it in the editor then
Add same weight as the group or leave blank?
1.21.1 paper
ah yeah, i just tried on mine again, it'd be : /lp group villager meta addprefix 10 villager - i'd always match the prefix weight to the group weight unless you're doing further shenanigans with it
Updated and the second account user info who recently verified shows the prefix
but not the villager one
No sir
I donโt think villager is getting applied upon linking, the trigger still isnโt pulling
Iโm going to try this reversed like the other guy had said cause I have a good feeling about the extra โtrueโ formatting
Same thing either way. Stuck on Gate Guest rather than getting switched to Villager upon discordsrv:linked=true
according to the DSRV info page this might be a config issue
I added the โluckperm context experimentsโ to dsrv because itโs not native and thought that bridged the gap because lp info shows drsv (could be wrong)
in luckperms.conf find the line primary-group-calculation = "parents-by-weight" and replace parents-by-weight with all-parents-by-weight save, reboot and retry
Yes I did this yesterday too before reaching out
When the gateguest group has "villager" as a parent group, and that inheritance node has the context discordsrv:linked=true then the player will not lose the gateguest group when they link. They'll just gain everything that inside the villager group as well. LP user info will still show the same "primary" group as gateguest, but any perms or prefixes etc inside villager will be included in their permission calculation and so they'll have the villager group in a true sense.
So lp group gateguest parent add villager context discordsrv:linked=true will do what you want
but it doesn't appear to be pulling the villager prefix over the GateGuest one
That's a matter of prefix weighting and/or chat formatting. I can see from the LP user info that luckperns is successfully "seeing" and calculating the dsrv context, so that is working.
Just be sure that the only context on that node is the dsrv context. The server=true context will prevent inheritance unless you name your server "true" in the LP config
Ok, that makes sense to me and explains how itโs not been done wrong every time but instead not what is needed
So how do I have it change the group itself? Because I need the Villager group physically applied for dsrv to recognize that and add the Villager role in discord which will unlock their access in discord
Is it still the โparent addโ as you put?
If you need the group gateguest removed and the villager group added, then you'll need to run lp user <name> parent set villager when they link
Set will remove other groups. But lp can't decide to run that command on its own
Can dsrv run commands in console when a user links to discord?
Right, that works already because of the dsrv sync. When I manually set a new parent, it is added in discord. But I am trying to automate the link=parent set so someone doesnโt have to do it manually for every join and force people to wait to unlock their discord channels
So what Iโm looking for doesnโt exist? ๐ค
Linking account -> tells lp to update group to Villager instead of Gate Guest
DSRV claims to have a config line for Console commands on Link in the config "MinecraftDiscordAccountLinkedConsoleCommands: ["", "", ""]"
It does exist
Exactly, it's a dsrv feature
Here's their discord
I already went to them and they told me to come here ๐ญ๐ญ๐ญ
You need to more specifically describe what you need done man
We just figured this out after hours of chatting
You need to run a console command to set a group on a user when they link
I haveโฆ many times over lol, I keep repeating myself
Trying to automate this, yes
Yes but the running console commands automatically is something dsrv can apparently do
Hey, is it possible to synchronize LuckPerms standalone using NATS, similiar to the plugin?
We tried setting up our servers, as well as a standalone instance with the rest api. The synchronization between servers works. The standalone service does not synchronize, the data is right however when we restart the service in Docker, so it's not a database issue.
We have set the database as well the rest configuration using environment variables, however we couldn't find one for synchronization, so we set it in the config. Is there anything we did wrong?
And luckperms cannot
This is a great question and you've done nothing wrong asking here but probably good to ask in #luckperms-api too so people who can help will see it easier.
Alright, I'll do that immediately. Thanks for the suggestion! 
@trim ether #1436823801303400634 message
This channel and the FAQ channel above has the answers you seek
The synchronization yml will allow dsrv to do what you need
Larry, with all due respect, your first response was basically โhereโs the wikiโ. Second response was, you have your command reversed, hereโs the wiki. Since then, Lion had actually listened to the context I provided and responded with direct support. Then you jump back in and say โhereโs the discordsrv linkโ. Then tell me Iโm not explaining myself well enough! ๐คฃ It doesnโt feel like youโve listened to anything Iโve said and are trying to pawn it off rather than take the time to understand the issue and then guide me to the conclusion like Lion has
I mean this with all due respect man, Iโm sure supporting people with the same problems over and over gets old but Iโm trying to provide all the details and context I can
Hereโs the full story:
Discord linking is required to join the smp, it basically serves as our whitelist.
When a member joins the discord, they are given Gate Guest. Gate Guest only has access to the dsrv code link channel and the world info channel where they find the ip. Gate Guest only has access to those 2 channels.
Villager role in discord however, gains access to chats, announcements, etc.
I am trying to automate when a member links their account, and joins the smp for the first time, that they are automatically given Villager
I like to think I have more than a few braincells, Iโm not so dumb. But I am a fish out of water with this coding type stuff so am very illiterate. That said, still have common sense and shouldnโt be too difficult to assist. To to specifically describe what I need done: need to automate linking = Villager
#1224617468836843593 message this will help with the server=true context that's preventing inheritance
This gave me more questions not answers ๐
Thank you for taking the time to describe in detail what's going on. You have two choices: give them the villager role in the Minecraft server and have dsrv add the discord role to them, or give them the discord role and have dsrv add the Minecraft server group to them. Dsrv can ostensibly track these changes either way.
The problem is that you haven't worked out how to automatically verify, or maybe you have but haven't said. Does a discord bot add the villager role? Or does some verification plugin add the parent group in the server?
That is my whole question - how do I automate it?
Manually giving them villager role works, yes, I set this up already. But that requires me to constantly be aware of new members and needing to manually promote them in order for them to gain access to social chats. This is not smart. People shouldnโt have to wait on a manual toggle to gain access. Even with staff, not smart, should be automated if possible.
And THAT is what I am trying to figure out
Someone joins discord, they have the info channel with ip info. And dsrv channel that is looking for the 4 digit code. Thatโs it. Once they link, they are able to join the world.
But then they join the world with zero access to the rest of the discord until someone manually promotes them.
What I need is the automation of link = make villager in-game, so it tells dsrv to make them villager in discord, granting them access to all the social chats. Does that make sense?
that would be the DSRV command on link config option - my question on that Larry if i may,
LP doesn't appear to accept @P etc for place holder commands - how would you write the command so that SRV can fill in the place holder - or are we expecting that thats handled by DSRV?
Yes. I have great news! Dsrv has a very specific feature to do this which I can confidently say luckperms doesn't. It's called the linking.yml file. I'm gonna send you another wiki link but it's really short. Really very short https://docs.discordsrv.com/installation/link-to-join-setup
There's a line in the config that's like allow-command-selectors or something
Did you try turning that on? It should allow that to work
cool, I'll keep note of that for later, will probably come in useful down the line
Ohhhh also I just reread, if this is done within the dsrv config file, it'll probably need to be parsed by dsrv just cause of how the code works
Yes, the dsrv linking.yml is 57 lines. I have already set that up. But it does not have anything to do with what I am talking about. That was A, I am on Dโฆ
Did you also set up the synchronization.yml?
Yes! This is how manually toggling updates, I already explained I did this
I setup dsrv already. I am specifically looking for the link=new grouping and they said that is on LP
If you mean you want the dsrv link to then add a new LP group to the user, the only part of that which LP can do is having the "villager" group created with perms inside it. The adding it to users part automatically is on DSRV. I promise.
Luckperms has no mechanism to do that
Ok, ok and that makes sense too
It's just a database of permissions + a permissions calculator. That's all
If I understand correct what you want is to link discord and be have the user set to the villager group in MC - thats done somewhere around line 300 of DSRV main config is the line
MinecraftDiscordAccountLinkedConsoleCommands: ["", "", ""]
you'll probably want the command /lp user %minecraftplayername% parent set villager
which is what I've pulled from the DSRV wiki
Exactly! Thanks for making it straightforward. I don't have the screen real estate to go wiki crawling
happy to help
๐๐
MinecraftDiscordAccountLinkedConsoleCommands: [/lp user %minecraftplayername% parent set villager]
This?
leave the quotes that were there - i suspect DSRV needs them to parse the string
hey quick question, is it possible to add prefixes to groups without weight? i dont need/want a weight system
you can set the weight to 0 or 1 I suppose,
is this more of a recent thing? i swear a few years back i didnt have to do this
So where exactly does /lp user %minecraftplayername% parent set villager go between the quotes?
ok thanks! seems to work
MinecraftDiscordAccountLinkedConsoleCommands: ["/lp user %minecraftplayername% parent set villager", "", ""]
Afaik, it's always been this way with LP. Perhaps you used another perm manager a long time ago?
any thing further with DSRV's config should be asked at DSRV
i used to use permsex yearsss ago but i switch to luckperms like 5 years or something like that and i swore it never had a weight system but it has been like i said 5 year or something so it prob just updated a ton
thanks for the help guys!
It didnโt work but dude, thank you so much for your effort. I feel like a blind man and Larry is just telling me to walk straight, as if itโs that easy, whereas you're holding my hand. Idk about yall but only 1 of those looks/ feels like support!
Sent you a friend request if interested in working the issue through to conclusion but wonโt clog up this chat if in fact outside of lp abilities ๐๐ป
i think the best thing at this point now would be to clear the contexts if you havent already since they're likely redundant now and add extra complexity and if its still failing, speak to DSRV
Don't forget to make sure the config file is saved and uploaded to the server and reboot it - no end of times i've "fixed" something only for it to not register because filezilla is asking me if i want to upload the modified file
i checked it and i found nothing...............
what platform are you using that needs you to use 146?
neoforge
use version 150 for 1.21.4 - it works with 1.21.1 and fixes the issue that i assume is leading you down the rabbit hole of hunting for later versions in the 140 family
i tried that and it requires to update my java to 21, and i tried that also and my server wont even boot up
what's the error your server has after updating to Java 21? sticking with LP 14x is just one continuous headache in my experience
so that one should be fixed if you update to LP 150 - thats LPC failing because 140 is too old for it
or for a quick boot-fix, disable/remove LPC
but that says Java 21 is running so 150 would be the better solution
i tried 150 and my server didnt boot for some reason, i will try again sooner or later on tho i am not so sure since it gave me headaches
make sure you grab the neoforge version for it- it says its for 1.21.4 but it works on 1.21.1 most people here use it, me among them, i'd be happy to take a look at your boot fail with it when you get round to it
I have a default group and I am trying to give a combatlog parent group to my default group but my default group isnt accepting any permissions with contexts in them
Default has parent group- combatlog
combat log has contexts, nothing works from the contexts.
if I give the context permisisons directly to defualt group the contexts work
just to be sure, context inheritence is not a thing right
Can you please provide screenshots of what you're trying to do, or atleast provide an lp editor link.
i have combatlog group weight 1000
default group lower weight
if i use combatlog group as a parent group for default, they recive the perms.. if i do the same and add contexts to combat log group. they dont take the perms anymore
if i use the exact perms with default group and add context they work
i moved them to default but they were under combat log
They are all false. The perms wont work if they are false.
yeah player is bypassing them
Please do lp user (name) info) for someone that is bypassing them
did I make a mistake on this... highly likely lol
Remove the perms from default. Then do lp group default parent add combatlog combatlogx-in-combat=true
Technically it shouldn't matter. But see what happens.
got yah ok
This way, the whole group wont apply unless the context is met.
Remove the context from the perms as well. That way the context is only on the group itself.
ok
eHow can I do this for OP players
lp user (name) permission set (permission) false
No, its not that its the fact they can
bypass the cooldown
I want them to dtill be able to teleport and use homes
but not bypass the cooldown
Yes. I know.
Use that command to set the bypass permission to false.
Alright one second
