#dusk-modding

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blissful lion
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like you shoot the rifle and the 1st part breaks because it had like 10 hp left, then the 2nd one appears and it doesnt receive the 400 damage thats left

honest stag
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but isnt that alreay an issue considering you break the glass before getting to the heart?

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or do you just want to avoid piling more of this

blissful lion
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yeah once is not that big of a deal

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the more you do it more damge is lost

blissful lion
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the boss is almost finished

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have some ss

gritty forge
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this is fucking insane

gritty forge
blissful lion
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thanks

crisp raven
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Happy Valentine's day y'all ๐Ÿ˜ข

sharp trail
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i thought our bond was forever

foggy creek
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at least it's not illusionary

low zealot
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Damn

crisp raven
blissful lion
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stupid compiler

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making holes in my map ๐Ÿ˜ค

blissful lion
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is this lighting ok?

crisp raven
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Looks pretty flat

blissful lion
crisp raven
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Better ๐Ÿ‘

blissful lion
crisp raven
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Better ๐Ÿ‘ ๐Ÿ‘

blissful lion
muted glacier
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Is this a boss for the hospital??

blissful lion
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yes

modest patrol
honest stag
modest patrol
short solar
# blissful lion yes

what exactly occurs in this Hospital themed map that results in a boos fight inside of a flesh room

honest stag
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had a tiny little bit of time to work on the map more, and began making little bits to seem like the tomb is falling apart as you're walking through it

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the fps is dogshit sry

short solar
low zealot
honest stag
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Im still on the fence about some of the lighting

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So its not exactly done

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But thx

short solar
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i think the lighting looks great

honest stag
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The lights in the first hallway intersect in the middle creating a near-white cicrle

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Which i dont want lol

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And the room with statues has a fully dark wall

blissful lion
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fuck this actually looks cool

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why did i do this

quaint heath
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oh no

ancient depot
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Max Payne 1 nightmare

vale tulip
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Met with a terrible fate

muted glacier
gritty forge
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the first "real" map i've made in a while
very unfinished, will probably stay that way; i'd rather start a 2wk speedmap then go through what would basically be an entire reconstruction of this map

short solar
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first attempt at a texture edit

crisp raven
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Which texture is this replacing?

short solar
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sickle

crisp raven
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Any screenshots of it ingame?

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๐Ÿ‘€

short solar
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no

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i'd have to reinstall the sdk for that and i don't really want to'

honest stag
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Why not keep the sdk away in another folder

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There's no drm

short solar
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huh?

honest stag
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If you just carry over the sdk files somewhere else, you can have both the sdk and the most recent vanilla version at the same time

blissful lion
gritty forge
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trigger_sound

blissful lion
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what

gritty forge
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dusk

vale tulip
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dusk

blissful lion
vale tulip
gritty forge
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๐Ÿ…ฑ๏ธusk

blissful lion
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that means this is the full map

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i would really like if someone playtested this

crimson patrol
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woah looks great

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the boss is probably the most impressive stuff ive seen done with the sdk so far

blissful lion
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the map is pretty much finished except adding good music and few custom wall scribbles

alpine depot
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gonna check this out rn fuck yeah

alpine depot
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@blissful lion oh my fucking god

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how

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HOW

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that was one of the coolest things ive ever played in a game

blissful lion
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thanks

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tell me more

crisp raven
# blissful lion i would really like if someone playtested this

My thoughts:

Suffers a lot from the door problemโ„ข๏ธ. Further, I wonder if even barring that there are too many enemies packed into some of the rooms (the cafeteria comes to mind). With the door problem there's not a chance of walking in.
Without the door problem I can see the player just hanging back while enemies spill out into the waiting room. Though it seems like this level is built around these problems being fixed in future updates. Which is quite reasonable.

The parking garage felt a little unpolished, as I wasn't sure why so many enemies were flooding into the room out of thin air. Furthermore I couldn't quite appreciate the car crash after picking up the yellow key, as I was being chased by like ten dudes.
It initially confused me.

Lack of feedback from breakables. I have to hit something for a long time to tell whether it's breakable or not as there is no damage feedback.
This was especially apparent in the later half of the level on the eyes and the flesh doors, could I not break them or did they just have lots of health? I had to whack them with my sickles for a while to be sure.

Jump pad in flesh arena with the fast fire is far too high powered. I would recommend reducing its amount. Right now it feels like your head is being drilled into the ceiling.

I could hear the hallowed health you use for proxy lighting I assume. Put it farther away from the map so players won't be able to hear it as it is inaccessible.

I feel strange saying this but maybe the beds could be made to look betting. They look very thin and roughly made. This was mostly a problem because they are very common in the level.

Good amount of health and ammo. Both were on the high side but not too much. In my opinion a little too easy is better than a little too hard for Custom maps

The boss fight was sick. As was the room getting meatified

If you kill the Grand Wizard inside Dr. Vriska's office does that mean Vriska is cannonically dead in the SDK Expanded Universe? ๐Ÿ˜ณ

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Also you owe Skade 50 Nbucks for using a stronger red tinted variation of an enemy NewBlood ๐Ÿ˜‰

blissful lion
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why cus he invented that?

gritty forge
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first to use it in a map

blissful lion
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also its actually purple

gritty forge
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iirc it was black industrial misery?? the one that starts with a train

crisp raven
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Yeah red Wendigos

gritty forge
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poor vriska. died before he got to see fog

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what a shame

crisp raven
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He's seeing fog up in heaven rn

blissful lion
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ok so the hallowed health is a secret

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idk what to do about the breakables, theyre like that in sdk

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the jump pad has an amount of 1, it cant go lower

crisp raven
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Yeah you can make then 0.x

gritty forge
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maybe you could lower the hp of breakables & layer them

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so that it breaks off tiny layers and then smashes entire main part

crisp raven
gritty forge
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neat

blissful lion
crisp raven
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Stack like 5 low hp breakables on top of each other

blissful lion
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i could make them all be active at the same time, but that would mean being weak to explosions

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but if one gets active right after the one before gets destroyed some damage you dealt gets lost

gritty forge
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did anyone find out what the jumppad amount corresponds to in quake units

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I tried the thing that zombie suggested but it was still way too high, like something supposed to be 128u jump would reach up to 192 or something

crisp raven
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Idk mang ๐Ÿ˜จ

blissful lion
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oh god

crisp raven
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But yeah Atomas you can set jump pads to decimals, so like 0.5 etc

blissful lion
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im trying

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do you have any improvements to the door problem or the garage?

crisp raven
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For the door I guess just wait for an update to solve it ๐Ÿคท For the garage maybe have slightly less enemies. I still lived but it was quite cramped

blissful lion
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idk i want it to be chaotic

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do you think when saving becomes possible it wont be a big deal?

crisp raven
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Perhaps

blissful lion
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does anyone have some recommendations for music to put in my map?

crimson patrol
blissful lion
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haha

honest stag
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stalker shadow of chernobyl ost for the first portion of the map (not the menu theme, not cordon theme), something from the dusk ost for the bossfight? dunno

blissful lion
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maybe ill just put Chaos from uk for the boss to fully embrace the similarities

gritty forge
honest stag
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not the first time i see them but i do remember talking about this somewhere

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i feel like that texture wad has the biggest amount of the most generic possible sci-fi-ish tex ever

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they're high quality and they make things look high-quality, but they're so... man

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it's like im playing doom 3 or smth

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or quake 2

blissful lion
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thanks

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im gonna go with e2m4 action loop for the part after the car crash and the miniboss

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and maybe guts from uk for gore part

blissful lion
crimson patrol
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lol

blissful lion
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searching for sound effects is just ugh

blissful lion
short solar
wanton crescent
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There are mods

blissful lion
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func_illusionarys are part of the navmesh

short solar
blissful lion
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tell me a better one then

short solar
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what do you think of: Unethical Treatment

blissful lion
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cringe

stable cargo
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maybe

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mercy hospital

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like l4d

blissful lion
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nah

short solar
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Saint Jakob's Infirmary

blissful lion
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sounds too specific

stable cargo
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hmm

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imagine campaning for dusk like in l4d

short solar
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Trauma Center

blissful lion
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lmao

crimson patrol
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Map1

short solar
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In-Hospital-able

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idk i'm just throwing shit at the wall now

blissful lion
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thanks for trying

short solar
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Doctor's Appointment

blissful lion
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nah

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also i fixed the door problem

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just parent every door to a func_wall_toggle with spawnflags 1 and trigger it with trigger_auto

short solar
blissful lion
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sounds like half life

short solar
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what because it has hazard in the name?

blissful lion
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yeah prob

blissful lion
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any suggestions for the music for the gore part?

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something like guts from ultrakill

honest stag
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Painkiller ost

blissful lion
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thanks

stable cargo
short solar
alpine depot
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make the boss part be the flesh prison theme from ultrakill

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lol

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it'd be fitting that's for sure

blissful lion
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yeah i already have it

alpine depot
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niiiiiiice

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God I'd hate to see the logic involved in making that thing work

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literal black magic

blissful lion
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have to embrace the similarities

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its basically a bunch of brushes parented to doors and wall_toggles

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and a lot of multi managers in between

alpine depot
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the part that threw me off is that you made it loop

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like even for the moving gore bits around the part of the map before that

blissful lion
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oh right

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yeah just multi managers

alpine depot
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insane

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do the multi_managers target each other basically in a continuous cycle?

blissful lion
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yep

alpine depot
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never thought of doing that before

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that's awesome

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stealing that for my maps lmao

blissful lion
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i forgot to make them stop at the end since the creature is dead

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i stole the picking up mechanic from strissel

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but then learned about wall_toggles and realised it could be made much simpler

alpine depot
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defo gonna take some inspiration from this and do a cool speedmap tomorrow lmao

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ggwp

honest stag
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go speedmap for our egypt project

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๐Ÿ”ซ

alpine depot
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I think the biggest thing with the map is that it's really cramped and claustrophobic, which works well for some enemies and works less for others

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and also a lack of health pickups lol

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had to barely scrape by until I got into the gore part

blissful lion
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i kinda went for realistic which meant small rooms

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really, theres really a lot

alpine depot
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maybe I'm just bad lol

blissful lion
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didnt vriska say its too muh, or maybe it was just about the ammo

alpine depot
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I'll replay it tomorrow now that I know what to expect

blissful lion
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where was it too little of health?

alpine depot
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i think ammo was pretty good, maybe a tad bit much but idk

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by the time I got to the parking lot I was on 9hp on my first run

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I died trying to cheese them by hiding in the corner

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all those crowded desks let the faster melee guys just rush up and deal a ton of damage fast

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scientists and priestesses were super ruthless lol

short solar
blissful lion
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i think it works nicely

alpine depot
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it's a cool twist to flip upside down the usual open environments with cramped spaces I fucking adore it

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I think its the lack of preparation when the enemies just instantly beeline at you right as you walk through a doorway

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you don't get a chance to respond until its too late and a good chunk of your health gets chipped off

blissful lion
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is that bad?

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should more health fix it?

short solar
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add 53 health packs in every room

blissful lion
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something i forgot to ask: how was the performance in my map?

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maps with that many enemies usually run like shit for me, but i can play this map with no problems

alpine depot
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nah it ran fine for me

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smooth as butter

blissful lion
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added music and custom wall scribbles

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fixed the door problem(tm)

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changed the after car crash combat encounter

blissful lion
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this is prolly the final version

blissful lion
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pls i wanna release this today

blissful lion
honest stag
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OUTร‰

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Congrats on release

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Sry i couldn't playtest the last 2

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Work fucks me

blissful lion
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no problem

honest stag
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I'll drop a like when im home lol

blissful lion
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thanks

blissful lion
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damn just realized it was gonna be 7 months since a proper original dusk map being released

crisp raven
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I haven't released anything in a year ;(

blissful lion
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wdy, 2 map jams, thats like 20 maps

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i think

crisp raven
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Anything that I worked on* >.>

blissful lion
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yeah im kidding

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also, do you guys know about this guy? https://www.youtube.com/c/PieceofPieSoftware/videos

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a maniac that plays all dusk maps

crisp raven
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Oh right I've heard of him

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Never watched him play of my maps it felt too weird ๐Ÿ‘€

blissful lion
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he plays with bloom

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also breaking everything for those 1 points of health/morale

crisp raven
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So long as he doesn't play with bilinear filtering ๐Ÿ˜ณ

alpine depot
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bloom is good

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filtering got me like ๐Ÿคฎ

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textures are wayyyy too low res to benefit at all from filtering lol

muted glacier
high magnet
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Super athmospheric

crisp raven
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Hey look it's Manniacc

high magnet
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It me

crisp raven
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We still waiting on the update

high magnet
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What update

crisp raven
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The update for the SDK

high magnet
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Oh yeah I guessed as much

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Dusk modding community is perpetually punished

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I got tired of sdk limitations so I started making my own game

crisp raven
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How is that going?

high magnet
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P good actually

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I wanna get embed perms in here before I start posting about it

crisp raven
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Does your game have fog in it?

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And can enemies walk through open doors?

high magnet
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Yeah to both

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there's some shit that breaks when reloading a scene so you guys still have that going lmao

crisp raven
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Nah shit breaks when you load saves in the SDK ;(

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Might have to start mapping for your game tbh

ancient depot
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It's coming I promise lol, other things just happen to get in the way every now and then which delays it

crisp raven
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Dw I understand. Just teasing ๐Ÿ˜œ

gritty forge
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god gonna send a hurricane to stop sdk update

ancient depot
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blood tornado

crisp raven
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And you'll run right into it thinking you'll progress ๐Ÿ˜”

gritty forge
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got some awesome ideas for a remake of handguns in perfect harmony

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itll have to wait for after the SDK update though, doubt ill be able to make anything past geometry rn

amber nacelle
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is there an autosave mod?

crisp raven
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No

amber nacelle
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damn

crisp raven
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The SDK is still in too early a state to support a mod like that

gritty forge
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why autosave anyways

amber nacelle
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because i forget to save and then when i die i have to start everything over

ancient depot
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we're considering adding automatic saves as a built-in feature at some point

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probably when you collect keys etc

blissful lion
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trigger_autosave

short solar
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points the game should autosave:
picking up a key
opening a key door
killing a boss
collecting a power-up

honest stag
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Autohotkey scrpt that presses f6 every 30 seconns

short solar
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autosaves right before a mages fireball hits me when i'm at 4 health

blissful lion
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makewad not working

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An assembly specified in the application dependencies manifest (makewad.deps.json) was not found: package: 'runtimepack.Microsoft.NETCore.App.Runtime.win-x64', version: '3.1.0' path: 'System.Diagnostics.Tools.dll'

ancient depot
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It was built with .NET 5 which had some oddities with single-file apps which were fixed in .NET 6

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you should be able to delete the makewad folder in your temp directory to fix it

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%Temp%\.net\makewad

blissful lion
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thanks

ancient depot
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.net 6 build of makewad, shouldn't have that problem

blissful lion
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thanks

ancient depot
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I wonder how much smaller makewad would be if I AOT'd it, hmm

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85mb
okay, nevermind MonkaW

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oh it wasn't trimming ImageSharp lol, it's 8mb after that

ancient depot
compact zinc
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new mod idea:
everything is the same
but it's reversed
like mirror mode in mario kart

crisp raven
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New mod idea:
It's Rainbow Road

gritty forge
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Dusk Kart

blissful lion
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idk what im doing

crimson patrol
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Based crus textures

fierce swift
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wORNG CHANNEL

honest stag
gritty forge
crisp raven
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Anyone know the fix for all black climberthings?

crisp raven
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Furthermore, this map is ready to be playtested if anyone is feeling keen. It would be much appreciated ๐Ÿ™

alpine depot
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yo im down ๐Ÿ‘

honest stag
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Send it ovah, i'll do it when free

blissful lion
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pls dont turn on bloom

short solar
muted glacier
crisp raven
blissful lion
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why?

crisp raven
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Not sure

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Maybe something in your Discord settings that prevents randoms from uploading files to you ๐Ÿ˜ณ

blissful lion
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i have dms on for this server

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ill dm you first

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maybe itโ€™s because you have it on

crisp raven
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Oh right

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๐Ÿ˜…

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My b

blissful lion
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kinda disgusting

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i wanted to do a quake styled tech base

short solar
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mat_fullbright 1 moment

gritty forge
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Nice

crisp raven
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I've always found making something outside the normal DUSK aesthetics is much harder

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With vanilla DUSK textures at least

honest stag
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Thats why you reject purism and embrace custom tex

honest stag
blissful lion
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yeah ik

blissful lion
blissful lion
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thoughts?

short solar
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i think it should be just a tad brighter

honest stag
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Neat tho

blissful lion
short solar
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what are those yellow things

blissful lion
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lights

cobalt atlas
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Very nice!

short solar
blissful lion
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all textures are already in quake color palette

honest stag
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He means the in-dusk custom color settings

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I assume

short solar
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yes

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the one that makes blood purple for some reason

blissful lion
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it looks more boring with it

blissful lion
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little colder lighting

honest stag
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looks a bit bland compared to yellow imo

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how about teal or red-ish

blissful lion
honest stag
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way better and more quake-looking imo

blissful lion
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quake doesnt look like that

honest stag
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more quake looking, not exactly quake looking lol

blissful lion
alpine depot
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im a sucker for that colored lighting lol

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and also immense saturation of color

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has a cool mood to it, the orange makes it feel super industrial and gritty

blissful lion
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idk that saturation takes all the color from the textures away

alpine depot
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maybe you could have some smaller lights sprinkled toward the edges in the darker areas as like, a middle ground between the two looks

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i dunno lighting is tricky lol

short solar
blissful lion
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fuck

honest stag
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more macaroni, less cheese

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less macaroni more cheese

short solar
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screw that i want equal parts macaroni and cheese

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macaroni is just kind of ok without cheese

lone wedge
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is there any way to get The Palace level for Endless on PC?

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ive even bought the Switch (and even the GoG) versions

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just playing the game on gamepad was pretty unbearable for me personally

blissful lion
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no

blissful lion
blissful lion
dire pelican
blissful lion
blissful lion
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what are some dusk maps with really good lighting?

high magnet
alpine depot
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i had some cool lighting in one of my old maps, found this old screenshot of it at least

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i can send over the bsp cuz im probably not gonna do anything with it for a while anyways lol

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unfortunately ran out of steam so i havent touched this in at least half a year lol

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one more for good measure

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ill upload the map files after work lol

cobalt atlas
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Shame they look nice

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But I know the feeling, need to finish my doom maps

alpine depot
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ill do the .map later cuz i need to find the texture wads that it uses

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should be playable on cero miedo though it's a bit cramped for that as is lol

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encounters get a little sloppier toward the "end" but yeah it was a decent start

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if i ever go back to it im chopping off the latter half cuz i dont like how it flows

crisp raven
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It would be quite appropriate to release a Cyberpunk inspired map in a half finished state ๐Ÿ˜

blissful lion
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i think something is broken when you get in the room that locks you and plays some talking

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how do you play custom sounds?

high magnet
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I'm p sure you can only do custom music so that's probably what it is

crisp raven
# sharp trail take me

Now I'm pacing through the backroads starting at the asphalt thinking bout the nights we used to spend. Tell me baby was it all just pretend?

sharp trail
crisp raven
alpine depot
alpine depot
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can be ogg, mp3 or flac files

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I like ogg cuz you can compress the fuck out of it and it can still sound good

blissful lion
honest stag
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Can you show this spot in the editor

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My first course of action would be to either move the brush and test again or just make it again

blissful lion
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just 2 lights

honest stag
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Weird af

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I'd do the above first

short solar
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can you make enemies in maps infight automatically or through map triggers

alpine depot
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nah I don't think so

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you could use those fireball shooter entities but the enemies would only infight the fireball cannons not other enemy types

high magnet
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Maybe set up a teleport to telefrag a crystal of madness

short solar
alpine depot
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I dunno it's probably just a setting we can't use easily right now unless we had direct unity editor access

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which is usually the case for a lot of things not included in the SDK

honest stag
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the setup for that would be uhhhh

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quite convoluted

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it's possible

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but man the work is not worth it

ancient depot
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It would also be really hard to distribute a mod made that way

blissful lion
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if enemies agro when they get hit by the crystal without first seeing you, you could just telefrag the crystal in a room with them and then teleport them all where you need them at the right time so you dont have the smoke

gritty forge
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yeah that was my thought too

ancient depot
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Having a way to specifically aggro enemies at spawn is something I didn't think about before

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I might add a brush entity for an "aggro zone" or something

blissful lion
gritty forge
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Sweet

gritty forge
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Epic

brittle spade
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nice B1s

crisp raven
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An improved version of the transparent tree texture edited by @devout eagle to match the one used in the dusk campaign.

alpine depot
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yoooo

blissful lion
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i cant see the difference

honest stag
# blissful lion i cant see the difference

the part in between trees which was transparent before is now dark, preventing the tex from showing the skybox and instead actually imitating the forest like it was supposed to

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they dont feel like cardboard cutouts as much

blissful lion
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oh right

foggy creek
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Not sure if anyone needs this but I made perfectly aligned and on grid versions of the I-beam and Rivet beam textures.

crisp raven
#

Bless

gritty forge
#

๐Ÿ™

crisp raven
compact zinc
#

dusk horror mod ๐Ÿ‘€

honest stag
#

There are a lot already my man

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All cool af

crisp raven
gaunt aspen
#

anybody knows where I can get this font color? It looks so cool

compact zinc
#

imagine if someone made a gloomwood dusk mod

blissful lion
#

go ahead

compact zinc
#

no

short solar
#

it's the color red

gaunt aspen
#

I mean the white font

short solar
#

that's gray

gaunt aspen
#

ok

#

๐Ÿ‘

#

I thought it was blue

short solar
#

my man you color blind

gaunt aspen
#

wait I thought it was purple actually

#

but then it turned into magenta

gaunt aspen
#

it just has another name

cobalt atlas
#

Slate?

short solar
sand lark
#

@cobalt atlas how do you get dusk mods

cobalt atlas
#

check the pins in this chat?

sand lark
#

ok

muted glacier
blissful lion
#

we would prob need some more of gloomwood first

crisp raven
honest stag
#

Looks sick

#

Shame the trees dont give shadows

crisp raven
#

;(

honest stag
#

Brush trees perhaps?

#

Or even cardboard cutouts

crisp raven
#

There are so many though

honest stag
#

Cardboard tho

#

Just 2 intersecting ones would do good imo

#

Or 4 if you're feeling fancy

high magnet
#

I forget, do func_doors give off shadows?

#

Because what you could do is have a bunch of brushes in the shape of the trees in their positions as one big func_door that lowers deep under the map right at the start, In such a way that the map is compiled with their shadows looking like the tree objects'

#

Without the brushes being there

blissful lion
#

no

high magnet
#

Damn

blissful lion
#

maybe theres a key you could add?

#

maybe ask in quake mapping discord

crimson patrol
#

Cutout trees my beloved

crisp raven
crisp raven
#

After more than a year in development my custom campaign The American Nightmare is finally ready for playtesting. If you're interested in providing feedback let me know and I'll give you access to the page on Mods.io.
(You must have a mods.io account in order to view it). The campaign is 9 levels so expect an hour maybe more of play time.

honest stag
#

Eyyyy hell yea

blissful lion
#

give

alpine depot
#

oh fuckkkk

#

yeah im absolutely down lol

crisp raven
#

Aight I sent y'all invites on mods.io

#

Should be able to access the page now

alpine depot
#

got it ๐Ÿ‘Œ

#

will check out first thing tomorrow

crisp raven
#

Much appreciated

blissful lion
#

will play some of it now

#

whats better, intruder on or off?

crisp raven
#

Both are possible

#

Though I would consider non-intruder to be the default way to play just like in regular DUSK

#

But either way is doable

#

Im pretty sure ๐Ÿ‘€

blissful lion
#

difficulty?

crisp raven
#

I Can Take It

#

Though I've had someone play through on CM and they were fine

blissful lion
#

ok coo

#

l

crisp raven
#

As it is still in beta it might be unbalanced. Though I've gotten it to a decent state I like to think

blissful lion
#

no message when interacting with pictures, 0/10

crisp raven
#

๐Ÿ˜ญ

#

๐Ÿšช ๐Ÿƒ

blissful lion
blissful lion
#

les goo

devout eagle
# blissful lion

Another on the other side of that room. Also a hole in the corner on the right

blissful lion
#

its in the whole room

#

just give those sides the same texture

blissful lion
#

HOW DO I finish the 4th level?

#

found it, nvm

gaunt aspen
crisp raven
crisp raven
vital plover
#

can we mod in weapons?

#

i want a bfg equivalent

#

what about new enemies

crisp raven
#

We cannot mod in new weapons or enemies

#

So far we can only mod their appearence

vital plover
#

@crisp raven i wonder why not?

#

the game runs in unity after all

crisp raven
#

The SDK is still in an Alpha state

#

Those features are planned to be added at a later date

vital plover
#

@crisp raven what about model mods?

#

can that be done?

crisp raven
vital plover
#

@crisp raven weapon models too?

crisp raven
#

Weapon textures not models

vital plover
#

understandable

#

too much rigging

#

how long has dusk been out for?

crisp raven
#

It entered Early Access in 2016 2017? I think

#

It was officially released in 2018

vital plover
#

yet sdk is still in alpha?

crisp raven
#

The SDK was released in an Alpha state in February of 2020

vital plover
#

lol id love to see leatherhead as pinky...

#

@crisp raven how complex can we get with enemy anims?

#

as in can we make a new skeleton?

crisp raven
#

That is not doable yet either ;(

#

You can only change textures and enemie models so far

vital plover
#

ok no pinky for leatherhead then.

crisp raven
#

In the future perhaps

honest stag
#

New skeleton and stuff

#

Problem is that hitboxes remain the same

#

The leatherneck model cant be chabged tho right now

blissful lion
honest stag
#

This gonna sound weird but

#

There are too many lines imo

blissful lion
#

lmao

#

it does sound weird

#

and i see it

honest stag
#

Could use more flat tex

#

Still looks nic

#

Nice

blissful lion
#

maybe im gonna change the walls on the top

crisp raven
#

object_teleporters work when targeting info_teleport destinations

honest stag
#

Wow

#

How did you manage that

#

If its literally just targeting then imma lose my mibd

#

Mind*

alpine depot
#

lmao

gritty forge
#

I thought this was how you were supposed to do it??

honest stag
#

they never actually worked and just sent you to 0, 0, 0 for me and others

ancient depot
#

yeah that's how I always intended object_teleporter to be used

honest stag
#

im getting the feeling that i'm getting gaslighted

#

i tried using an object_teleport like that in someone's map and it just kept sending us to 0, 0, 0

high magnet
#

Sometimes

#

It doesn't just work

gritty forge
#

Skill issue

muted glacier
crisp raven
#

From my tests the way it works is really weird

#

Sometimes they wouldnt go to the destination they would go to the players spawn point

#

Without targeting anything they would send the player a little bit up and to the side

#

Not to the center of the world

#

Im really not sure why it sometimes goes to the spawn instead of what it is targeting

honest stag
#

SEE IM NOT INSANE

crisp raven
#

I was literally just putting trigger teleports around them ๐Ÿ˜ญ

#

Why do they not work sometimes???

blissful lion
sharp nest
#

in my expirence they worked

hollow relic
#

Been wanting to do dusk mods for a while, is there a proper way to use sounds/the soundtrack in trenchbroom yet? Is trenchbroom still the standard? Do all the quake platform / door types work properly? I assume there's still stuff that's way beyond the scope of trenchbroom, like the level changes in Escher labs or the spinning parts from I forget which level

crisp raven
alpine depot
#

i think TECHNICALLY you could do the thresher's spinning blades with the rotating door brush entity but that is pure misery to figure out lol

#

most recent level on the duskmods page had a boss with spinning laser shit which was pretty fucking cool

honest stag
#

Cycling multimanagers could work

#

Would be miserable to actually do tho

alpine depot
#

itd just be the timing to get it to work

#

two multi's should be enough- just target the second multi after how long the entity moves/rotates/whatever it does

then the second multi would activate after the same time so it loops

#

though actually itd make more sense to have the wait on a door be 0 so it starts moving back instantly for that looping effect to actually work

#

cuz idk if you can even toggle doors between their "open" and "close" positions

#

so in THAT case youd double the amount of time on the second multimanager so itd have enough time to actually go back into position etc

#

i really hope this makes any amount of sense i genuinely have no fucking clue lmao

#

its alllll theories

#

oh sick nvm bad hospital includes the source .map

#

alright time to datamine i really need to figure this out lol

#

i-

im gonna be here all day

#

atomas youre a maniac and i love you

honest stag
#

You could also use a wall toggle for a full circle spin and not just back/forth

#

Continuous

alpine depot
#

whats a wall toggle

#

ive never seen that before

honest stag
#

SAME DUDE

alpine depot
#

oh wait wait

#

you mean like swapping the doors or something?

honest stag
#

yea

#

Disables and enables brushes from existence

alpine depot
#

HOW DO YOU USE

#

IVE NEVER HEARD OF THIS BEFORE

honest stag
#

It's APPARENTLY been in since forever

#

??????

alpine depot
#

?????

#

bru

honest stag
#

Literally func_wall_toggle

#

So i guess you have to parent that to rotating doors

#

Its doable just why

alpine depot
#

wtf

#

where the fuck is any of this documented anyways lol

#

theres like no quake modding wiki at all

#

ok that works

blissful lion
#

a little tip:

#

use toggle on doors, if theyre not togglable they can somehow close too quickly

#

and yes, you could probably even make a moving train level with doors and wall toggles

#

also, the rotating doors i used in that map are on 0 0 to avoid problems

#

just the door placement is probably consistent, but if you want to parent anything to it it can get funky

ancient depot
#

I implemented func_wall_toggle and I still didn't know it existed

honest stag
#

Lmao

blissful lion
#

nothing important, but if anyone's interested, this is what a creation from a man who thinks he can do coding in trenchbroom looks like

hollow relic
#

Thanks aqua, vriska and princess

gritty forge
#

33 multi_manager
38 trigger_multiple

blissful lion
#

well some of them arent used

#

still a lot for what could be replaced by 1 trigger_random if it existed

muted glacier
#

Dude. Rng machines are a NIGHTMARE to make in trenchbroom. I shudder thinking of the days I messed with that black magic.

sand lark
gritty forge
#

is the new SDK gonna be out this year?

ancient depot
#

yes

crisp raven
#

Will it be before December 31st?

burnt haven
#

They release on it 2022-12-31 11:59:59 UTC

#

The same time I used to submit homework online with a midnight deadline

gritty forge
#

WTF

#

I have NEVER see nthis

#

this blew my mind

gritty forge
blissful lion
#

what, a boot prop in dusk?

gritty forge
#

Does this mean there is a barefooted leatherneck somewhere?? Is this some mythological creature in dusk?? ๐Ÿฅต

gritty forge
short solar
#

it's literally just a custom model

crisp raven
#

This prop was not known to exist among the Dusk mapping community prior to Skade posting this image

#

That's about as exciting as it gets around here

gritty forge
compact zinc
#

dusk but every texture is Andrew hulshult trash can

civic basin
#

is there a mod that lets you dual weild ALL the weapons

#

not just the pistol and shotgun

crisp raven
civic basin
honest stag
#

I dont recall seeing a boot prop anywhere

#

i ported all the current prop and object models to the fgd and never ever seen one

blissful lion
#

i think its in e1m2?

#

check the wiki and pacth notes and maybe somewhere else if sdk supports it

honest stag
#

Wiki has jack shit and patch notes wouldn't include adding more props/objects from vanilla dusk

#

besides, i finished the fgd way after we had our last patch

blissful lion
#

the boot is not in the entities.txt in sdk folder

#

if any1 wants to check ingame with prop_boot (or object_boot)

honest stag
#

Defo not object_

blissful lion
#

isnt toilet role an object?

#

yep

honest stag
#

Toilet or TP?

blissful lion
#

tp

honest stag
#

Eh probably a fuckup

#

as a rule of thumb all the objects are static and props are movable

#

mostly

blissful lion
#

cant have consistency in dusk mods ๐Ÿ˜”

honest stag
#

Im surprised no one has called me out on the fucked model in the fgd

#

like actually straight up obviously wrong

blissful lion
#

lmao which one

honest stag
#

Forever mystery

#

No one has even used it at all to my knowledge

blissful lion
#

if you count weird textures it would be every object prob

honest stag
#

Nope

blissful lion
#

mosnter_intoxigator_small is not actually small

#

its just the son model

#

exposed

honest stag
#

Nah

blissful lion
#

object_bad?

honest stag
#

Why is it wrong lol

blissful lion
#

its spelled bed

honest stag
#

Its the bed, right?

#

Yea that's not a model issue tho

blissful lion
#

wow we have object_board

#

wtf is pew

honest stag
#

Ok imma head to object_bad while you know there's something really wrong wuth 1 model

#

pew is a bench

blissful lion
#

can i get a hint?

#

object or prop or ...?

#

object anomaly?

#

ok it took to long for me to realize you went to sleep

muted glacier
#

Im sure Ive used all the objects at one point or another. I dont really like any of them because of lighting issues so Ive removed them.

crisp raven
thick panther
#

hey people, can i ask of a favor?

#

i need the most random sentence you can think of (preferably less than 6 words)

fast falcon
#

Are you going to add it to a Dusk mod?

thick panther
#

yeah, im replacing all the wall text with random shit

fast falcon
#

Nice

thick panther
#

i might make the mod public eventually, but its mainly for a friend

#

like i added "No Bitches?" to replace the "A cowards way out" for one of the secrets in E3

devout charm
#

แ—œหฌแ—œ

devout eagle
#

I'm not sure if this was what you were talking about but I knew I had to make it

crisp raven
#

๐Ÿ‘€

gritty forge
#

itโ€™s the fishie

#

the smol one :D

honest stag
#

Nope

gritty forge
#

that one is fucked tho

#

has bone texture

#

and idk if the model is fucked

honest stag
#

Yea tex are an issue sometimes, but im talking aboit a model

#

About*

gritty forge
#

I probably tried it at some point

honest stag
#

I bet u haven't

#

I have never ever seen it used once

gritty forge
#

Ok tell me

honest stag
#

No

gritty forge
blissful lion
#

model in the definition file, right?

honest stag
#

Yes

thick panther
gritty forge
#

Should have made the cult symbol a cool s smh

thick panther
#

updated the texture pack with 3 new exploding barrel textures and 2 low effort monster textures

thick panther
#

new and improved textures

red ocean
#

I have a question about the broom software

#

I tried downloading after downloading the needed visual studios applocation

#

but after I downloaded it it dissapperad

#

like How to I run the broom application

#

I can find it on search

crisp raven
#

Assuming you're using windows

#

Install this as well

red ocean
#

I downloaded it

#

but where do I go to launch it

crisp raven
#

Probably here

#

Idk

#

You just extract the files wherever you want them to be

red ocean
#

lo sorry I most native mac user

#

I got windows on bootcamp

#

also quick question how do i reset the view of downloads folder

#

it looks weird I can't see the side I used to anymore.\

normal otter
#

I need some help with lighting, im not sure how to actually... make them work? I just go into Trenchbroom and use global light, but then all my shadows are pitch black. Any help with this?

crisp raven
#

What do you mean by global lighting?

#

From what I know if you use global lighting there aren't any shadows

honest stag
#

Shadows being very dark is standard practice for simple lights

#

you'll need to do some more stuff to make them more realistic

normal otter
normal otter
#

id show you guys but it doesnt let me send pics here

normal otter
#

the only previous experience i have is is the Hammer Editor

alpine depot
#

try just using a plain light entity idk if light_globe is even a thing lol

#

also you can post images to something like imgur and then just post the link to it here

ancient depot
#

Yeah we don't have light_globe

#

That's not an actual light as far as I know, just a sprite entity

#

(from Quake)

alpine depot
#

I think it'd be like env_global if I'm remembering source entities right

#

wait na that doesn't sound right at all lol

#

but yeah just use light, there's a sun entity thing you can also use though that requires having skybox brushes boxed around where you want the sunlight to cast

#

anything that starts with sky in the textures will be a valid skybox texture I learned that the hard way lol

#

"wtf half of my textures are literally vanishing why is it- oh wait it's only the ones named sky goddamnit"

ancient depot
#

I've been tempted to change that functionality in a way that is less compatible with Quake but more customizable

#

So you can define which texture names are sky textures, water textures, etc

#

Rather than the hacky "haha we have magic symbols in names to signify this"

#

I really really hate how that system works

alpine depot
#

let's just use unity and probuilder for our maps ez pz

ancient depot
alpine depot
#

no need for an sdk its right there already

#

I'm still genuinely shocked unity has integrated PB officially as a package and as its OFFICIAL LEVEL EDITOR TOOL of all things

#

it is NOT made for making levels or maps by any means

ancient depot
#

It is also still barely functional

#

and full of bugs

#

I don't even think it's been updated in ages

alpine depot
#

it's so fucking unintuitive

#

no shortcuts or anything

#

realtime csg has those and is probably already infinitely better

ancient depot
#

Other than it being dead PepeHands

alpine depot
#

:(

ancient depot
#

but it's still early

alpine depot
#

oh yeah I heard about that one

#

fingers crossed lol

#

if RCSG is anything like trenchbroom I really ought to give it a shot for my game

#

I tried using it once and just kinda gave up after a bit dunno why lol

ancient depot
#

RCSG is what's being used for Gloomwood

#

My main problem with RCSG is it has some rather unintuitive binds

alpine depot
#

yoooo

ancient depot
#

Like, toggling RCSG is Ctrl+F3

alpine depot
#

oh yeah some are definitely whacky I remember that much

#

God I wanna make an unreal styled map now I'm so addicted to it rn

normal otter
#

hmm alright well il look for a way to upload pics onto here

honest stag
#

Im back

#

Lets see

#

You can dm me screenshots

#

we'll figure it out

normal otter
#

aight sure thing

blissful lion
gritty forge
#

by 1mp did he try setting the grid to like 0.01 or something

blissful lion
#

what even is mp?

#

also what are errors he mentions?

#

i always ignore theโ€new portal was clipped away at โ€ฆโ€

gritty forge
#

That's like a vis thing

blissful lion
#

first thing is see

gritty forge
#

I will murder you for tis

blissful lion
#

ok ill just report

short solar
blissful lion
crimson patrol
#

Lol what map is that

blissful lion
#

the new one

crimson patrol
#

Lol i wanna play this

blissful lion
#

report it for missinformation and rude content

honest stag
#

Also it looks cute

#

imma play it tomorrow

crimson patrol
#

cruelty squad type beat

honest stag
#

it's like lego island or smth

#

HE MADE A WATER SLIDE

#

holuy shit

#

THIS FUCKING MADLAD USED TRENCHBROOM TO MAKE A MINECRAFT CREATIVE BUILD IN DUSK

#

im in love

#

oh my god this map is massive

#

it's super childish with the swearing everywhere but it's adorable

#

WAFWAWFA

#

BRUSH GUN BRUSH GUN

#

im giggling looking around this map

normal scarab
#

bruh how can i get blood gui

honest stag
#

@tall zenith

#

send him a dm

#

you'll get the funny gui soon enough

tall zenith
#

๐Ÿ—ฟ

ancient depot
blissful lion
#

what

#

is happening here

gritty forge
#

He wants blood gui

tall zenith
#

small child in search of roblox hacks

tropic plank
#

s

lament ore
#

Time for my yearly check-in. How's it going, lads? We have custom model support yet?

alpine depot
#

nah

#

well for some enemies yeah actually

#

not all of them though iirc

#

most enemies you can replace but it's a bitch and a half to do

lament ore
#

ah I was hoping for custom models for environment props

#

welp, see you guys in 2023

#

jk. how's the scene been?

alpine depot
#

pretty good I'm about to get back into the mapping scene after grinding the original Unreal for like 9 hours straight

#

i have Inspiration

lament ore
#

how's mapping in Unreal 1? mapping in UE4/5 is terrible so I wonder how it is there lol

alpine depot
#

idk lol

#

ive only ever mapped for dusk but im sure its not too different from quake mapping

#

bet you could probably use trenchbroom for unreal honestly

gritty forge
#

I love to see the older and newer works I see people make in Unreal 1.

lament ore
#

Not sure if there's any other Mac JACKers around but:

lament ore
#

Somebody went through and recompiled all the Dusk models as quake MDLs for JACK/TB right? Where's that at? Don't see it in the pins

honest stag
#

BREAD HI

lament ore
lament ore
honest stag
#

iunno if the fgd will work in J.A.C.K

#

as i obviously only use tb

#

but hey maybe it will

#

even if it doest work, it's probably easy to convert it to be jack-compatible

lament ore
#

I have two files in my duskdev directory, one named dusk.fgd.bak, and another named dusk_qmdl.fgd, so I think I had already done that last time I looked at Dusk lol

#

as in, made your fgd work with JACK

honest stag
#

oh neat

#

you should probably upload it here too

#

just in case

lament ore
#

will do if the mdls play nice

honest stag
#

also wait

#

dusk_qmdl sounds like an old fgd

#

i think i remember

#

can you quickly jump into jack and check if it's the one with models or not

lament ore
#

my map is compiling I'll let you know once HLRAD finishes suffering over my brush rocks lol

honest stag
#

aighty

lament ore
#

oh weird I can't post images here

#

Anyway yeah I remember now, JACK doesn't like some of the Quake MDLs from this zip

#

I remember now wasting a couple hours on trying to decompile and recompile these but they were just malformed somehow

#

btw, how do I force fullbright so I don't have to run RAD every time?

honest stag
#

No clue other than light on worldspawn

blissful lion
#

the compiler didnt like my sewer section cus i used scale tool for its basic shape so i had to remake it completely

high magnet
#

In case something like this happens again

honest stag
#

at least 1 unit yea

#

scaling just LOVES to drop shit off grid

crimson patrol
#

palastaystion faiv

lament ore
#

brushstation

#

brushstation

lament ore
#

Can somebody play my map01_v2 and give me some feedback?

alpine depot
#

god planning out this map makes me really wish for that like 3d dev note text entity from source

lament ore
#

I forget, can we trigger music with target_cdaudio?

alpine depot
#

use a trigger_changemusic brush entity

#

then have a music key-value pair on that brush with the value being the filepath to the music in your mod folder

#

like this

#

the music/ being a folder of course

#

music can play in .flac, .mp3 or .ogg formats

unique pulsar
alpine depot
#

ogg and mp3 are the ones ive seen used the most, i personally use ogg cuz you can compress it a LOT though it can make the audio a little low quality if you compress it too much

#

never used flac and never even seen it used by anyone until dusk but it reminds me of ducks so its cool in my books

lament ore
alpine depot
#

i believe you can use the music paths right from the dusk mod folder thats built into the sdk install

#

iirc the game looks for the music first inside of that dusk/music folder

#

and then if it cant find it it looks in the local mod directory

#

actually it might be the other way around idk

#

but yeah you should be able to just yoink it right from the dusk filepath without a problem

#

so music/e1m1_action.ogg would point to dusk/music/e1m1_action.ogg if its not present in the local mod folder

lament ore
#

sick nice

#

ty ty

blissful lion
#

use point entity, not brush

#

also mp3 doenst work iirc

alpine depot
#

oh right yeah the brush entity itself doesnt work lol

#

you need a second trigger to target the actual music trigger

#

which would be the actual brush entity you use

lament ore
#

yeee I figured

vital plover
#

i can't comment meme factory

ancient depot
#

You need rat role to post in there

crisp raven
#

I have a theory that people new to the server think #dusk-modding means Dusk Moderators

short solar
blissful lion
alpine depot
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holy shit

blissful lion
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what

alpine depot
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it looks good

blissful lion
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thanks

muted glacier
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@blissful lion for the love of god, share some of your goddamn inspiration with me.

high magnet
gritty forge
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for me it just comes from some void in my head

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I just get an idea and make it