#dusk-duskworld-dungeonsofdusk
6 messages · Page 492 of 1
got you, thanks
for things that are 100% "from scratch" like the dusk sdk for example
the model has changed several times over, and evolves to the most up to date tools @prisma halo can use lol
Yeah the SDK basically evolves alongside Unity lol
keep in mind a lot of the code decisions we have to make regarding unity are heavily rate limited by their decision making
It's using C# 9 currently and I've backported several things from .NET 5
yeah I understand
That's fair, it's not easy by any stretch of the imagination. Rage inducing it can be.
Those rats are my scorn. Mortar is required.
For Duskmare I always found the soldier wave the worst. After that pretty smooth until the goat wave, then you're in pretty good shape to clear the rest as long as you keep distance on the bosses.
#ultrakill moment
This game feels like butt chugging wasabi
did you take a post from #ultrakill and just post it here
tf
yknow what fuck you
deleted
give me back my whitey you asshole
leave and rejoin asshole
he did
i did and i got my shitty roles back you asshole
peeps hyped big john so much but he was lame
say a no no word
Big John greatest enemy in amid evil
shut up
Imagine using the riveter
the game is a little eager to give you the riveter, was I not supposed to use it?
wrong, outright deplorable misinformation being spread
no
low tech or leave
We only use soap here
when the ceiling opened I was liek "aw yeah time for a boss fight"
then big john showed up, said some funny stuff, then died like a bitch
You find many bolts in that level, shoot at your feet until you reach the proper elevation, if required.
Or use the riveter to launch yourself up there.
Ep3
bosses so far have been pretty disappointing but everything else is on point
Big John is the man.
Besides, if you don't like fighting the bosses, play it on Duskmare.
Big John is so good that my game crashed the first time I beat him
Im assuming everything is harder on duskmare not just bosses
everything kills you in 1 hit on duskmare
Yes, indeed. Faster projectiles, one-tap enemies...
im already playing on second highest difficulty
cero miedo is easy
tried ep1 on normal and it was too easy
theres a massive gap between cm and duskmare
Cero Miedo is the fairest hard difficulty.
cero miedo is balanced well except for the bosses which are still easy
You dare blaspheme the name of Big John?

Wait until the final boss
Or should I say, penultimate boss
I mean, Dusk is going for that old school shooter vibe right?
so I suppose having mediocre bosses is fitting
big john isnt mediocre
he was pretty mediocre
The mediocre bosses are on purpose yes
Heretic.

big john is NOT mEIDOCRE
big boy with a bigger heart
In fact, you don't need to fight any of the bosses but the last one
You can just run past them and leave the level
hm, thats not very oldschool but ok
I remember the Cyberdemon in Doom 1
which you had to kill to finish the episode
and the spider mastermind in ep3
in Blood also, you needed to kill the bosses to end the episode
no they fucking arent david cant do boss fights for shit
Yeah, and he knew that
What they lack in difficulty they make up for in presentation.
So he didn't bother trying to force it
good boss fight I suppose would need more elaborate AI to react to the player as well as more than a few attacks and behaviors
two*
never said Cyberdemon was a good boss
CD can do a stomp
Yeah, boss fights have ALWAYS been a weak point in first person shooters
cyberdemon was neat for the time but its easy now that we know how to circle strafe
DOOM I and II Cyberdemon.
It wasn't until recently they started getting fun
That sucker cannot stomp, otherwise punching him out wouldn't have worked.
thank you,i have now realized that every boss i have fought is in fact shit
doom 1 and 2 cyberdemon only does rocket attack
unless you think brutal doom is the true doom or something
I personally don't mind Dusk's boss fights. I find it cathartic to kite and weave as the behemoth can do nothing about it.
Dusk having weak bosses doesnt diminish the game, but I still think of what could have been
since many other aspects of the game are quite strong, bosses stand out
Certainly.
The bosses are lackluster. Which, while purposeful in their design, were the resources available, I don't doubt they'd have been at least competent.
However, because I work here, I have to shill, if you want a game with good boss fights, you can try ultrakill :)

I would play Ultrakill if I liked the feel.
yeah agreed
I love the aesthetic.
ill wait until Ultrakill is out of early access
... But I can't get a grip of its combat..
Also, Ultrakill has a demo.
Play that.
No, but the demo has the movement.
Ultrakill best </shill>
Which is more important than the cool fights.
I did try the demo, wasnt down with the visual style to be honest
We can also wait to see what modders do for dusk boss fights
Oh dear lord.
bigger john
Smol John
I find it to be a good anger management tool. Get angry; go kill virtual things while pretending its whatever angry-ed you. 
huh i guess he doesnt have a stomp
just died like 10 times on tower of babyl tryna get it
id have the bosses react to the player somehow
like if the player is camping or using cover a lot, the boss would wait rather than be baited
Dusk '89 better have boss fights that make me tear my hair out as I try to guess their gimmicks.
yes i saw thanks for the ping
...
Force of habit mb
... To be an asshole.. Or not?
go ahead
yaint gonna hurt my feelings
Oh is it target and harass one specific person o' clock already?
We'll make good boss fights for dusk 3
Oh boy, three AM!
I was expecting a pic of a roasting rabbit.

i have come out of this knowing that all bosses are trash
happens to the best of us
i'm sad now 
Good
yeah whats wrong with you man
acey is sadcey :(

hes fucking crying
it wasnt directed at him
yeah ok jackass
please do
https://youtu.be/VlrIHRkODjg?t=144
regarding boss fights in FPS, I remember really liking this one but not sure if its just nostalgia
Serious Sam The Second Encounter playthrough + some secrets found
Secrets: 8/10
1st boss fight
The IoS fight in Eternal was honestly really good
hm, I felt more like I was fighting everything but the boss in that fight
@lapis widget fight me
it isnt
kukulkan is good shit
super chaotic
cant,too sad
aka perfect for sam
the IoS itself was just a big health bar with a lot of adds to get in your way
Yes but it was a big giant thing to shoot at!
What more could you possibly want in a DOOM game?!
Out.
It is incredibly stupid that the Marauder is resistant to super weapons.
Like, if I want to waste a shot on him, fucking let me.
or is he 
Heat-seeking toothpicks.
theres a lot about Doom Eternal that bothers me including that
like so many aspects of the game feel cheap but people defend it cuz "its challenging" and "you just suck at the game"
There's prolly a lot of janky mechanics involved to make him not raise his shield but I feel like people HAVE nuked the Marauder
bringing it back to Dusk, every time I die in Dusk it feels like its my own fault
but in Doom Eternal it feels like the game pulled the rug from under me because I didnt do the exact thing it wanted me to do
Like the movement-reducing sludge that hinders movement in a movement shooter?
I like to think 2016 is like a fine wine and Eternal is like several pints of decent beer
I've gotten to the point that I know exactly what kills me in Dusk when playing on Duskmare, even if they're not visible.
I dont know what yall are talking about, Doom Eternal is great. Beat that game 3 times on multiple difficulties. I have never died unfairly. Maybe git gud?
when the sdk is finished I've really wanted to see how the game feels if modders add in the bosses as more common enemies in a total rip off of doom eternal
and strip the infighting damage from the expirements since they kinda just wrecking crew any other enemies
Yeah could be interesting
Nice try Todd
or add in resistances to guns in a rip off of quake
DoomE fans cant take any criticism towards the game
its either "ur bad lmao" or "u just dont understand"
I mean, I'm still a fan of the game
same here
But I'll definitely criticize it for where it falls short, especially after the expectations that 2016 set
its prolly my least fave doom game but i still like it a lot
I enjoyed DE for what it was, but it has a lot of issues, way too many to just pass off
eternal is my personal favorite game. especially since it completely changed the way i looked at game design. my least favorite doom game is definitely 3 and then probably 2016 right after.
also the sludge is good imo. it makes you think about how you approach different areas. it definitely isn't implimented well all the time, but in some areas like Arc Complex it does a great job at pushing the player. Since it incentivizes you to find ways to falter enemies so they can't get close, or to use the meat hook tech in order to stay airborne.
other times it's implimented in a really boring way like in exultia
also replayed e2m3. this level is awesome.
i definitely get why people don't like it. but imo a lot of the criticisms for eternal aren't that valid. sadly there's a lot of toxic fans who try to pull that stupid git gud shit which just ends up turning a lot of people off.
it doesn't help or bring anything to the table when they act all condescending
I've played enough of Eternal (practically beat it, got the Unmakyr as well) enough to know it's not my type of game.
The movement stuff they did was a little wack.
mhm that's totally fair as well. personally i've beaten it around 50 times on UV and I love it. But it definitely isn't for everyone.
DoomE movement is more modern than retro imo
definitely
More tf2 than say quake (might be a shit take tho)
Is this to say Titanfall or Team Fortress?
Titianfall
I figured.
i was going to say
tf2 as in titanfall 2? i definitely get that. it's one reason why i loved mastering the games movement mechanics. helped me so much in TAG when using meat hook tech to launch myself and stay airborne
Still, attributing Team Fortress to Eternal is a funny thought.
And a shit take.
I guess you could compare 2016 and Eternal to, like, TFClassic and TF2.
But that's a stretch.
You could probably make a similarly in terms of cosmetics
i see team fortress 2 and my monkey brain neurons activate
anyone think E1M4 could be spliced into ep2 with only different enemies and it wouldnt be out of place
Possibly? I like its introduction in episode one.
The whole episode had you delving deeper into the industrial side of Dusk until episode two dropped all pretenses.
e1m4 feels more industrial than the three levels after it
does it? i don't mind personally. the level itself is fine.
You've also got to remember you fell down a deep, underground mine or crypt.
In E1M3.
Naturally, you'd have to find your way out of there.
It could've ended with a ladder out, but I like Steamworks.
It not only serves as a segue into Sawdust, but it starts to show the player that the architecture itself is not stone.
It can, and will, fluctuate.
Besides, I still think it plays into the "swamp horror" that episode one was shooting for.
The Steamworks aren't an industrial factory or machine like the Tresher or the Grainery.
It's just a dreary place in which monsters make their domain.
I think setting wise it could have come a little later in the episode
like right before or after e1m7
Just to clarify again, we don't actually enter Dusk until the end of E1 right?
Likely not the city limits, no.
I think dusk was just the town at the end of ep1
But I'd consider that little bit of country near to Dusk as... At least a nearby area.
In which the farm and house Dusk Dude escapes from take place.
Yeah, its influence just spreads to the "countryside" area out of it
... And the swamp.
I can't count how many times that rat at the beginning has killed me of Duskmare because I keep forgetting it exists.
Dusk levels are pretty short but feel like they cover a lot of ground
Sawdust drags on a bit for me.
I like Sawdust, its overall atmosphere is great.
But for its length, it feels a lot longer.
The levels that are designed for pure atmosphere (Escher Labs, Flesh Grinder, most of late-E3) stretch themselves out, but they still have good pace
Escher Labs was definitely my favorite
Yeah, but those never feel dragged out.
Yeah
Maybe I've just played it too many times.
I've streamed the entirety of episode one to friends as a demonstration of the game.
Which I don't personally think spoils too much.
Even my first playthrough, none of the levels felt like they dragged. Usually pretty short and it would never take me longer than 15 mins.
Me neither, but I secret hunt. It's not just the secrets, though.
When I'm secret hunting, I know I'm hunting.
The map would've ended a lot sooner if I had skipped the secrets.
some ep1 levels feel kinda forgettable
like I completely forgot the mine level at first
Mhm. I'm inclined to agree actually. Ep 1 in general is just fine for me. But the game really picks up and has tons of banger levels in e2 and e3.
Purposefully, I'd assume.
Yeah
most peoples consenus is that ep1 is good,ep2 is ok but the worst out of the 3,and ep3 is the best
That's most people. I personally think episode two is amazing.
Episode three is objectively the best out of design, difficulty, and story, though.
Hm. Personally 1 is the weakest for me.
The only level i can say that i dislike in e2 is e2m4.
ep2 felt like it overstays it's welcome
ep1 being weakest is something I can live with
if ep1 was actually the best then we'd have a problem
love e2m1 tho
Yeah
lol thats probably my second favourite level so far in the whole game
I couldnt find the secret level in ep2
no
Hm. I guess the reason why i dont like it is because its one of the only levels where i got lost in
Your flashlight breaks for the first time
yeah that level sucks
I got lost too but when I finally found the way forward I felt stupid since it was obvious
Me too actually
only time i felt like it worked was with the crypt
ep3 something idk
also i just used the pistols when i dont have a flashlight
Mhm. In ep3 the only level i remember not liking is the one where you interact with the yellow object and you flip upside down. Just because it gave me motion sickness.
I love the Infernal Machine.
Yes, your flashlight breaks, but not for very long.
After that, the entire map is visceral imagery.
Plus...
You can just.. Skip the whole thing...
With the crossbow.
spinny bois
creature of steel
I didn't like that level in episode three either until I replayed it and knew what I was doing.
ep2 of Dusk felt more like the game was stepping away from being a old school homage
like I could imagine playing ep1 as a 90s fps, but not ep 2
I personally liked that
also for the first time the visuals were actually used for something besides invoking nostalgia
felt like the abstract setting and environments work better with the lowpoly look
I havent played Amid Evil but shots look like it works in the same way
Definitely. I think the first time I was wowed by dusk is e2m3. I love that level so much.
play the demo
Mhm i recommend it. Personally i like amid evil more but mostly because its so unique.
When is frag night supposed to happen anyway
Never
Go to #lfg-signup to find DuskWorld servers with up to 0 players on each. Be sure to use @here when speaking into the void 👍
man yall love ripping on duskworld dont ya
duskworld rips on itself
We’re like vulture feasting on the dead corpse that is duskworld

jokes aside it'll probably have a bit of a mild renaissance post-sdk for like a week or two but while sort of fun, its pretty rough right now
what is sdk?
Dusk modding
Been playing all week and at least a few people show whenever i start a lobby
*degenerate boomers
im glad the shitty thing i wrote at 2 am is now a copypasta
Its a good one
People on duskworld are not people,they are soulless husk who wait to feast on the fool who @ here in #lfg-signup
i mean duskworld isn't like unplayable dead but its not particularly active and everyone who plays on even a semi frequent basis is almost guaranteed to beat the fucking shit out of any new player so badly that they never return
such is life in duskworld
Good thing i put about 100 hours into various quake itterations first yes im super new
I also play hella fighting games so i know how to take a loss as a learning rxperience witjout being a bitch about it
I really cant type for shit
replace "duskworld" with "quake 3" and you get an answer to why arena shooters die out quickly
i mean quake 3 isn't like unplayable dead but its not particularly active and everyone who plays on even a semi frequent basis is almost guaranteed to beat the fucking shit out of any new player so badly that they never return
such is life in quake 3
there ya go
At least you can actually queue for champions without hitting people up in a discord
If only it wasnt a fucking hero shooter
Cuz an even start totally isnt something that afps players sight as a reason for liking the genre
for QC, is there no classic mode or something?
It's not even an arena FPS thing, just a perk of pre-'10s shooters in general. You didn't need to unlock weapons in Counter-Strike or Battlefield 1942 either. But now people need unlocks for that dopamine hit because apparently just playing a good game on the merits of its gameplay isn't good enough anymore.
I blame CoD4 for popularizing it
Yeah, probably. Maybe I'm just blanking but I can't think of a multiplayer FPS with unlocks that was as popular as CoD4 before then
the difference with that is that afps are individual
shit like counter srtike makes an emphasis on teamwork
It’s just one way they make you continue playing it 🤷♂️
I don't mean that they're mechanically comparable, just that a lack of unlocks wasn't particularly an element of arena FPS
ironically I get exasperated with mp games that have unlocks because it feels like im only playing it for that
People are still playing Doom and that game is almost 30 years old. Maybe to keep people playing they should just make good games
yeah but some of the most popular fps games don't really have unlocks either
we look at COD or battlefield but they die out quick enough, and then it goes back to the "kick the shit out of the new player untill they leave" stage
just makes it easer for veterans to do that
I was referring to multiplayer but that too yeah
Release a sequel: In the Dusk
Thanks for playing 🙂
nice sargs
its such a good game. i beat it like last month and its top 5 on my favorite fps games list
Easily personal best game of 2020-2021.
Did they not add the save deletion thing and the continue button after the end of the episode?
Cause I don't see the option to delete saves...
What version of the game are you playing on? Platform, Operating system, etc
Where would I check the version? I play on Windows.
Are you on steam or gog
Steam.
are you playing on a branch by chance?
A branch?
i think steam calls them "Betas" now
Ah, yeah. I'm on the SDK
yeah so switch off of that
Oh ok.
the version of dusk that comes with the SDK is old and stinky
Ewww
that said, it will eventually be updated
Can't wait. Super excited for it.
but the SDK is an alpha atm, so thats why its a bit out of date compared to the main game
the next major update will update included base game with it
its in the pipe, you wont be waiting too long
Lets goooo
Seriously excited. The potential is nuts. The maps people have made already have been nuts.
OK, that fixed it. Thanks for the help!
so i experienced a pretty wacky bug in duskworld today
playing on dusk of the dead and suddenly RIVETS FUCKING EVERYWHERE!
definitely has some legitimately scary moments
ep1 feels so tame by comparison, even during the creepier levels
E2m6 is awesome
the wendigos give me a heart attack
does anybody know why the dusk ost is disabled on spotify like D16 too?
It's not disabled for me.
huh weird for me its grayed out
I wonder if the SDK will eventually just be added to the main game instead of being on a beta branch
It won’t cause the sdk is never going to be finished don’t worry
Eventually, yes
That's good.
the beginning of the level legitimately scared me more than the wendigo
the fucking build-up was terrifying, 10/10 to Dave and David
I feel called out and I'm not even that good.
why do people start talking about afps when im not online
Does anyone else just feel like skipping the dweller in the darkness
Never said it wasn't
Never said you said it wasn't
It really is just a prep for the wave mode though
Nice visual design
But it could have been a lot more than just waves
We already have waves as another option anyway
no

it's one of the most fun levels in the game
and the music slaps
I just like having more than a flat environment for an arena
A few buildings
A rock
Maybe a jump pad
No but It's not fighting in a bloody desert
guess etheral dream landscapes aren't good enough for you...
Next time i go shopping with your mom we'll make sure to find a replacement for that i phone we bought you
and that nintendo switch will be downgraded as well
I'd much rather have a console that has controllers that don't break after proper usage.
i mena they dont break that fast
Most likely it’s region locked for you
i have my switch for 2 years now and they didn't break yet
As have I, and it's now that I've had to replace the left Joycon.
wait simon are you serbian by any chance?
brat moj
jaja snan
This is why i sold my switch and bought a ryzen 7 so i can run yuzu
Only game i actually cared about for switch was smt5 AND ITS STILL NOT FUCKING OUT!
shin megani tensei 5?
yeah i just atlus to stop milking persona 5 for a couple second and release a real shin megoomi tensai gaem
lol i just telefragged the guardian
my best telefrag tho is still telefragging one of the horse bosses in e3m9 by jumping off and teleporting back to the middle where it was
Thats sick
thanks
my first time fighting the guardian was actually telefragging it by mistake...
and i dont have evidence sooo
steam achievements?
hey guys has anyone ever played a duskworld match that has people in it
yes
though
the first time i played duskworld with people in it i left immediately because one of them creeped me out
Sorry i joined this server yesterday im not familiar withh this
I have now joined a cult i mean reacted to the message
noice
(:
Were you the guy tearing it up with cart dog while my game was bugging out last night?
Welcome to the cult of dusk population: 6
No i was a wizard
Joined to report that the gog linux build tries to open Duskworld.exe lol
Quickfix: DUSK/game]$ ln -s DUSKWORLD.x86_64 Duskworld.exe
Great game 👍 Amazing music
Gives me DOOM vibes
Go to #lfg-signup to find DuskWorld servers with up to 0 players on each. Be sure to use @here when speaking into the void 👍
Depends on my mood. Sometimes I just REALLY don't feel like playing that level. It's an ok level, it's just the most lazy level in the entire game in my opinion.
There's the explanation! It just feels skippable.
DiD definitely reeks of "My god can we just be done developing this fucking game already"
It just feels pretty lazy to me. The other levels are much more iconic to me.
I appreciate e3m9 because its taking the same concept as dead simple from classic doom, except dialing it up to 11.
It takes everything you've learned over the course of the game and pushes you to your limit. Super fun imo.
It can be fun at times.
There is literally a way to skip that level in-level, too.
So I think the feeling is mutual.
Yeah. I'm glad they included that option
There is?
Mmmhm.
ok beat episode 2, the guardian was actually an interesting boss fight what with the teleporters
but I accidentally telefragged it
"I accidentally telefragged it" you hear that about the guardian a lot
I was literally just trying to run away from it
then boom its dead
I may be a little disappointed because it was actually feeling challenging unlike the previous bosses
Good thing ||you fight it again||
was almost like a cat and mouse chase, it was actually an interesting fight
Erebus Reactor continues to be my favorite part of episode 2, with Escher Labs as a close second.
Erebus Reactor is fucking dope
Eh,I don’t really like it
Except for big John of course
Most favourite of ep2 for me is probably the dig
E2M3 and erebus reactor are my favorite levels from e2
youre god damn right it is wanna play it in a bit
Hell yeah.
gotta go for a quick booze run then ill be good to play
I'm play Wolf-3D right now anyway.
what a fucking chad
Erebus and Neobabel are both really fun
my favorite levels are always the big open areas with jump pads
cuz theres so much action and enemies in them and its fun to bounce around
yeah the big "arena" levels are some of my favourites too
frick
I think it was a mistake to do my first playthrough on Cero Miedo
I'm getting my ass kicked
Nah, keep going.
good
the game is too easy below Cero Miedo
Indeed.
So unless you're completely new to the FPS (or old school FPS) genre, I'd say Cero Miedo is great.
just bhop around like a maniac nothing will ever hit you
Ultradusk when
Quickswapping guns in Dusk when?
track down david and throw coins at him it's practically the same
Do not tempt me.
there is already quickswapping in dusk
where is quickswapping in dusk?
yeah its just practically useless
Doom Eternal had this thing where you could switch weapons before they finish their firing animation and I liked that a lot
press Q
lol
This is fun in a singleplayer campaign, yes.
i want skip reload animation and instantly fire hunt rifle after supershotgun blast
But I play primarily DuskWorld now. And I do not want to see that in any form.
ah, ok, yeah no thats not going to be added
its not balanced around that
a modder can add it later though
cant you kinda do that with the cigar
by like 1 second or something
or am i tripping
Exactly my point, though. Imagine you're b-hopping around, having fun, and a massive, soulless husk comes up and decimates you even quicker than they already can.
From across the map.
Sounds fair, no?
sounds even less balanced than for singleplayer
If you could cancel a shot from the super shotgun, you could cancel a shot for the hunting rifle.
Making that an automatic 100 damage dealing super-weapon.
But you also can destroy dudes with riveter+hunt rifle+riveter combo
its not something we're going to be adding, but itll be interesting to see it in a mod perhaps
i know doom eternal players are big fans of it
quickswapping would be really silly in dusk go play gunZ
I would like to see a mod with DuskWorld (or gamemode) where it's like Quake's instant gib mode with the railgun.
That'd be fun.
Plus it'd give me an excuse to be semi-good with the hunting rifle.
fuck yes we need this
dusk instagib would be dope
so would ctf but we'd never get enough players for that
And more game-modes in general: Capture the flag, duel, tdm
Duskworld in general is pretty underdeveloped
Dueling is already kind of in the game.
Just lock the player limit at two and have at it.
Team deathmatch I'd never (personally) find myself playing.
But, like, a king of the hill where you must hold an object for the longest period of time would be neat.
Well, yes, kind of, ctf also would be fun
(To play off your CTF)
Objective based AFPS games kind of turn me off.
But a king of the hill would be neat.
or king of the hill yes
ctf is really dope in games with hella movement though
whenever i actually find a lobby for ctf in TItanfall 2 i get a big stiffy
Also defrag
I'm not opposed to trying it in Dusk, I'd make the maps designed around it designed around Dusk's awesome movement, though.
Man i want defrag in Dusk. movement in this game is bonkers
oooooh defrag would be dope for sure
With a lesser focus on combat arenas.
Just pure bhopping and jumpadding on complicated layouts
making flips and all shit
one day i will learn how to make vidya so i can make a defrag game
I want more maps where sliding is more prevalent.
The only map I can think of is Temple Mystia.
riveter boosting and crossbow flying
sliding is kinda underused
And that's just to get the Hallowed Health.
Something you can get with movement anyway.
i love those sneaky slide spots on temple mystica
i feel like im the only one who likes that map
I like it.
I like the "tricky" aspects of the map.
Like activating the trap with the super shotgun?
yeah the tp and the trap are fun
Or the teleporters.
i need to practice the map more to come up with greasy strats for duel
Just use my playstyle against me.
Forego your previous notions of "slick and badass" movement and join me in snorting cocaine.
Imagine map that has like certain platforms or coverage that allows you to keep your momentum and velocity while sliding and you have to utilize it to get across certain areas and buttomless pits
Similar to how Ultrakill's sliding automatically works?
Kind of like surfing in CS:GO?
i wish dusk sliding was more like ultrakill
i feel like it wouldnt even break the game too much
Probably not.
I also wish, and I know this is a toggle... I'm too used to it, that crouching wouldn't kill your movement.
slide hopping would be kinda busted
It would be.
But I more so want to slide into a jump.
Keep the momentum of that slide and continue on jumping.
I see how this could grow up into dash mechanic in good hands
dusktrakill
The biggest thing I dislike about Ultrakill is its style-meter.
Yes, it's a dopamine hit... When you do it right.
Other times... You feel like you're underachieving.
I like to imagine style meter in DOOM Eternal: its encourage ypu to just...desolate the maps like fuckin god
it's kind of designed for that though
definitely a game that says "master this shit or fucking die"
Which some people really like.
I am not one of those people. I really dislike that feeling. There's no... Progression, in a sense.
i get that
i'm that guy who goes for s ranks in RE games so i kinda dig that shit
Ultrakill feels like it's from some laterante timeline where capcom made fps games
And it sucks. Ultrakill does so much right.
Also, at least for me: "master that shit or die" or "git gud" is a lot more motivating in Dusk and DOOM like a games. In Rainbow Six or CS:GO its just tedious
I love the movement, the guns, the atmosphere, the enemies!
It drops the ball in its systems.
i think you can turn the style meter off
its mostly just there because hakitas a dmc fanboy and to encourage players to be sick
and creative
Well... I love and dislike the movement, really. Partially my fault because of how I tried playing it initially.
The movement shit it allows for is awesome.
You can get away with a lot of stuff in that game.
combo meters in early GoW games
So much so that it feels... Really floaty.
I don't feel grounded in Ultrakill, which is rich since I hardly ever touch the ground in Dusk.
i think its floatym to encourage using slam more
Which sounds intuitive in the design docs.
Sigh. I've also been pushed away from the game due to both my boyfriend and his friends singing its highest praises. It seems like everyone loves this game and it's... Really polarizing.
I've given the game (the demo) more chances since with a far more open mind, but my first impression was... Quite frankly awful.
I expected a challenge, but I expected it from the enemies, not the movement.
yeah the demo is pretty horrible tbh
yeah im not super into the demo either haha
Seems both Ultrakill and Dusk have really rocky starts.
I'm not the biggest fan of E1M1. At least its opening room.
oh yeah that room is RIGHT into the fire lmao
I like the idea of opening in a room with danger.
i dont remember the last time i played either e1m1 or prelude
But only sickles against leathernecks?
the easy answer is to use the objects in the room, but its hard to communicate that right away
I've started using the objects around them to kill them. But that's not going to be apparent to a new player whatsoever.
Mmmmhm.
All I hear is two hundred health for the first four levels nowadays.
hahah
It's personally really embarrassing to take damage in E1M1.
lmfao
E1M2 is a little easier, due to the abundance of scarecrows and black phillips...
And E1M3 has all of the above.
And a wall-hacking Intoxigator. Sucker shot me through a wall. Only thing I can think of happening was it poking its head through the wall and shooting me that way.
eh i disagree. i definitely felt the sense of progression from just starting out to becoming a master of the games systems.
its why i love ultrakill so much. it does very similar things but with its own twist
anyways, still replaying dusk. finished e3m3 and idk. i really wish i could like this level more but when it becomes an underwater level it kinda stops being fun
the beginning is definitely pretty nice and its aesthetically pleasing
There's water in E2M3?
Ah... Right.
mhm
Mmn, I kind of agree.
the boss sucks
I wish there was more to the water.
its still a good level imo. but idk i thought the beginning of it was the most fun
i guess that's just dusk in general though
I like the achievement. Just wish we got to see the image first.
May have helped in figuring it out.
Biggest reason why i love these games like eternal, dusk, ultrakill, and amid evil is because i'm finally able to play a game that actually respects me as a player. If i dont respect the games systems then i will die. Even on normal. I can't just mindlessly spam and breeze through everything. Which i appreciate because having to think makes the game more engaging. Games like this being challenging enough to push the player into its systems even on normal, is the pinnacle of good game design. I'm so tired of most modern games bs where the game doesnt punish you for playing like a dumbass. Thats why why i like games where you either respect its systems or die like dusk. Its refreshing.
you should give viscerafest a try it's legitimately brutal
i'm no pro but im competent enough at the genre and i got filtered by the first level on the ultraviolence equivalent
Im considering it. I'm really stingy about buying games in early access which is why ultrakill is the only early access game i've ever owned. But viscerafest does look rly good. So its tempting.
went down to normal
it starves your resources but gives you an actually good melee attack and bhopping
bhopping is MANDATORY
yeah the checkpoint system is super dumb
I disagree, but then again, I enjoy pistol starting DOOM II wads.
clearly a god among men
I don't make saves in these games.
Damn
Epic
... Unless I'm trying to do something dumb.
Like jumping off the secret cliff in Dusk's E1M3.
what a gamer +10 respect
Wanted to know if there was an invisible respect.
wall..
Respect.. Whut fuk.
I should sleep or something.
i work night shifts, function off caffeine and stare at screens too much what is sleep
But.. Yeah. I don't mind Viscerafest's inherent lack of saving.
Pretty much any scenario can be beaten without taking damage, so if I must practice a room, I'll do it after learning of its danger.
i like that we both have cursed ultrakill pfps

Well, I like yours too. I made this one myself
nice
i once did doom 1 episode 1 pistol starting
i think i did the other episodes the same way, it was kinda easy
Note that I said wads.
Pistol starting vanilla DOOM I and II is, as you said, kind of easy.
Things like Valiant and Sunlust require a little more tact, I would figure.
And yes, what I have played of Plutonia, I have pistol started.
i want to do that for some reason, but i havent finished it yet so maybe soon
The best part about pistol starts is you can do them whenever.
And start at any mission you please.
i also liked the viscerafest checkpoint system
i forced me to be way more careful
i played the old demo i still have the zip but the game ea release is different in different ways
" is different in different ways"
-me
I suppose it makes some sense.
The point was made, no use being pedantic over phrasing.
speaking of doom 2 wads, know any good slaughter wads that dont lock you in a room with a hundred enemies and expect you to kill them with just the shotguns and four rockets?
Sunlust.
I give you Sunlust with a caveat, it is known for being quite difficult.
But it has excellent fights.
bonus points if it doesnt end with icon of sin
Valiant also had some good fights.
I know sunlust already
But I'd say it's more focused on its level design. Which I can appreciate.
But slaughters like that in Map04 can't be forgotten.
Plus, it has a few custom enemies.
Which is always nice.
ill take a look at valiant
can you please stop saying this q.
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
this is fine
it's kinda funny tho
Go to the bakery to find the baker . Be sure to thank him when asking for a cake👍
stop kicking my ass in duskworld u fart face
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when getting your ass kicked 👍
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
i wont until you start using the standard message
whatever happened to the message that got pinned for finding duskworld games
wait oh duh this is #dusk-duskworld-dungeonsofdusk
"If you are looking to start up a game on duskworld..."
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
is the #dusk-duskworld-dungeonsofduskworld channel archived or is everything gone?
#dusk-duskworld-dungeonsofduskworld was archived and then deleted
it was merged with #dusk-duskworld-dungeonsofdusk
yeah I know I just wish I would have taken some of the messages from that channel. a couple videos I can't find that were uploaded to that channel for example
I think a few of the pinned messages were carried over
i believe
what
i can't hear it anymore
all these fucking voices "dw is dead" "dusk mp is dead" "it has 0 players"
shut up shut up shut up shut up
So angry. Rawr.
holds up spork
That's cool. How about taking a breather for a bit before you say something you might regret later.
yeah what if u say "duskwolrd is stupid!"
duskworld more like huskworld
susworld
😔
Amazing. People have varied opinions.
Just waiting for the day when #dusk-duskworld-dungeonsofdusk dies like sgs
yes,i beleive it is planned after sdk is done
sorry i cant read channels
switch,sdk,then co-op
while you wait rememeber you can go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
Go to #lfg-signup to find quake 3 ripoff servers with up to 0 players on each. Be sure to leave after 2 weeks because your first match was against a pro and you had 300 ping 👍
Beat dusk for the second time. Loved it just as much as the first time.
damn he's loving it
you should try playing with some of the subhuman husks we call duskworld players
Hm idk. I'm rly burnt out on multiplayer
LIAR
they wouldnt do that to the game thats one of the foundations of new blood....
would they?

nobody even plays #dusk-duskworld-dungeonsofdusk smh
replace it with sgs
or just pretend sucker for love is a newblood game and replace it with that
Go to #lfg-signup to find empty duskworld servers. Be sure to never play the game again because your first match was against someone with more experience then you and you got your ass kicked 👍
it's famous now
no way
kyle is impostur
Replaced by #836987165123674142
People play dusk online? i only see empty servers.
Go to #lfg-signup to find empty duskworld servers. Be sure to never play the game again because your first match was against someone with more experience then you and you got your ass kicked 👍
dude you are actually hurting the game
please just say the normal message
ok fine
why do the wendigos need to give me a heart attack every time I reveal them
because
I hate how loud the horrors breathe it feels like I'm in a packed bus full of redditors
https://www.youtube.com/watch?v=QyE9DTWpdZI
another reason to always carry a sawblade
guys, I did it
turns out you can kill the final boss with normal weapons and it will still count as a low tech playthrough
Finished pacifist e1 today, but I'm planning on 100% the whole game, so I'll probably reach that one soon enough
yeah, I'm trying it right now, the lava tunnel is the one fucking with me the most
Suffer.
I am
yea the run is basically RNG for pacifist
fucking hell
its really dumb
ok, made it past the tunnel
nvm, got stunlocked to death by a horror and a leatherneck
fuck that's hard
not to mention any barrel that explodes from enemy in fighting will void the award
so when you reach the end chances are you didnt get it
will it really?
I'm pretty sure I got the award on a few levels despite barrels killing enemies
but I'm not sure
yea it will
so the section right after opening the red door will almost always void it
thats why I called it the lottery lol
Yeah, best bet for me was just running into that one hallway as fast as possible and grabbing the barrels before they could blow themselves up
I really don't like how it counts against you.
the only way that isn't really awful on that level is clipping oob to the end
dose anyone want to play duskworld
We've been playing, Juan.
... Wha...
lol i found and killed littleneck in e3m8
Sad.
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
Go to #lfg-signup to find DuskWorld matches. Be sure to use @here when asking for games 👍
Even tho i just finished my 2nd run of dusk, i already want to replay it a 3rd time lol.
It is really good. Episode 3 has been kicking my ass.
Hopefully once COOP comes out my friends will try it out.
Co-op? Holy shit that sounds awesome.
The second it happens I'll be able to get one of my skittish friends to actually try it. He wants to play Dusk, but he doesn't want to do it alone because he isn't good with horror. Splitscreen will definitely help with that.
Is co-op going to be an official update?
yeah
Awesome. I'm horrendous at modding so i would have needed a step by step guide for the entire process if it was a mod lol.
Hopefully coop will let us see Dusk Dude's character model. I will crack up if it's just Cart Dog.
its like 2000 soap bars stacked in the vague shape of a human
I always found it funny how DuskDude just gets up from having meat hooks in his back with no permanent handicap. Sometimes I think the meathooks only made him stronger.
From what I can tell it's got lore, but it's pretty much all in the game. It doesn't pull a Halo where you have to read 50 books to get why things are the way they are.
So far what I can say is confirmed is that Duskdude is a treasure hunter, his family is dead due to something the cult probably did, Nyarlathotep is just toying with everybody which results in everything that happened at the town of Dusk, and then Duskdude kills the cult leader, thus taking his place at Nyarlathotep's side no matter how much he didn't want to.
tes lore be like
dusk dude isnt a treasure hunter, hes just coming back to his city
Huh, I thought that was the explanation for the whole "Gaining morale by finding riches" thing.
Provided to YouTube by TuneCore
Reflections of Violence · Andrew Hulshult
Dusk (Original Game Soundtrack)
℗ 2018 Andrew Hulshult
Released on: 2018-12-10
Artist: Andrew Hulshult
Producer: Andrew Hulshult
Performer: Andrew Hulshult
Composer: Andrew Hulshult
Composer Lyricist: Andrew Hulshult
Songwriter: Andrew Hulshult
Auto-generated by You...
I was wondering why this sounded so familiar.
The original was recorded by Michael Massay on a Roland SCC1 sound card. This song was created by Bobby Prince using MIDI software for ID software on the game "DOOM". This was my remake of this original song by Bobby Prince.
Support Bobby Prince's music:
Itunes:
https://itunes.apple.com/us/album/music-from-major-stryker/id673259208
Amazon: (co...
eh,still dont really here it
love it so much
Yeah it does sound similar now that I hear it like this
That's the original idea David had. The story was going to a bit different. David decided to keep morale in
There is Dusk soap in Doom Eternal somewhere, dunno about music
Hulshult and Levy did
He used the same riff in a track for dusk than he did for quake champions
Which is just based off the riff from the quake 1 theme
The one from Beneath The Altar right?
i think you're thinking of DUUH nanana DUUH nanana DUUH NA NA NA
yeah that one
god i wish i was smart enough not overthink music and come up with simple but dope shit like that
Doesn't he start at like 200 health after he gets off them
yes
this implys that he has more health
All it did was reduce his maximum
I don't know about you guys I'd be pretty demoralized if I was hung from meathooks jammed into my spine
Well, you're not Dusk Dude.
:(
Should I use spoiler tags for a quick theory I have involving the ending?
highlight and the option should appear
||So the third to last level ends with the two hooks you started on with and the "Complete the cycle" line, right?||
I may have forgot
yes i think it was in homecoming
Okay the more I think of this theory the less sense it makes
I was gonna say it but I need to do a bit more thinking
im always excited to hear wild fan theories
maybe when u get on the hooks again e3m9 is a dream sequence
It would make sense
It's the only level that seems to be outright not physical, rather than simply like that MC Escher painting
And the secret exit has you succumb, almost like duskdude is fighting to not die from the hooks
Dusk players try not to be old Challenge (impossible)
Listening to a lot of metal in general helps with this I've found. I don't make music, but I do make riffs and bass lines on occasion and I find that listening to metal, particularly game ost metal helps.
@undone jay im only 18 im not old ;-;
if 18 is old you are looking at a power lich every time maliced talks
we are
and he aint even old enough to really be called old
unless he plans on dying before he's 60
if hes above 12 hes old
has to be 13 or we'll ban yo ass
if hes above 13 hes old
Damn i must be ancient im 25
someone call a paleontologist
Hi Baka.
hi
I wouldn't say planning on it... but who knows what life may bring.
lol

