#dusk-duskworld-dungeonsofdusk
6 messages · Page 292 of 1
Needs more color theory and action lines Zom Zom
WPF
it's for the pre pre alpha builds
shit, means it won't work on Linux then
It wasn't intended to at the time, it was just a prototype for testing
fair enough
there was a quick crossplatform port I did a while ago that used Avalonia instead
but it's lost to time
EXCITING
but yeah that thing is old as fuck, Dawn no longer has a launcher or anything
in the past Dawn was something you patched into the game, which is what the launcher served as
the launcher was mostly notable for launch resolution options
eh, I mean, launchers aren't bad tho
it also enabled one of the cut weapons from what i remember
easier to code than an actual option menu
it's been a damn long time since that launcher was relevant
or even mentioned
btw i still have no clue what this does
yeah its been ages
this is like 2016 stuff
thats duskmare i think
oh
I forget if this version of dawn even had a console
ohhh that makes sense
don't think it did
it did not
yeah the console was after you had figured the whole ggm patch thing
patching ggm was moreso to disable the Unity startup dialog
yeah it was definitely later
I did quite a lot considering I didn't even have source access at the time
Ogre demo?
ah, I see what this build does
it lets you disable the HUD with the h key
I remember now
someone asked for that
so I added it quickly
ogre ? like the engine ?
@opal plover When I added Quake 3 model support I demoed it with the Quake Ogre
Oh
i remember i added a console command to switch between interpolated and non interpolated animations
is that like where the frames are smoothed
yes
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throwback
What's that from?
oof
Like the dos style loading?
actually that'd be dope to have back, ngl
😏 😏 😏
perhaps make a border with #s too ?
Anyway seems like you are adding it back 500
double border for maximum 90ness
oh rip the video is dead
Yup like doom
remake the entire game with ascii graphics
but idk where the fuck i put it
no seriously tho, the ASCII logo is brutal
because i modified it
yea you got it
aww
man it's been a long time...
i just cannot for the life of me find where i put the project source
I don't think I ever gave you the source
yeah you did
hmm
I mean it's probably on my HDD somewhere
found it in our DMs
lmao
search for
take a look if you want to play around
note that like, 90% of stuff is missing here
so it's just the ogre demo
but with the new API```
I sort of feel like I'm watching a romcom scene between two characters that are a cross between actual game developers and NSA experts who give zero fucks about security protocols
Anyway you're totaly the dusk logo in the duskworld startup right?
I mean it's just a shitty quick and dirty ASCII-ification I did of the logo
and it's awesome
It is
so, y'know
Can we see one with the duskworld logo too?
I mean I wouldn't rule out getting it added but it's not really up to me lmao
ain't got any
we didnt ever make the globe
the document literally had the dusk ascii with plain world typed next to it
never did the DW logo
the DW logo was christian's work from what i remember
ah i found the gdd but it was actually the planning document/presentation that had it
the document was fully titled Duskworld: A Series of Questions
I'd love that ASCII art at least in the game's readme
Preferably with a tiny paragraph of backstory
But it's right here?
he means the dw one
Oh yeah I meant for the singleplayer
hahahahaha fuck
What are those tentacles though?
beats me
unmutual made them
this was before there was any sort of solidified anything for mapping
so i build a set of tools for it
so people could map without having any dusk assets
and that actually did work
*Unmutual
Was there like any backstory in it?
A readme is not a real readme if it has a single paragraph of barely accurate backstory
well these werent readmes
it was a series of questions because it was basically a planning/design pitch
that was like 200 questions laying out the plan for dw
-will there be a standard playermodel? duskdude? just a random "grunt"?```
What are some interesting questions?
im looking around for them
-How many/what maps at launch?
-Map format?
-Baked into duskworld only, this means we would have to manually add all new maps to the build, and approve any/all custom maps?
-potential for unity formats here(assetbundles/prefabs)
-Custom format?
-BSP is available, and has a wide array of tools for working with it
-Custom maps/mapping
-allowing custom maps?
-do you want to release/develop mapping tools for it? Unity based?
-workshop integration?
-Releasing an asset pack to modders?```
i hope duskdude does get a model after ep3
-Duskworld specific gamemodes!!!!!
cant show what comes after that though
ok maybe one
-soapmatch?
i think all of them here are ones we want
a lot of it is standard stuff
instagib, ctf, tdm, stuff we've confirmed essentially at this point
but theres one or two we'd like to keep a surprise
lmao some of these questions
-rotating player etc for flips? does this matter?
id definitely love to include the goofy shit like this in whatever we release at some point
man i remember the arguments we had over these during team meetings
yep
thats what this document was created to clear up
basically we needed solid direction so i just made this
Goofy shit like what?
the whole document
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lmao
yeesh
it doesn't convert well
nope
9) No spamming. This includes:
- Excessive emoji use.
- Excessive pinging of roles or a specific person.
- Use of userbots/selfbots
- Key begging
- ASCII art
- Copypasta
- Posting "Loss" memes

🔫
the Ogre demo
it just plays all of the Ogre's animations on loop (smoothed, of course)
also lol it has a prototype of the console, it's visual-only, as in you can't actually type anything
not gonna judge, I can't even program a console myself
you may also note it's rendering at 320x200
that's not a filter or anything
the game is rendered to a 320x200 texture and drawn onto the screen
so the UI stuff can still draw at 720p
isn't that how doom and GZdoom do it aswell? 🤔
Probably
btw is the console something provided by Unity, or was it coded from scratch ?
scratch
the latter
damn
unity ain't got no console unless it's in engine
yea it's more of a debug log
I tried making one, once upon a time
to say it did not end well would be an understatement
Are all the animations in Dusk original?
Yeah
third party assets in Dusk are limited to code, and those are pretty much all phased out in the SDK
eg, the pixel filter is third party code in the current build of Dusk on Steam
how many hours of Blender
and i guess you can count steamworks as third party code
enough
but eh
steamworks is pretty much expected from most steam games
can't have stuff like achievements without it
pretty much yeah
Of course that’s a requirement
Let's see, these are the third party bits of code in the SDK so far:
SharpFont/FreeType2
MiscUtil
SevenZipSharp (for 7z file mods)
SharpZipLib (for zip file mods)
MiscUtil is only really used for reading binary data, since it has some endianness-related stuff not present in the .NET framework, so it could probably be replaced with something homemade
SharpZipLib might be able to go too, since the .NET framework has its own zip file stuff now, need to check if that's part of .NET Standard 2.0 currently first
Yeah that’s good I was wondering if the game used stuff from the assets store as a base?
nope
Nah
Yay original game
almost all original, almost completely made by one dude
to be fair dealing with 7z programmatically in general is a PITA
Yeah, it's just not good for runtime stuff
7z is great for just traditionally working with files
but the moment you need to load them inside another program is when shit hits the fan
I mean at this point, either go for zips, or make your own binary blob
both of them are a better option than 7z at runtime
Dusk supports .pkz (.zip), .pk7 (.7z) and raw folders
Technically .wad too but it's a bit of an oddball
general zips are what 90% of people use anyways
what about .tar.xz
lmao
I've had someone once in class

absolute cretin as it stands
told him to send me his code as an archive
motherfucker gives me a .cpio
not using uharc like a true windows xp-using hacker
just google hackertyper and you're set
and as on many windows as possible
the more monitors you got the better hacker you are
get a three monitor setup at least and have 4 hackertyper windows open on each
If you type in green text than you truly are HACK!
I'm in
Extreme HACK
high quality HACK
we live in a society
a society where if you use the terminal, you are a hacker
hackers rise up
I remember, like 12 years ago
I was off in town, for like groceries and shit
my mom calls me, super panicked, goes "Your computer has a virus"
lol circumventing windows login was some HC HAX back in the day
Did it have virus
come home, there's the terminal window (on Linux ATM) exactly like I left it
hahaha
and I was like why tf did she even touch my computer in the first place
to check if you were hiding porn ofc
bitch can't operate the damn microwave without the manual
nah you run tree
back in the day I was the neighborhood hacker because I knew the magic of ipconfig /flushdns
with console text color sety to green
wanna make CS students mad
wait for them to step away from the comp, pray they forget to lock it
open console
change font color to background color
hahaha
reminds me of one of the oldest gags you did to someone in computer class. take a screenshot of their desktop, hide all shortcuts somewhere and hide the taskbar, set screenshot as background
we did worse once
that was the entry level stuff
I got the advanced level
once upon a time I was a physics student (btw: quantum mechanics fucking suck)
I was hanging around in the cafeteria because my apartment was having some work done (long story)
we had a habit of playing some stupid pranks on each other
nah you just put a simple batch file in the startup folder that shuts the pc straight back down
all we knew back in the eight grade was HTML and that was very barebones too
a senior who was with us left his computer alone to go pass an oral exam
can't tell you how many times i came across peeps doing that
when he came back, his Windows 7 was gone
he had Ubuntu installed instead
in Russian
I'm on/off in college doing some basic IT things and we just respect each other enough to not run those gags 'cause they really just interfere with the work everyone is doing :P
now that's a bit shitty since it did actual damage
pranks are fine as long as they're harmless
the kicker is, he kept using it
he went to take some Russian classes, just to know enough to at least set the system back in French
that's some deviotion right there
back in high school I replaced the Windows accessibility .exe with cmd.exe
meaning you could click the accessibility icon at the login screen and get a command prompt with system-level privileges
you could change passwords, delete any files, turn off any monitoring software the school had installed, etc
lol
then I stepped it up a notch, wrote a small program that would just launch the regular accessibility program
unless you held down a certain key combo
in which case you'd get cmd
(you can try it on your own computer right now even, it's interesting)
(if you open explorer.exe on the login screen, you get the SYSTEM account's desktop)
Wow nice Dusk talk peeps
wow nice backseat modding 😏
Time to improve the texture atlas generation in the font loader
Never ordered or even asked for anything 😏
because right now it sucks
Yeah that sounds like a nice plan
I remember when y'all always had a go at me for backseat modding
like wow sorry for doing your job for you smh
technically doing it better than them
he took the bait
if jab baits you, have you been jabaited?
The rising winds bring the smell of Ep3
I'm waiting for the-- there it is
Not a surprise tbh
Like Xen the last part of the game that's in another dimension is crap
don't worry the first half is trash too

high-tier
I would say you need big dick energy to get it but that would be a lie since hank would get it
bone dick energy
boner
I wanna hear your best guess conspiracy theory on this one manniacc
that wouldn't work
also sounds like a giant pointless gimmick even if it did somehow work
or your Todd Howard in disguise
and it "just werks"
I mean I wouldn't put it past David to put a huge pointless gimmick in his game
this is the French translation for the game
that's just the Dark Claw or whatever it's called
that's g_allowDarkClaw
you turn it on and you can use the dark claw
what with nbkfa?
that's one method
Instead of the crossbow I guess?
does it replace a weapon ?
nah
considering adding disabled spawns to maps for it that get enabled when g_allowDarkClaw is on
Does manniacc mode make the crystal of madness/stained glass windows shards the correct color?
nein
It's a joke about something I complained about in the game right?
Does it make boss fights good?
no. they still suck
y'know it might actually be a complete bogus cvar that does nothing
I mean yeah but then what the joke?
pretty sure there's nothing tied to it
Is Zom Zom baiting me?🤔
I'm tempted to make it replace E1MS with E1MS_OLD and replace the crossbow with the claw
and add the ascii dusk logo
if you want it that desperately to do something, why not let it replace the scythe model with white flags
french
what would g_xlightningstormmode do? change the brightness of all levels to minimum and add reloading (that's an RN reference :V)
what? enable hdusk
back when the game had C# scripting, it would disable sandboxing and allow usage of all .NET APIs
dude wat
no protection
also .NET is an std in general anyway
hahahahaha
better than Apple
^
Linux is kinda better cus it's free and customisable
"Hey let's remove GCC for no real reason other than to be gigantic douchebags"
better than MS
Linux is better if and when it works
linux is fantastic for doing server stuff
but using it as a daily driver - heeellll no
@graceful wing been using Linux as a daily driver for five years
Recoillyboi?
it ain't so bad
Make it have the shitton of smoke too Zom Zom
it restores the old AR fire rate
where's the r_weaponsmoke cvar?
up ur butt
funny 1
Also can you make "g_enableE1M7toiletskull"
lol
Also what's the difference between the old, and new AR fire rate?
the old one was "janky", random
wasn't a constant fire rate
made the weapon feel old
which I really liked
so kinda like the chaingun from doom? kinda
Yeah felt like a piece of shit you'd find under a hay bale
may I see it?
look at old gameplay
It's in the pre pre pre alpha
of like, the pre pre pre alpha
play the pre alpha in the goodies folder
It depends if it's in the gameplay demos of the goodies folder demos
You can have cvar be on by default right?
of course
most g_ cvars get saved
so if you change it, it won't change back on its own
What about gvars
they destroy the universe
Nice
they get written to an ini file or something ?
a cfg file
a la quake/half-life
which is basically just a file containing console commands
Alongside the dismemberment mod I'll definitely play with it on
dusk.ini is essentially scrapped in the sdk
although I'm considering bringing it back
and relegating .cfg files to autoexec purposes only
similar to zdoom
dunno yet
ini files in general are seen as obsolete, but still a necessary evil for cross platform shit
though I have to write my own parser for them
ini files are hardly crossplatform
they're not even standardized
toml is the way to go
inis are the wild west
(ini is only crossplatform if you write your own parser)
(but a lot of software just uses built in Windows APIs to parse them)
cause Windows can
for reference
TOML
it's basically ini, but better
even then, ini files are usually deprecated on Windows
eh inis do the job well enough
mh
what inis have going for them is the fact that people can easily edit them regardless of technical skill
Yeah
still a boon in some cases
it's kinda funny, right around the time I was considering using TOML for dusk configs
I saw a discussion on the 3DGE source port's github where they were considering using it too
as a dev you generally want to be as casual user friendly as possible. inis fulfill that goal even though they make you jump through a few more hoops
hell, if you wanna go the extra mile, whip up a quick menu using JavaFX to edit the ini in your stead
I'd leave that to fan tools tbh
people have gotten used to ini over the decades they've been used
going for an alt solution with a game especially is going to cause some serious confusion
besides there's some shit that still uses ini files for important stuff, like PHP
(no matter how bad a rap PHP gets)
PHP 🤢
I prefer PHP to learning 35 JS frameworks
almost everything about PHP horrifies me
yeah that's definitely fair
JS is absolute terror
php is BS
nah the language itself is chock full of design flaws
ye js CAN be a nightmare but that varies
frameworks are layers upon layers of complicated obfuscation and blackboxing
return {
}```
and
return
{
}```
are not equivalent
the latter example returns nothing
it's a little dumb but can be worked around
250+ messages, good job guys 👍
it reminds me of how Go forces you to use K&R brace style
and most rich text editors will warn about potentially unwanted line breaks too
one thing that makes me hate the shit out of JS is that my first web development class, creatively titled "Introduction to JavaScript" had exactly no JavaScript in it
the entire class was jQuery
I still find it hilarious that JavaScript "strict" mode came about from a compiler bug
the first time I saw "true" JS, I had no idea wtf it was
if a JS file started with a string, despite being invalid code, the compiler would ignore that string
so they used that to enable a "strict" mode in later versions
PHP on the other hand is constantly a bitch
but at least it has the decency of telling you how exactly
(most of the time)
sometimes in hebrew
also it's server side, which is a good thing for shit like authentication
I had a class assignment once where one of my classmates wrote his authentication module using React
entirely client side
oof
php is full of security vulnerabilities
I just avoid webshit in general
sadly not an option for me
well php's still a pretty mandatory part in most web based projects
also that
you do authentication, you need PHP (not strictly so, but it's less a pain than Node for that specific purpose)
you do anything on SQL-based dbs, you do that in PHP
you need php for pretty much anything you don't want the end user to have access to
you want your webapp to not break if people have NoScript, you use PHP
but yh handling login and privacy functions is most common
yup
php doesn't expose any of it's code so it's perfect for the purpose
ASP.Net is pretty cool in that regard
It serves the same purpose as PHP, but you write stuff in C# + a variant of HTML instead
oof, I have severe issues with it
no, I mean, on a personal level
I wouldn't want to use either, but given the choice I know what I'd pick
asp's not deployed in too many places afaik
lol
Did she have the classic "newer software is more dangerous!" syndrome?
lol
but she's like a complete shill
ikr
they pushed MS stuff HARD
but it rarely comes into play
like it was honestly good for the most part
free access to pretty much any microsoft software with no limits
but sometimes seeing advertisements on campus grounds got a bit annoying
also, anything related to Windows Server is guaranteed to be several bags of assballs
I once config'd the wrong VM for a role
my teacher was like "GJ, you can start over your entire cluster"
not just, replace the VM or anything
fuck your cluster
entirely
(to be fair, using OpenLDAP also has that issue)
also our Windows Server teacher is insane, this year's assignement he wanted like 6 VMs
5 servers, 1 Win10 client
god, fuck Windows Server
I shot him a mail saying that I don't have a core i9, 32 gigs of RAM, or the storage space for six fucking virtual machines
and he just went "Too bad, you'll fail"
win server has some neat features mostly for organizations
yeah so, props to it, AD is a godsend
yeah but it's ass in every other regard
but for my own projects i'd go linux every time
see
I teach Linux 101 and 201
when someone asked me what OpenLDAP is, I straight up told him "It's Active Directory, but it doesn't work"
and that is why Windows Server is still around
it's a shame that literally nothing else on Windows Server works anywhere near as well
mhm
also in general, Windows VMs suck
I'm not too sure how or why, but Linux VMs run hella better
Linux in general runs better than Windows
yeah but you'd think at some point it stops scaling up
linux servers are infinitely more stable yeah
A friend of mine recently started using a Linux VM on Windows
and compiling code inside that VM was faster than compiling in Windows itself
and the reason why they run so fast is that they have anything unnecessary stripped out of the os
windows always comes bundled with tons of services and shit you probably don't need
also fucking christ dependency management on Windows is total ass

pretty much
my last/currently being worked on app, at some point, requires the user to authenticate
as in, to prove you didn't just pcjack the computer from someone or stuff
(it's a password manager)
on Windows that's about four lines of code
on Linux... I still have no idea how the fuck to do that
apparently I'm supposed to instanciate an (undocumented) struct, taking as attribute an (UNDOCUMENTED) function pointer, allowing me to pass a cstring as a username and another cstring as a password
🤔
because if I don't do that, PAM will ask for the password through stdin
which I can't access since my program is GUI-based
Why not take the input from the user in your GUI, then send that to stdin through your program?
because I cannot
PAM doesn't seem to accept input from stdin except in this particular case
it doesn't make a lot of sense but there is, as far as I can tell, no function that just takes two strings and says if they are a valid pair of credentials on the host system in the PAM API
you have to use this function pointer nonsense described above
the fact that it wants a cstring should be sounding alarms
and since neither element seem to have any iota of documentation, I'm blindly trying to make sense of the PAM source code
something like that should want a char array and a length
it's PAM, it's a Linux kernel module, it wanting a cstring is... fairly normal I'd say
I'd be much more worried if it wanted a C++ string
c-strings are null-terminated, meaning if you send it a string that isn't null-terminated, you're going to have a bad time
that, honestly, is something I can take care of outside of PAM entirely
the issue lies more in the fact that why the fuck is that not a function in the first place
Microsoft did it, gdi
Yeah, it's weird
and the kicker is
I know what I'm trying to do is possible
because every goddamn login manager does it
but they are layers upon layers of obfuscated code and i just don't want to read nothing except git pages for five days straight
try looking at the source code for chkusr
I take it this is what you were referring to before: https://stackoverflow.com/questions/10910193/how-to-authenticate-username-password-using-pam-w-o-root-privileges
ye
that looks pretty standard
but as it turns out, none of what he does seem to have comprehensive documentation, especially the function that apparently defines the password
weird
like, I haven't found any doc related to pam_response
https://linux.die.net/man/3/pam_conv this is literally the most comprehensive thing I've found on PAM
The PAM library uses an application-defined callback to allow a direct communication between a loaded module and the application.
and calling it "documentation" is probably an insult to the concept of documentation
but I'd have to keep testing shit, cause it's like, the second to last feature I want to add
along with RSA encryption
man that stackoverflow code is odd
lemme see if I can write a version
no guarantees though because I ain't testing it and I don't have a linux vm handy right now (and I'm waiting on getting a new HDD before I reinstall Linux properly)
don't bother, I'll probably have to rewrite it myself anyway, otherwise it won't play nice with Qt
really weird that they didn't use appdata_ptr
its purpose is clear from the man page
When a module calls the referenced conv() function, the argument appdata_ptr is set to the second element of this structure.
that's about as clear as it can get
I don't have the slightest idea what it does, or even is, to be honest
it's just a pointer to whatever data you wish to send to the function
this is pam_conv:
struct pam_conv {
int (*conv)(int num_msg, const struct pam_message **msg,
struct pam_response **resp, void *appdata_ptr);
void *appdata_ptr;
};```
when PAM calls the conv function, the appdata_ptr parameter is set to whatever you assigned to the field of the same name in the structure
you would use it to avoid needing that global reply variable
my boys, shouldn't this be in general?
I just want some bona fide DUSK talk
not codebois
eh i've let them stay here since no one wants nerd code talk in general
this is true
lemme set up a quick VM to test the code I wrote
if it works I'll comment it a bit and send it your way
it's pretty simple
or you could just message him 🤷
we can move to #general-modding if you wish
doom is ok
Dusk is honestly a game im hyped about.
The modding potential is in my opinion the most exciting part
Pretty much every game that came out after the 90s that had great modding capabilities ended up being a crap engine or just being a pain to work with in some way
I'd love to play some high quality fan made episodes, that's what I'm hyped about the mod possibility
Dusk is in the right spot here with the quake-like graphics
makes it simple enough for newbies to come in and make bab's first dusk weapon mod or level or what have you but means that crap can get far more complex potentially
i actually cant wait for people to make super hard maps
Arcane Duskmensions
Duskmensions is almost Dusk mentions
ye
Or something like Death Wish for Blood
But what if the E3MS2 soundtrack is a Dubstep remix of farting underwater into a walkie talkie?

still beats Despacito
Jen you mean the DOOM 2016 soundtrack?
I didnt think of that possibility...
Glad to see I wasn't the only one disappointed with Doom 2016 soundtrack
I thought it was good
sadly it's true that it doesn't like shine and sparkle like people would want
especially the theme of the Cyberdemon boss fight
Meme
it might be real
i wouldnt dismiss it as a joke just yet
mainly because no one has actually denied its existence
oshit
if it is real tho i think it will be a joke level akin to the wolfenstein level from doom 2
because apparantly its really hard to find
not real until given proof of realness
not fake until given proof of fakeness
I prefer to apply the Bigfoot principle for one
they're just in tune with each other
we can confirm 100% if its real or not by lookin in game files anyway
tho im gonna look for it ingame at first
just did
finally
nothin happened unfortunately
aw
finally you've saved us all
we are saved from jab's 2hu memes
this is a little known fact but releasing dusk is david's way of summoning cthulhu and bring about the endtimes
fock
bring it
some shit's gon' happen when that gets finished
to prevent this, all Dusk owners must hit the Cancel button simultaneously
nah just delet game
go do et
although i'm pretty sure if i did this the game would be instantly added back to my account again
BUT IT WILL WORK FOR YOU
DELET DUSK TODAY
tfw u can't cancel dusk
F
@fast wigeon Actually they said that finding E3MS2 won't be the hard part but understanding it will be.
na thats e3ms1
No one said that it was E3M1 @fast wigeon
jab said e3ms2 will be hard to find and i think 500 or someone else said "the secret level" will be hard to understand
which secret level is hard to understand?
E3MS2 is rad.
just let me shoot cthulhu and ima be your right hand man
your right hand comes off?
Did you ever say that before?
[dabs]?
I guess I'm experiencing deja vu
Even IF M10 is or was past crit, there's still the biggly QA, Grand Finale Pass, and EP1 + maybe EP2 crits
And cheevos
cheevos could probably be finished with two weeks
So would Ep1+2 pass tbh
EP1 Pass would be the larger of the two, but I guess it'll mostly just be balancing, bug squashing, lore and some quality adjustments.
Oh and maybe going back to David's OG idea of some weapons being exclusive for further episodes.
If anything they'd just add more Ep2+3 stuff in Ep1 and Ep3 stuff in Ep2
I could see bone monks spawning in the the E2M9 chasm
Well by that I mean the only place where they could have an Ep3 enemy in Ep2
i would expect like a priestess guarding the portal at most
This would make the guardian being bad at his portal guarding job to make for a better boss fight even sillier
I could imagine David adding something second stage-y to the guardian fight, as some of the people streaming / doing an EA review were a bit surprised that the episode is done after the guardian
Or even the guardian being the second stage
I mean at this point in terms of boss fights I don't really excpect much apart for the final boss
I actually thought there were two guardians due to the fact the one was teleporting :/
In terms of quality I meant
anyway, the Guardian is enough of a sponge, we don't need a second one.
Could just be a bunch of priestesses or the guardian splitting into two or something, nothing heavy on the content creation side
I could also see there being like a big ass gauntlet full of regular enemies before the portal room
Yeah
I guess they could go the Shambler route and make explosive weapons deal x0.5 damage (and lower health) with the Guardian
Something like that
That what I was excpecting and I was surprised by him spawning right away
Yeah. The portal activation seems a bit anticlimactic
What part of it?
Could just be a bunch of enemies jumping out of it after it's activated
Eh
to be fair it seems to be a one way portal
Yeah^
I could see like some fork maidens in E2M10 too
Like just to be inclusive in terms of cult members
Fork Maidens are the Necromanced dead wives of the cultists
Like if there was a place where all kinds of cultists would be it'd be in the gauntlet
why would they be in a military base?
They aren't?
the cultists seen in the bases are either scientists or soldiers who are part of the cult lol
And it's not like they wouldn't want to do a pilgrimage to the nameless city
That seems to be the end goal of most of the cultists
well Zombies aren't sentient, and I'm talking about the traditional Haitian Zombies, which are just resurrected dead used for slavery.
I always thought of the fork maidens as cultists too
I thought they were literal voodoo dolls
What hints at them being dead?
Oh yeah that makes sense
it's clearly designed to represent decomposition
hence sunken non-existent eyes, and a mix of skinny bone rather than flesh & bone
also the fact they look like their wearing typical 1950s-60s women's night garments
Yeah for the longest time I dodn't notice the pearl necklace
which could more or less hint that DUSK is set in the 1980s-1990s
it'd make sense
as well as the general later 20th century tech, 90s PCs being everywhere, and the US Soldiers wearing a BDU that was used by the IRL Army in the 1980s
Around doom/quake's release I can only guess
best way to confirm it would just to plop a computer somewhere with a static image of OG Doom on it
just pop a gasmask on and you've got the DUSK soldiers: https://i.pinimg.com/originals/f3/cc/02/f3cc02cc3431f9392fdbcab0f7771ff9.jpg
What's funny is their Gasmasks are based on the Canadian C-4 gas masks, which never were in service with the US Army:
http://www.armygasmasks.com/v/vspfiles/photos/AAAGAS-41-2.jpg
David ficks plis
Honestly I can't wait until we get an M16 replacer mod ( a proper LP one contrast to the Alpha M16 which is kinda stank)
I mean the M60 is kinda cool, but let's be real, it's an LMG, why would it be everywhere?
file it under the section "Acceptable breaks from reality"
There won't ever be anything better than current AR with randomised fire rate
when you have a game that simultaneously takes place in rural PA, industrial/military facilites and a lovecraftian alternate dimension, its sort of hard to get a consistent weapon set to fit contextually
you don't even need to go that far tbh
u just have to break realism as a concession for gameplay sometimes

Honestly realism>gameplay
if you're playing a game with floating people shooting fireballs, a treasure hunter that can jump faster than your car can go, and fights all manners of demonic/cybernetic/both abominations all game long, but your only concern is finding M60s more frequently than usual, it's a pretty safe bet that whatever is wrong in the equation is not in the game proper
But are there any cybernetic demons in the game yet?
doom 3 is best doom cuz it more realistic xddddddddddd
who said they're demons my boi
might be ayys
🤔
huh

cant argue with that logic
@opal plover pretty sure the Guardian is a demon, and that he wasn't born/spawned/whatever with a grenade launcher for an arm, if that counts
but demons are muh interdimensional beings
paralel universe
<- explain this
hate how in the new doom games hell isnt actually theological hell, its just some Alternate Dimension
I mean I don't see why the cult leader wouldn'tgive him a hand cannon from birth
hand cannon was prob military doin shit
Why would they give him an antiquated ass cannon
Did somebody say... hand cannon? 
And why would they give it to the dude who guard the nameless city
idk a cannon that fires mortar rounds dont seem antiquated to me
to be fair old doom hell isn't anywhere closer to biblical hell either
it's also treated as a parallel dimension for the most part
it had the satanic imagry n stuff tho
member when Doom Hell was colourful? pepperidge farm memberberries
and the rivers of blood and people being tortured
lakes of fire
sounds like biblical hell to me
And that one ugly ass blue flame texture?
yeah
U dare be diss thy holy FIREBLU?
sure, it's not like you have lava everywhere, and, oh, an entire goddamn level taking place inside the cadaver of a giant ass monster in the new doom
BEGONE WITH U
is there even a single upside down cross in doom16
Which I belive is why the doomslayer wasn't dooming humanity by destroying the argent accumulators
I mean there's all the cult imagery in the first half of the game
I mean there were a ton of candle pentagrams
yea
not to mention the "tier 3 acolyte" horseshit, which basically amounts to an invitation to ritual sacrifice
also i do like how 16 made every wad canon
which means okuplok and holy hell is canon
my d00ds it would be mighty neat if you moved these epic discussions to gaming
it was a suggestion tho
but really tho, I came here for the very mighty DUSK talk not Doom 2016
Yeah let's talk about dusk lore
chad dusk v virgin nudoom
We finished talking about doom 4 anyway
le epic plotwist but if the Rachel's secret and Constantine secret didn't be revealed and had zero context u could have a generic back plot (probably what Dave wants, ugh typical) about DUSKd00d being in dusk because of his GF Rachael Constantine
so Dave better be a good boi, and let DUSK be an Indiana Jones-type story about a treasure hunter instead of some pisswank love story, or blood-knock off "duskd00d is a le epic cult member that got nae nae'd by the leader and wants revenge"
indian joe
Feel like Duskdude is actually a replicant
that makes me think, what if theres a proper thief style mansion level in ep3
i doubt there will be tbh but it would be rad
that's why Duskd00d goes back to Pennsylvania
to raid a mansion le epic style and teleport back to TNC to nae nae the cult leader
then nae nae shub niggurath
How's Episode 3 coming along? ^^
I'm still really hyped i can't contain it anymore
Oh for real?
devs have confirmed that its coming out this year and not 2019
The last update featuring reliable information is the pinned message from David from like 2 weeks ago
yee
i think we'll get custom levels before the SDK
if they decide to release the wad files so we can use em in trenchbroom
WOOO
hopefully itll be in time for halloween
we'll see
but we thought it would come out in june at one point so i shouldnt speculate
when it's done™
Honestly at this point, I think a Late (last 3 days) September at the earliest or Late October/Early November most plausible, and December at the furthest is the logical likelyhood of release.
even if they finish it september i feel they gonna wait out till halloween cos that release date makes the most sense
I think they've been blueballing everyone enough, the best bet to do when it's finished is just to release it and get it out of the way.
in the mean time we would be beta testing
Supposably, but either Avain or Lain stated that Ep3 Beta testing won't be a thing
oh?
Realistically speaking, the QA process will most likely be quite thorough, so I'm not counting on anything before late October
Taking into consideration that Ep1+2 will get another balancing and lore pass as well as addressing those few very minor bugs and qol improvements
Well I imagine that story elements will essentially be added in.
and maybe balancing to make Ep1 more of a challenge.
Yeah