#dusk-duskworld-dungeonsofdusk
6 messages · Page 287 of 1
I mixed a whole bunch of weapon sounds together for the horseboss part
sounded pretty cool
I'm also mad that in the video render some of the cuts weren't in sync with the audio because ???
at least the riveter shot was intact
That flip in the E1M5 gulch was cool
is what seems to be an fps drop around 45 secs intentional?
ah aite
the video is at 60fps but the reveal trailer is 30
so you can feel a harsh drop when the reveal trailer stuff kicks in
I still think if we do another trailer for the ep3 release or whatever we should totally use the menu music
dunno, maybe its because i already spent a bunch of time playing it, but it seems a bit too passive?
I suppose the medikits were changed to prevent Red Cross complaining?
thats correct
Maybe when I get a new HDD, I don't have enough space to record all the footage I'd need lmao
"the facilities, where hubris and questionable ethics have unleashed dangerous knowlege"
we dont need to be commiting war crimes
IIRC the medikit texture still has the red cross, it's the brightmap that changes the color
also fuck, if I do another trailer that means I need to do the riveter shot all over again
that took so many tries to get just right
"the nameless city, the deepest, darkest most depraved part of the universe" some trailer text I'm thinking of
I'm pretty certain the NC is in another dimension m8
I'm not a fan of them when they're the only thing onscreen
I prefer them overlaid on gameplay
know what you should do? Puns
Depends on what you call the universe
the entire first trailer was puns
big john at the end
i think we spent every one possible on that first trailer
to appeal to the younger crowd 😃
augh
mini jahn
[High Pitched, x2 speed] Come and Get me!
Mini Jahn is the US military's human chipmunk
:o
maybe a LITTLE on the nose
just a bit
Strafe burned a le epik style
We advertise our games as retro FPSs and they're not roguelites
Anyway David is friends with strafedev anyway
oh i got another one
As I've said
"our game won't make you want to STRAFE off a cliff"
STRAFE failed that hard, they attempted to save face by calling it a roguelike
it just werks™
Anyway I'm all for a definitive release trailer
I don't think the STRAFE devs really deserved all the hate they got
like
I didn't like the game
but holy shit did they get beaten up bad
Yeah doesn't seem that bad
they're nowhere near machine games for sure
but hey, shitting on things is fun and you won't convince me otherwise
that being said I find the genre of roguelike FPSes to be truly lacking
like I can name 3 off the top of my head
if only I had the ability to be a one man programming team, capable of building his own 3D engine
and how many of them are actually good? 😃
well I've played 2 out of the 3, and the 3rd one is STRAFE
ive heard redneck rampage is genuinely good
Fellas, You should probably take it to Gaming
the other two are Ziggurat (pretty good) and Immortal Redneck (also really good, but a bit slower to start)
ye Redneck Rampage is something else lol
I mean hey, anyone can write a 3d engine with enough study
we've been calling sharpshooter 3d slavic RR all day
@prisma halo let's just say that I am an idiot and like doing things the hard way, by which I mean if I make a 3D game engine, it's gonna be Vulkan-based or bust
immortal redneck and ziggurat are pretty aite, they do feel a bit too similar though
(so bust, basically)
Start with OpenGL first
borderline "we're ripping u guys off" similar
at first yeah, they look and feel really similar
but the more you play, the more they drift apart
helps that they have very similar premises
vulkan is like a college dropout right now in my eyes
has a lot of potential, but instead smoked weed and did nothing
theres been like a single good commercial implementation of it
You mean D16 was the only good use of Vulkan so far?
correct
Not to mention that Mac OS won't be using Vulkan and Direct X 12 is getting new realtime raytracing thingamagiggers.
Just pour vodka in your pc for extra cheeki breeki
the reasons to support vulkan are few
it has positive word of mouth/goodwill
and thast about it
I mean the Switch supports it I guess.
Same as dusk really
So it could be used on Switch games.
switch stuff mostly uses opengl
its the same as UE4 to me
tons of great word of mouth
Seems the Switch is the only console that doesn't use proprietary APIs.
5% of its usage is good
the collosal number of awful ue4 games is terrifying
switch absolutely does
Nvidia has a bunch of proprietary shit
that's what you get for making your engine "free"
I mean, Unity has a higher list of shit things I guess, they're both equally as bad with that.
i think lately unity has a better track record
Nvidia is the worst thing ever
tbqh
Personally I really like UE4 from what I've used but that's probably because it doesn't have some of the baffling design decisions Unity has.
If I had to pick I'd use ue any day
ue4 is just as poorly designed in a lot of way
s
and looking at the list of recent ue4 releases, ill hedge my bets with unity
Just like unity
Problem with OpenGL is that it's a potentially archaic graphics API, regardless if it is updated.
They both suck
there has not been a single stable ue4 game released in AGES
All of the big three engines suck.
Then there's Game Maker which is abhorrently designed in general.
Cry Engine.
Games made by Jonatan Soderstrom are the only decent Gamemaker games
More like make you cry engine
In 2016 when they launched Game Maker Studio 2 they decided to still use the horrific design choices that were in previous versions.
nah, the new "Test your setup" engine is GameBryo dude
it just werks
fire up Skyrim, see how long it takes before it violently CTD
Then there's an up in coming engine called Amazon Lumberyard which is sorta Cry Engine but supports more ads.
Then there's also Source 2 which sorta exists but not really.
and optimization/stability has made immense progress since they began using it
Autodesk has an engine too
Star Citizen? More like never coming out
Used by vermintide and...
more like, star SHITTYzen amirite
No one
To be fair we're probably talking more about SDKs than engines.
Free man
Source 2's only redeeming quality is that it's going to be free to license.
Which probably isn't even happening anymore.
Too early to say
This promise was made in like 2016 so they've probably backpeedled after all those leaks from Source Licensees.
still, I just want to make my own, hopefully cross platform, 3D engine at some point, even if it looks like complete garbage
that'd look good on my resumé
Screw 3d
"Yeah I made a game engine" "I don't see how the fuck is that relevant to your application to McDonald's, but sure why not"
Do 2d first
already did
Make it better
functionally, I can't do much more
Add in meme support
Speaking of 2D, Ubisoft should release the Ubi Art Framework that shit looks to be a really solid thingamabobber that's actually decent to use.
you said "better", not "garbage"
Bullet hell script?
As a joke I've been thinking about making an engine with Chocolate Doom as the base.
it supports bullet hell (it happens to be a purpose built shooter engine), though actually implementing it does not require to modify the actual engine code
if your game isnt on gamebryo, then its lamebryo
^
last time I tested I spawned a literal wall of bullets
(around 90)
and it didn't even slow down
I was so fucking proud
DUSK isn't on Gamebryo so it's lame and should be banned.
90 ain't bullet hell. You need 900
Waiter! There's a bit of background in my bullets!
I'm too lazy to test if it can even support that much right now
actually
I don't remember if I made an interface to spawn a bullet without an enemy attached to it
either way, for the time being I'd like to try something that isn't a 2D shooter, and, well, it's always worth it to know some OpenGL/Vulkan stuff
to be fair, I know Apple will not run Vulkan, and I just couldn't care less, like, it's Apple, the last time they didn't make a stupid decision, we called it the iPod
and DX12... well, I'm a Linux dude first and foremost, so hell no is my point there
besides my code looks like the kind of thing an experienced coder (like Zombie, for example) would look at and spontaneously get a heart attack
and catch fire, for good measure
so I've got a long way ahead before I can even display a cube
@prisma halo https://github.com/bad64 (warning: Definitely NSF Anything Ever)
like, I'm serious. I know my code is horrible and sometimes confusing
hell yeah gonna play youre game
okay the one thing that immediately bothers me
//Some command line arguments
no space after
//
reeeeee
I could do worse
You posted a video earlier yourself with no spaces though
the dice roll program has really odd indentation but I think that's because the file might be mixing tabs and spaces
if (condition) { //code }
unpopular opinion: there are some cases where K&R brace style actually looks better than allman
lemme grab a sample from the pluto engine style guide
always mix up either
but yeah, the pluto style guide basically says "use allman, except in these cases"
oh your release doesnt run out of the box? reeee
I just simplify them by calling them "C-Style" and "Wrong style"
doing work to play your game
wait which one
starblazer
hahahaha the ascii art in the dice roller
ah, yeah, that...
about the d6 function
you want the explanation for that ? cause it's real stupid
I use MinGW 8.(I don't remember precisely), with sjlj and POSIX threads
pthreads isn't native to Windows 10
lol
Yeah, get over to #general-modding code nerds
it is w64
ah good, just making sure
I just call it MinGW because... well as you said, the 32 bit version is no longer maintained
so no point making the distinction

Common misconception, MinGW-w64 isn't actually 64-bit only
It's just called w64 since it was originally a fork with the goal of adding 64-bit support in general
whats even the point of shilling dusk in the dusk channel
isnt it just preaching to the choir
i already do that
ok
yeah dusk sucks anyway, there is no point in shillin it anywhere
How to DUSK [5] when???????
you want to make an array of Dusks ?
I'm so used to C arrays that I instinctively treat every container as an array until I need said container to do something that a regular array cannot do
which doesn't happen that often tbqh
Good evening))))
sup
I'm, so as Viscont, russian fan of the Dusk and Amid Evil))))
well haven't you found the right place then
He 's found the wrong place, 'cause these games suck
This is the first time I bring someone here tbh
he cring
if i brought any of my friends onto this server they would either mute it immediately or get banned immediately
bless you
!lang
Please keep all discussions english only! Repeatedly speaking in foreign languages can get you muted.
Fuck...
i was just checking the rules
where does it say about that language thing
ik its there somewhere but i cant find
it
can I swear in French every once in a while, it's like so weak y'all wouldn't even register it as a swear
Exuse me
it doesn't
That will not continue
you aren't
you learn it the hard way
france isnt real anyway so its cool
excuse me it is totally real
lmao
you can find its Wikipedia page by searching "Technological Desert"
This ain't #french
what if Earth is not real now 'cause some mothercocker's just blown it up in Amid Evil lmao
ur right this is #thanos-car
sorry Jack
you fucking should be
no u
There a way to make custom maps? Its made in unity, there has to be a way.
Trenchbroom is the current supported map maker
You can't actually play the custom maps yet or use the assets
but you can start getting a general layout for your map
full support for fan maps SOON
™
Epi 3 starting to feel like Half Life epi 3
probably
the number is a curse
dont worry we are pretty close, check the pins for an unofficial update from the dev
cool cool
And as shiggy diggy said once
It's better to delay a game so it's not shit than release an unfinished game that can end up being shit
If there's something I've learned is that unpolished little details can bring down an entire game
The differences between half life 3 and dusk episode 3 are as follows
- David and co. are actually keeping us regularly updated on the progress of the game, and it seems like if all goes well it might actually come out soon for realsies.
and 2. Dusk is cancel
i was gonna say it's not made by a fat guy but that's not true 
David and Gabe Newell should have a fighting tournament between their facial hair
nice work shillbot
i don't get it
they look similar
I just thought the top one was an even NEWER version
top has too many grafixs to be dusk
top is ae
😮
.xpadd 50 @opal plover
LainP7#0001 Modified server XP of the user Manniacc#2102 by 50

Hell yeah
big john rank SOON™
Us chuds have to toil and burn for our sins in order to come awash with the rank of Big John
Did you ever become Big John just so you could flex on all the lower ranks on the discord?
How long from going fork maiden did it take you to get big john status
LOOOOOONG time
Can you ballpark it
about 3 months iirc
When you earn that big john rank you EARN it
Unless you meme well enough to get that sweet XP
I guess you won't get more than 100 xp per meme
so it's all about either making REALLY good memes or being as active af
Boy does it take awhile to get to Big John
^
haha yeah
besides, good shit takes time to do
i hope they get through the polish passes and achievements quickly
No, 'cause Poland is too far away from USA
Susk looks fun.
Suks is alright I guess
Suks is kinda bad
I thought it was cancelled
No
Wait, I saw some misplaced pixels in that picture.
L I T E R A L U N P L A Y A B I L I T Y
it's not even like it has never happened before
(see: any Star Wars ever, but especially Solo)
not as bad as spoderman puddle haha gotteem
or that, yes
we're in mid to late 2018, Sony releases an exclusive, and everyone flips their collective shit over puddles, instead of the actual problem
same shit will happen with RDR2 to be honest (thanks TakeTwo, appreciate you flat out saying "hell naw" to a very viable revenue stream, then blaming Rockstar for everything)
I knew this was going to happen. I wanted to wait for all three episodes to be released before i started playing. Last night I caved and played through The first two. Now I done got me the shakes...
you done blew it!
I envy the people who are going to get to play all 3 at once for the first time
Silver linings I got Amid Evil to tide me over for a while. I cut my dusk with that stuff
i mean ep 3 is comin out super soon
and i think dusk is best experienced when you replay an episode a coupla times before going on to the next one
LIKE I HAVNT HEARD THAT ONE BEFORE!!!
no like actually soon
not SOON™
david gave an update you can see on pinned messages
Gaben made such promises
nah Im so hyped tho
dont be silly nobody even knows the pin button exists
Think they'll do a fourth?
if enough people want it then yeah
theyve said that theyll keep makin shit as long as people keep wantin shit
not planned but not out of the question. after episode 3, we're gonna focus on the SDK and duskworld
also potentially co-op
"I'll suck yo **** for a forth ep"
well co-op is going to happen. just unclear where it is on the roadmap
o
co-op is cancelled because you only use stupid cropped steven universe icons
good job guy
aw
i was wondering when someone was going to call me out on that
ok u just had to edit it and make it worse
:(
i can make it much worse
id rather u not
anyways duks
are old men profile pics the cool hip new thing now
I think the SDK is gonna be a great addition. People love their custom maps and it really extends game Longevity. (Points to chart)
When their in breaking bad yes the old men pics are cool now
shit i better get with the times then
Richard Dunn 4 ever
are there any old men in SU? if so use that one
theres a guy thats like 40 and in a mid life crisis, if thats close enough
You can be the middle age son who never visits anymore
Will the SDK include the possibility for weapon mods. I kind of wanted to replace the lever actions with 44 mags
that somehow have spread fire
i think you can even access the unity scripts if you use a certain mode
sdk will be very flexible
Great! now all i need is a single iota of skill
Im praying some good samaritans will remake classic game campaigns. Doom, Quake, Blood, Duke Nukem stuff like that'
oh yeah the first thing that will be made with the SDK is e1m1
you can quote me on that
and people will remake all of doom 1 eventually
I will make a dusk gal mod
i got a thing for damage numbers, so i wanna put those in singleplayer
does dusk have RNG for damage like in doom
it seems to be entirely consistent to me but idk the numbers behind it so im not 100%
whats a gal mod, you mean like gendrebend the char?
apparently
i think thatd be kind of cool to put in the options to change the voice pitch, i was actually thinking the other day how Dusk has sort of unintentionally avoided the race/gender identification by simply making you invisible, so there isnt really an argument to be made about a stereotypical white male hardass protagonist. I mean im not ridiculously activist on stuff like that i just thought it was kind of neat
no novel just trying to be polotically correct over here, half of that was backspace phew
yeah
FWIW, damage numbers aren't like practical at all in Dusk SP. It's literally just for the fun of it :P
and i dont think we'll ever have an issue like that to begin with
dusk is in a niche genre
so sure its a small amount of people, but less people means less people who will get pissed about something trivial like that
besides Duskdude is confirmed male
that's like one of the two bits of characterization we have on him
c. he is severely pissed about the meathook wounds in his back
d. he uses nordvpn
NordVPN, the VPN that dates back to the original Viking age
e. he eats toast
how the fuck do you think they invaded Europe foo
f. and is coming for yours
through fucking VPN tunnels !
WHAT'S A VPN?
NordVPN ! If it's good enough for Vikings, it's good enough for YOU
(this is one of the few reasons I don't work in marketing)
I was about to say that I liked the heavier pitch randomistion on the pre pre pre alpha cultist's voice lines but now that I replay it it sounds more like it's a really messy doppler effect.
Does David have an idea for the final boss yet?
I mean of course he had ideas brewing in his head probably from the beggining of developement, I can only assume at this point the final boss is in a square grey arena, is untextured as is always in a T-Pose
They seem to focus on E3M1-M9 first
Speaking of I really hope he's like Serious Sam Hugh Zan sized
What about ESMS4
🤔
eh it is done
Yeah it is pretty much final alongside E3M1-5 as far as I know
And the crits for all the non E3M10 levels are done
No not E3MS1 I’m talking about E3MS-1
The glitch level
-1 is actually kinda heap of all unused levels\parts of them, scrapped stuff etc
in order to enter it u must DONATE
How much?
$-1
So they give you money?
no u just hafta turn this world inside out and donate $-1
this is the biggest sum of money can't u see
-1 is more than -10000 of -1000 or -100
No what did I say about creating extra dimensional rifts leading to the void
You will doom us all!
More freaks to shoot?
I will Quake y'all
Fine by me 
These HERETICS will drown in Blood
Strife or Chex Quest even!
In full 3D
Goodbye guys now I must return to my guard post at Corridor 7
bye
I really like it when there's cruxial info or disturbing implications about the lore in hidden areas, like the DS3 eyes of the firekeeper, I hope Ep3 has something like that.
Yes the horrific sight of a gun, paper and pencils
Haunts me to this day
I like that stuff, and while it's not at odds, I also love the descent into madness that was going from ep 1 to ep 2
Once you fall into the machine it's a never ending ride
Yeah the fact that not only are the three episodes totally different but they also escalate the madness is one of the things that attracted me to dusk in the first place.
It is really great but as I said these are not at odds with each othee
You can have some dope lore with this stuff
Your example with DS3 can be used here actually
Game has some creepy lore and the last part of tje game is the world falling apart
Dark Souls 3
DeSpacito 3
haha yes
This is the reason me and my buddy refer to Dark Souls 3 by the abbreviation of DkS3
and I believe a lot of people use a k in the middle to differentiate dark souls games
DaS is also used
Dk$00lz
I hope to see lots of lovecraftian, mind-bending stuff in Ep 3
I love me some lovecraftian, mind-bending stuff
Well the golden rule has already been broken tbh.
All David had to do was to have the Nameless City in Arabia.
The virgin parallel dimension vs the chad Arabia
To be fair a proper adaption of Lovecraftian Nameless City would just be darkness, and crouching-only.
A perfect setting for a survival horror-style FPS!
It would just be 11 levels of the broken flashlight section from E2M8
Except while crouched
Can't wait until EP3 when we have fifty of those in the last 4 levels
EP3 will introduce a new mechanic, prone, and won't tell you about it
and the first obstacle you face that utilizes it will be a stack of like desks and stuff
and then you get to crawl prone through the entire episode at the insane speed of 3 feet an hour
I hope EP3 will feature crazy non euclidean levels
Dave said Ep 3 will have some stuff with forced perspective
Me too
i hope it gets super out there and its like a space lookin level
Will definitely lead to interesting DM maps
yea
I have a thing for non euclidean stuff, so if dusk delivers i'll be happy. I was already happy with EP2 which hinted at stuff like that
wonder if its a powerup
ew
i hate that level
you jump once then you have to wait like 5 seconds to touch the ground everytime
Well Dave only said fucking with gravity
ooh we could be running on ceilings and shit
we already know theyre trying to do that for the DW escher map
If we could run on ceilings they'd need to update singleplayer E2M5 too
Also when did they talk about running on ceilings in DW escher labs
Before the announcement on twitter?
yeah
I mean
as long as that Moon Gravity level has some Windtunnels in it.
i'm 100% game
As someone who enjoyed Serious Sam's anti gravity rooms (that are not featured in the HD versions), i'm okay with that
if i remember well TSE had some rooms like that
Like the pit?
It's been a while since i've played it though
Or like actual reversed gravity?
i remember a cylinder room
it had mario galaxy-ish gravity basically, you sticked to the floor
Oh yeah I think that was in the HD version
It was? I thought serious engine 3 dropped those features so they had to rework all the rooms that used anti gravity
Oh if they reworked them instead of removing them then they might not be in there
Oh yeah they made walls you could stand on in the cylinder
Yeah, and it's a shame, which is why i'd love to see that stuff in dusk
i think 500 was talking about an apparantly really fun mechanic that may or may not end up in the game
a few months ago
and saying that if it worked they would put it in DW
maybe he was talking about a gravity shift mechanic
That would be pretty cool but maps would have to be designed around that mechanic to completely work
yea i dont think david would just throw it into the old levels or put it there randomly
it would definitely be designed around it
or it could be a per-map thing
Escher Labs would work pretty well with that imo
Although it might screw with some of the jump pad spots and stuff
altho if they put it in MP i think the entire game would break like it did with the projectile fix
Morning. I just had a dream where I was playing an expansion pack of Dusk, and it brought more levels like those of Episode 1.
Crazier thing is that one of the new things is actually one where you hold three double shotguns at once.
Look what you're doing @crisp lion
what about 4 quad shotguns like in russian overkill
Silent DUSK coming uhhhhhh
Your Ep4 return to Dusk cult is growing
2069
Susk
Suske
no weebs allowed
return to Dusk will feature a new artifact of doom that turns the people of Dusk (the town) into weaboos
to combat this, Duskdude decides to kill EVERY FUCKING LIVING THING IN A 20 MILE RADIUS
which to be fair is a sensible solution
He will detonate a nuke in Dusk, stopping the weebvasion but killing himself in the process
the cultists' grunts will be replaced by traditional moonspeak
A true hero, sacrificing everything to save the innocent
kawai ?
ye
ep4 eSmS6 will be a terry wad comprised entirely of NB memes
uh, don't
really
that shouldn't come up that often
(hopefully)
just don't bother
yea not many weebs on nb tbh
That's what you'd like to belive
We're done with meme filters
Its a consistency thing
We want it to be totally clear as to what's filtered and what isn't
what so the Thoth without the 2nd H won't be meme embargo'd anymore?
That's still a ban
What is?
A certain giraffe
Hey Zom Zom
i don't get it
Boffa
Hello Zombie lead dev of UE4 mod tools, brutal doom author, and most recently, Doomslayer Chronicles dev
ewww
My epic prank failed

Zombie helped with DSC?
u should feel shame
Yeah I programmed in all the titties
Honestly that level with the tentacles coming out of the blood sea is totally my esthetic
AEsthetic
[Drake of Approval]
Zombie also had a BIG hand in Immerse, the most advanced REALISTIC DOOM MOVEMENT MOD of this generation
Doom 94 VR when
keep the textures and the weird parallax intact
just add VR support
BIG thanks to zombo
Zombie created the cacoawards
The wee man gave birth to em just after he came out the womb eh?
Zombie created the slaughtering grounds
based off his own tough life in the streets
He also went yeet once
Is there a specific place I can find more on the lore for Dusk?
The game 😏
I have just a few questions about the cult, it's motivations, and so on and so forth.
What do you want to know?
Which, came out way bitcher sounding than I meant it to
So sorry about that.
I just...need honest answers I guess.
Specifically, what's the motivation of the cult
What gods are they affiliated with
It's a mystery
What is the goal for hte world at large.
Revealing that kinda stuff is up to Dave & David, plus the game's not even done yet
They worship their leader, they want world domination
I asked oshcuro, but he didn't get back to me. I think he's just really busy.
El Oshcuro is Dave, jefequeso is David
Alright thank you. I'll try David.
Anyway what more do you want to know about the cult leader?
Well, I would like to know more about the enemies we are fighting. Specifically if they are human, former human, transformed, ghosts...etc.
Also, the relationship to the protagonist.
Right, but why do they want to kill him so badly?
Is he just trying to survive this? Or is there more to it?
because he's a non beliver and he killed thir members
Non believer in this god or gods?
At first he wants to survive but I guess when he finds the dead soldier in E1M3 is when he realises that he's the only one who can fix this
Or even goddess/es?
Right.
I suppose I can say that this is related to voice acting.
I'm looking at motivations.
Helps me write.
Well, more appropriate lines.
I don't want to record something like "you'll pay for what you did at walmart!"
When that has nothing to do with the story.
hey it might!
Well that's just it. I dont know!
Apparently Ep 3 is gonna reveal who Duskdude is, who the cult leader is, what their motivations are and who the cult's enemy is.
Unfortunately, I can't wait that long. I need to know beforehand so...it's ready lol.
Alright. Well, I guess I'll just have to try David when he's next online.
Thanks guys, I appreciate it.
No.
Stay tuned for the dusk comic book coming soon
Well I'm telling you, David won't tell you anything about the not yet revealed story
Duskdude is a treasure hunter that came to Dusk looking for well treasure, got captured by the cult, etc
Also comic book isn't canon xdddddd
I have no idea what I'm allowed to say and not allowed to say.
So I have to keep this all as vague as possible.
The game itself has next to no lore.
The lore serves the game itself, rather than the other way around, basically
Yeah, it's making this difficult.
Now you're becoming mysterious Zary
What's your lore?
Whoa
Oh my...
Asking the real questions
The ole' switcheroo.
Lore?
In my DUSK?!
It's more likely than you think!
As long as it's not centipedes.
just implications atm
Yeah, I can use just a bit more info than that, but I guess if that's all I have to work with.
Oh yeah we know one of the Ep 3 enemies is some sort of centipede creature (for real no centipedes in dusk though)
I get that they view duskdude as some sort of heretic/interloper/ousider
Clearly against whatever it is they're doing, but I'm looking for something more.
I say the cults been around for decades, some expansion work happened in E2M1, news broke around the states, military came in, more fucked shit happened, town was sealed, Military did some more fucked up shit with what they found it the ruins.
others say the military came first, then the cult, blah blah
Right, and that's the kind of thing I need to know.
Or well, would like to know anyway.
Helps me deliver the best performance.
I mean, the basic human value of fighting evil is for me a pretty interesting and emotional motivation, I say that's a pretty good motive for duskdude.
It's a case of Adrian Shepherd, Duskdude didn't ask for this, he just has to rise above and do it now, especially since no-one else will.
I like Shepherd as a character, despite the fact that he's yet another silent protagonist.
I felt like the situation he was thrown into was way too crazy, and always envisioned him as a younger soldier.
Freeman at least has some scientific knowledge under his belt to maybe grasp exactly what the hell is going on.
Adrian is just...that kind of confusion would make the situation so much more horrifying.
Well I wouldn't say he's new new, he is a Corporal after all.
22-years old
I always saw him as a Pvt. Hudson only without the goofballs attitude.
I have no reason whatsoever to think of him like that, I just made that shit up in my head.
I feel like even during Blue Shift at least barney probably had SOME idea of the crazy shit going on down there.
Well is Drill Sarge did say he had a pair on him in the OpFor Tutorial :D
I didn't play the tutorial I was waaaaayyyy too pro for that.
Crouch jumping all over and whatnot.
Launching grenades directly into walls in front of me....
Ultra pro
What if we have Dusk: The musical
It would be mostly metal
it's called the Soundtrack™
It would be the soundtrack but with Andrew singing stuff
Man I wonder what that would be like
What would the lyrics to, say, hand cannon be?
Its high school musical but metal, m8
no prnt screen?
you can grab the climbing gear
right
and climb up the wall
so the game never explicitly tells you this, but you can shoot certain (= most) switches with bullet weapons
doing so opens up the ceiling
then you can climb
im pretty sure it tells you to shoot it
be rebellious
braindo more like
the thirst mutilator
well the last time I saw something like this it told me to not go into the mines, so I went into the mines and encountered my first Wendigos
don't let a game tell you what not to do
I'm fairly inclined to listen to the blood advice now
why are you on such low resolution anyway
ooooh
makes sense
Is the Dusk comic out yet?
Don't shoot the buttons
Don't go in the ruins
Don't go in the well
Don't.
don't go in the ruins
Dusk Dude: OK.
roll credits
DUSK is out of Early Access and ready to ship
if you guys have died in dusk you've technically seen the ending
you can turn that off
but everyone seems to miss the button so w/e
Yes there is a switch that turns it off
Should i get dusk?
maybe he is looking for a heavily biased opinion
Probably.
yes
dusk is awesome
give us your money
do u like doing kickflips while shotgunning some dudes while going really really fast
if so then buy dusk
Nah Dusk bad play arcane dimensions intead (<--------------------- sarcasm even though arcane dimensions good)
Last night I dreamt that I was playing E3M5, and the cathedral was much bigger and some of the switches were inside of the extended areas that also had more verticallity, and they opened the central part of the cathedral.
And there was three giant Big Johns
I guess that came from me wanting more bosses as regular enemies.
Lains opinions don't count because he is a weeb
Shut up Lain is cool

gottem
Its Jab who is a big weeb though
Anyway what kind of games do you like Print
What i meant by my previous statement was. should i get the game or wait
If you're not that excited about playing it I'd say wait till Ep3's release
do not talk or i will nae nae you
instant 3/10
Whoa
Whoa
Meanie
yes
You crossed the line boi
you will never take me alive because you are also weeb
uh oh
nice Dusk talk guys
I will hogomite you
yes
plz dont ban me admin i am good boy
Back to what I was saying will there be any dusk sales soon
Not anytime soon
oof
maybe after the full game launches but even then I doubt it
Its not exactly an expensive game
I'll probably get it in a month
yes papa
Game is quite good
It starts ok but the campaign gets better the further you progress
Lots of secret stuff that gives replayability on top of the well made gunplau
If I had to give negatives is that the first couple maps are just ok and there is a late enemy in episode 2 that I just don't like
You don't like cowgirls?
Also he was talking about if he should wait till release to buy it
Probably
they are pretty beefy
They're pretty much the only enemy so far that makes you go "oh shit it's one of these"
ONE OF TTTHHOOSSEEE
yeah to be fair none of the other enemies are a real threat on anything other than duskmare
Too much of a l33t gam_r I see
when they start shootin oh boi you better move
Every classic FPS had one of those, the archvile, the shambler and so on
yep
Flameboi*
it's like a rule to have that one enemy that makes you remember how important taking cover is
🤔 Theres no Spawners tho
I tend to try dashing towards a shambler and kite its claw swipes
I don't think the engine actually supports that currently, but it's true we don't have a spawner enemy yet
Dusk 2 ez
Unless the mapper places them in a far spot that is
I mean, the monster count is finite in Dusk
there aren't any levels with "bonus" monsters
Ye a boss battle that would look like hes spawning monsters
I mean you could have the spawned monsters not count
Or go the doom route and have an amount of kill that can exceed the monster count
the first solution still might not be possible in the current engine
we'd have to ask David at some point

You sure? I mean I don't really see how that in particular couldn't work.
all of dooms enemies are dangerous
without going into too much detail, the engine has to keep track of monsters one way or the other
if used in the correct way
and the fact that there are (a lot) of "black box" rooms containing monsters that are relocated as necessary means that the engine probably cannot spawn additional monsters on demand right now
Mecanics that would take some time to be implemented i guess
Well the black box thing I belive is just easier than making a spawner script
And it's not like the monster kill counting script is absolute
nah, of course, but I mean that in a "it's just not implemented" way
it probably wouldn't take that long to get something working, although off the top of my head I only see an inefficient way of doing it, which would be to add a flag to the base monster class telling if the monster should be counted by default or not
but it's probably super inefficient
How is that inefficient?
essentially the counter function still has to read those "uncountable" monsters, both for determining the maximum number of kills per map, and for increasing the kill counter when one dies
in Dusk, this is probably a non-issue, but imagine on something like nuts.wad
that would be a serious performance hit at some point
Oh I see
(and also I'm an optimization freak, so there's a fair bit of bias)
It's better to be an optimization freak than to end up with doom slayer chronicles
Couldn't you just have it check the flag when it would go to increment the kill count already?
checking one flag is hardly a serious performance hit
And the maximum number of kills per map should only have to be calculated once
it might be possible through a callback function called upon monster death
then again, nothing says that function even exists right now
all you'd need is "if deadmonster.countable = 1 then incrementkillcounter()" on whatever's already calling that function, I don't see the problem here
imagine if the monster and whatever object is holding the kill counter are not in the same scope
that's a literal worst-case scenario tbqh
I don't see any reason why they would be, but I guess I've spent so much time with bad programmers I just got paranoid
either way, all things considered, such a monster will probably get modded in real fast I suppose
though I for one don't dislike the lack of Lost Souls
Lost Souls aren't anywhere as annoying as rats
