#help basic skript
1 messages · Page 1 of 1 (latest)
command /see<player>:
permission: see.use
trigger:
set {_t} to arg-1
loop 5 times:
particle "explosion.emitter" to {_t} with offset 0.3, 1, 0.3 and 20
wait 1 tick
why wouldnt this work
well why isnt it working
Can't understand this condition/effect: particle
"explosion.emitter" to {_t} with offset 0.3, 1, 0.3 and
20
Line: particle "explosion.emitter" to {_t} with offset
0.3, 1, 0.3 and 20
Encountered 1 error while reloading blind.sk!
idk what it means
@cold scaffold
it means that you clearly didn't even read docs
don't invent syntaxes
draw 3 explosion emitter at {_t} with offset vector(0,0,0) at <loc> for player
What’s a syntax
And why not invest in them
Oh invent
a syntax is what makes skript skript
Bro what
kill player? thats a syntax
this is a syntax
So like a function
in skript a function is eg test(p: player):
wtf
try reading https://sovdee.gitbook.io/skript-tutorials
Bro istg every time I come here u guys tell me to read a doc or watch a yt vid gng im not tryna do allat :/ js tell me where I went wrong and I can learn from that 🙏
if you cannot understand what a syntax is then you really need to read the docs
it'll teach you all the basics
and I alr told you where you went wrong
so idk what you mean
Can't understand this condition/effect: draw 3
explosion emitter at {_t} with offset vector(0,0,0) at
<loc> for player
Line: draw 3 explosion emitter at {_t} with offset
vector(0,0,0) at <loc> for player
Encountered 1 error while reloading blind.sk!
(131ms)
hang on i have it in a command block this is what i want it to do
/execute as @a at @s anchored eyes run particle minecraft:explosion_emitter ~ ~1.7 ~ 0.1 0.1 00.1 0.01 10
basically this
oh im good at that ok 1 sec
mk im missing smth
draw 3 explosion emitter at {_t} with offset vector(~,~1.7,~) at <loc> for player
how is that this
you didn't change <loc> to anything
loc is the player no?
where do you expect it to draw at
Can't understand this condition/effect: draw 3
explosion emitter at {_t} with offset vector(~,~1.7,~)
at <player> for player
Line: draw 3 explosion emitter at {_t} with offset
vector(~,~1.7,~) at <player> for player
Encountered 1 error while reloading blind.sk!
does it-
oh waht
you have <player>..
Functions cannot be used here (or there is a
problem with your arguments).
Line: draw 3 explosion emitter at {_t} with offset
vector(~,~1.7,~) at player for player
Encountered 1 error while reloading blind.sk!
(106ms)
wat
[Skript] Skript Version: 2.13.2 (skriptlang-github)
i have skebee and skript placeholders
you did vector(~,~,~) thats not how you use it
oh bruh
erm
so it did diamond chunks but wheres the like option for pre existing particals
like campfire smoke
and how would i make it only visible to the player in question
wdym option for pre existing particles
you can only draw particles that exist in mc
and some of em let you color em
no whgen i did the diamond one it made a bunch of diamond chunks
ykw atp imma js send a clip of what i had in mind idc if i get in truble gimmie like 5 mins
I understand what you mean
but you aren't understanding me
drawing a diamond block particle will show diamond chunks thats what that particle displays
yeah but i mean stuff like smoke, it would be much easier to explain once i get this vid here
draw 1 of smoke at <loc>
ok i got clip
draw 1 of smoke at <loc> for player
sending
this is whaty im trying to skript, well something similar to this annnyway
ok and
I gave you example on how to draw particles
for eye location draw 3 of smoke at player's eye location for player
uhh why is smoke jhust a black redstone dust
🤷
campfire smoke didnt work with _ . or space
and did you check it exists
campfire signal smoke
it sorta works but it shoots the smoke like a firework and command blocks did that till i added numbers after tem
am i able to add numbers after this line of skript or not
Can't understand this condition/effect: draw 3 of
campfire_signal_smoke at player's eye location for
player with extra 0
Line: draw 3 of campfire_signal_smoke at player's
eye location for player with extra 0
Encountered 1 error while reloading blind.sk!
draw 3 of x with extra 0 at player's eye location for player I believe
it shoots smoke like a firework
There's no location in a command event
Line: draw 3 of x with extra 0 at player's eye
location for player
Encountered 1 error while reloading blind.sk!
(153ms)
this should tell you all about particles doing that n such
bruh
so why not have you read something that will help you better
its not some super complicated wiki or smh
bcz i am too tired to read smt i gotta stay active
ok then sleep and do stuff tomorrow