I have a skript to extend an enderchest , But it does not play the enderchest closing or opening animation . can anybody help me please . I need to know how can i do the opening and closing animation .
CODE:
cancel event
play sound "block.ender_chest.open" with volume 1 and pitch 1 to player
set {_enderchest} to new chest inventory with 6 rows named "&8Ender Chest"
open {_enderchest} to player
loop 54 times:
set slot (loop-number - 1) of player's current inventory to {extended_ec::name of player::%loop-number%}
on inventory close:
if name of event-inventory is "&8Ender Chest":
play sound "block.ender_chest.close" with volume 1 and pitch 1 to player
loop 54 times:
set {extended_ec::name of player::%loop-number%} to slot (loop-number - 1) of event-inventory```