#skript durbaility
1 messages · Page 1 of 1 (latest)
am i mutted
send code
its a problem on your end cuz i just tested it and mine definitely broke when it got below 1 durability
i dont have the whole thing but the thing was set damage of player's tool to {_damage} + 2
when the tool hits 0 it dosnt break when i call the event but itll break when i actually use it to like hit smth
Damage and durability is not the same
so how should i do it if i want to take durability off everytime they use it