[01:58:28 ERROR]: #!#!
[01:58:28 ERROR]: #!#! ===!!!=== Skript variable load error ===!!!===
[01:58:28 ERROR]: #!#! Unable to load (all) variables:
[01:58:28 ERROR]: #!#! Cannot connect to the database 'MySQL example'! Please make sure that all settings are correct
[01:58:28 WARN]: [Skript][MySQL] MySQL DataSource class missing: com.mysql.jdbc.jdbc2.optional.MysqlDataSource.
[01:58:28 ERROR]: #!#! Cannot connect to the database 'Staff System'! Please make sure that all settings are correct
[01:58:28 ERROR]: #!#!
[01:58:28 ERROR]: #!#! Skript will work properly, but old variables might not be available at all and new ones may or may not be saved until Skript is able to create a backup of the old file and/or is able to connect to the database (which requires a restart of Skript)!
[01:58:28 ERROR]: #!#! ```
#Is databases even possible anymore?
1 messages · Page 1 of 1 (latest)
My specific issue
type: MySQL
pattern: ss::.*
host: localhost
port: 3306
user:
password:
database: s6_staff-system
table: variables21
monitor changes: true
monitor interval: 20 seconds```
This is the config (obv without password and user)
A lot of skript servers us skript-yaml
Really good tool for several stuff but not really nice for a network wide system
Only limitation is that it would have to only be on that server instance since it’s, but your able to have a yaml file for each player
Didn't say you couldn't, sk-yaml is really amazing for a lot of stuff, but atm I'm trying to make network-wide staff system that will have the same as any server, so If I ban fulandodetal on lifesteal, should be banned on peaceful too
Ooh
So in that case skript-yaml kinda useless