#how do i do the cordinates for a command.

1 messages · Page 1 of 1 (latest)

signal sonnet
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  if player is holding a carrot:
    execute console command "/summon block_display %location of targetted block% {Tags:[""carrot""],Passengers:[{id:""minecraft:block_display"",block_state:{Name:""minecraft:oak_leaves"",Properties:{}},transformation:[0.2500f,0.0000f,0.0000f,0.5625f,0.0000f,0.3125f,0.0000f,0.3125f,0.0000f,0.0000f,0.1875f,0.4375f,0.0000f,0.0000f,0.0000f,1.0000f]},{id:""minecraft:block_display"",block_state:{Name:""minecraft:oak_leaves"",Properties:{}},transformation:[0.2500f,0.0000f,0.0000f,0.2500f,0.0000f,0.4375f,0.0000f,0.2500f,0.0000f,0.0000f,0.1875f,0.4375f,0.0000f,0.0000f,0.0000f,1.0000f]},{id:""minecraft:block_display"",block_state:{Name:""minecraft:oak_leaves"",Properties:{}},transformation:[0.0000f,0.0000f,-0.1875f,0.6250f,0.0000f,0.3125f,0.0000f,0.2500f,0.2500f,0.0000f,0.0000f,0.2500f,0.0000f,0.0000f,0.0000f,1.0000f]},{id:""minecraft:block_display"",block_state:{Name:""minecraft:oak_leaves"",Properties:{}},transformation:[0.0000f,0.0000f,-0.1875f,0.6250f,0.0000f,0.3750f,0.0000f,0.2500f,0.2500f,0.0000f,0.0000f,0.5625f,0.0000f,0.0000f,0.0000f,1.0000f]},{id:""minecraft:block_display"",block_state:{Name:""minecraft:orange_terracotta"",Properties:{}},transformation:[0.3125f,0.0000f,0.0000f,0.3750f,0.0000f,0.2500f,0.0000f,0.1250f,0.0000f,0.0000f,0.3125f,0.3750f,0.0000f,0.0000f,0.0000f,1.0000f]},{id:""minecraft:block_display"",block_state:{Name:""minecraft:orange_terracotta"",Properties:{}},transformation:[0.1875f,0.0000f,0.0000f,0.4375f,0.0000f,0.2500f,0.0000f,0.0000f,0.0000f,0.0000f,0.1875f,0.4375f,0.0000f,0.0000f,0.0000f,1.0000f]}]}"```
olive nexus
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what the heck

left spoke
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oh my god

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@robust rapids

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@unique forge

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The horror

rich zealot
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Oh shoot

olive nexus
left spoke
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no

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never ever use other players posts to ask for help

rich zealot
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iFh5g, it was directed to me, and I fully agree with EternalHell.

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My friend made a tutorial on block displays.

left spoke
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also executing by console command will fill your console up

rich zealot
unique forge
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my gawd

signal sonnet
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I feel like using cmds is easier

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  • i fixed it
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Kinda

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Altough

unique forge
signal sonnet
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I do need to know how to make it so it kills and keep track of specific entity stats.

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Bc i need all things to grow sepperate

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Also i dont rlly care about console

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Well

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Not exactly

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But ye

rich zealot
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Not just the console.

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This is a lot

signal sonnet
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Well i mean.

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Theres 1 problem

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Some things id need to make are really large

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Plus i dont get a preview.

unique forge
signal sonnet
unique forge
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set string tag "smh" of custom nbt of target entity to "ageofplant;5"

rich zealot
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Probably making them grow separate

signal sonnet
unique forge
signal sonnet
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What about uuid things

unique forge
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use string tags

unique forge
signal sonnet
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Ye

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Ig

unique forge
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you could use em yes

signal sonnet
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Id set it for like {CarrotGrowth::%entity's uuid%} to have numbers and increase for each stage

unique forge
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really depends if u doing it client side or not

rich zealot
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Do client side

unique forge
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I can say from experience - clientsides just annoying

rich zealot
unique forge
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nah not really

signal sonnet
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Id like to know

unique forge
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one is client side one is not

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if client side u don't need to have like 5000 plots for players

signal sonnet
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Prob not client side

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Cause pets will beable to rob people-

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Which need to exist

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For it to do so

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  • prob only like 10 plots
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Cause i dont have the budget

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For more

unique forge
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and wdym budget it literally only costs like plotsquared for unlimited

signal sonnet
unique forge
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literally makes no sense but okay

signal sonnet
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So 10 is good for now

rich zealot
signal sonnet
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Which

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Doasnt rlly makea diffrence

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But still

signal sonnet
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now is a diffrent problem i see

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uhhhh

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damn

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the skript is too long

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lmao

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now uhh i need to get this thing to be gone which prob wont happen and it doasnt work.

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doas the waffle skript 24/7 tho

unique forge
signal sonnet
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so like

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set {variable::%uuid of entity} to uuid of entity

unique forge
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yea..

signal sonnet
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💀

unique forge
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what

rich zealot
robust rapids
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You can get it easily from something like set {_e} to first element out of (all entities where [“%string tag “custom;owneruuid” of custom nbt of input%&r” = “%uuid of player%”])

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Or alternatively make it easier and just do player’s name

unique forge
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yay looping through all entities so fun

signal sonnet
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i need help again.

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        set {carrot::%uuid of entity%} to uuid of entity
        set {OwnerOfPlant.%{carrot::%uuid of entity%}%} to player
        set {growth::%{carrot::%uuid of entity%}%} to 0
      else:
        send "you cant place that here" to player
        
on sneak toggle: 
  loop {carrot::%uuid of entity%}:
    if loop-value of {carrot::%uuid of entity%} is :
      if {OwnerOfPlant.%player%} is player:
        kill {carrot::%uuid of entity%}
      give {OwnerOfPlant.%player%} 1 carrot```
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trying to see if this part can be done easier

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im tryna see if there is a crop nearby and than pick up the nearest one

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also seeing if the owner of the plant is you

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{this isnt complete tho}