#Anyone have an idea of what is causing this error?

1 messages · Page 1 of 1 (latest)

pulsar oriole
#

Im bamboozled

#

It's gonna be something dumb ik it is but if anyone can just help me resolve this my skript will be finished.

polar thorn
pulsar oriole
#

no its not

keen scaffold
#

it is

rapid sinew
#

its the colon

#

how are you gonna say "its gonna be something dumb ik it is" but then say no its not when someone points out whats wrong

#

Do you really think this is a joke..?

pulsar oriole
#

I tested it it just makes more errors

rapid sinew
#

We are the Skripters....

keen scaffold
rapid sinew
#

Do not speak out of line!

#

get rid of the colon and indent

#

skript literally gives u error messages and tells u what is wrong when u reload it

pulsar oriole
#

alr thx

rapid sinew
#

try reading what those say first before cluelessly posting on here

#

gonna save u a lot of time

pulsar oriole
#

bro u gotta chill out

rapid sinew
#

Hah...

pulsar oriole
#

I learned to skript off of skimming other skripts

rapid sinew
#

Really funny?

#

You think this is a game?

#

To us, this is a lifestyle..

#

We are..

#

The..

#

Skripters..

pulsar oriole
#

I used to skript a whole lot

keen scaffold
pulsar oriole
#

like 3y ago

rapid sinew
#

You are fueling my death rage..!

#

I SPEAK ON BEHALF OF THE SKRIPTERS!

#

YOU WILL FALL UNDER THE CODE!

pulsar oriole
#

guys i dont think that worked

#
    set {_uuid} to uuid of player
    if {gens::%{_uuid}%} is less than {gencap::%{_uuid}%}:
        add location of event-block to {droplocations::*}
        set {gens::%{location of event-block}%} to true
        set {block::%event-block's location%} to {_uuid}
        add 1 to {gens::%{_uuid}%}
        send "&cLocation saved! drops will now occur above this block every &b10 seconds." to player

        set {_center} to location of event-block
        subtract 0.25 from the y-coordinate of {_center}
        subtract 0.25 from the z-coordinate of {_center}
        subtract 0.25 from the x-coordinate of {_center}
        set {diamond_blocks::%{_center}%} to true

        if event-block is glass block:
            spawn block display at {_center}
            set display block data of entity to coal ore
            set display scale of entity to vector(0.5, 0.5, 0.5)
            set string tag "type" of nbt of entity to "coal ore"
        else if event-block is tinted glass:
            spawn block display at {_center}
            set display block data of entity to deepslate coal ore
            set display scale of entity to vector(0.5, 0.5, 0.5)
            set string tag "type" of nbt of entity to "deepslate coal ore"```
rapid sinew
#

holy crap

pulsar oriole
#

then a bunch more of those else if sections repeating

#

I told u im new to skript

rapid sinew
#

u just said u been skripting for 3 uyears

pulsar oriole
#

nono

#

I used to skript 3 years ago

rapid sinew
#

or at least 3 years ago

pulsar oriole
#

for like 3 months

rapid sinew
#

not much changed from it

#

also does the code work

pulsar oriole
#

again I learned skript by skimming other skripts

rapid sinew
#

ingame does the code work or does it show errors when u reload

rapid sinew
#

best way to learn it

pulsar oriole
#

idk cuz when i was making this skript my server time ran out

rapid sinew
#

any language

#

fr

#

minehuts 4 hour thing is annoying

#

u just gotta wait and test it out

#

i dont think u can even get 78 errors with that

pulsar oriole
#

thar just keeps repeating

#

how do I fix that

#

@rapid sinew

rapid sinew
#

ok

#

i think its because after u spawn the display block

#

u keep putting set blahblah of entity

#

try something like

#

set {_blockdisplay} to last spawned block display

#

after u spawn the block display then modify {_blocksidpslay}