#players not spawning at spawn
1 messages · Page 1 of 1 (latest)
try remove advancedsetspawn, got essentials folder look for spawn.yml if u changed worlds the world id wont match in there i had this issue, i removed it rebooted it and set the spawn
i use the multiverse plugin - will that affect the worldspawnpoint if i add a seperate world?
oh wow wait i think thats the issue
i think i built my spawn in my 2nd world and the worldspawn is in the first world
still i dont know how i would fix this - how would i convert it to the different world
Just use skript
I can send one
command /setspawn:
trigger:
if player has permission "admin.sk":
set {spawn} to player's location
send "{@Prefix} Set Spawn to your location!"
else:
send "{@Prefix} No permission!"
command /spawn:
trigger:
if {spawn} is not set:
send "{@Prefix} Currently no spawn point!"
stop
if {spawn} is set:
send "{@Prefix}Teleporting In 5 Seconds! Don't Move!" to player
set {_x} to x-coordinate of player
set {_z} to z-coordinate of player
loop 5 times:
send action bar "{@Prefix}Teleporting in %6-loop-value%" to player
if "%x-coordinate of player% - %z-coordinate of player%" != "%{_x}% - %{_z}%":
send "{@Prefix} You moved!"
stop
wait 1 second
teleport player to {spawn}
on respawn:
teleport player to {spawn}
command /delspawn:
permission: admin.sk
trigger:
if {spawn} is not set:
send "{@Prefix} Currently no spawn point!"
stop
if {spawn} is set:
delete {spawn}
send "{@Prefix} Deleted the spawn point!"