#/join Fadenet

1 messages · Page 1 of 1 (latest)

tidal blade
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/join Fadenet

tidal blade
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    trigger:
        if arg-1 contains "smp":
            set {_smpPlayers} to size of all players in world "prkourrr"
            set {_smpnetherPlayers} to size of all players in world "prkourrr_nether"
            set {totalPlayerss} to {_smpPlayers} + {_smpnetherPlayers}
            send "%{totalPlayerss}%"
        else if arg-1 contains "oneblock":
            set {_oneblockPlayers} to size of all players in world "oneblock"
            set {_obWorldPlayers} to size of all players in world "obWorld"
            set {totalPlayers} to {_oneblockPlayers} + {_obWorldPlayers}
            send "%{totalPlayers}%"
        else if arg-1 contains "parkour":
            set {_parkourPlayers} to size of all players in world "parkour"
            set {totalPlayersss} to {_parkourPlayers}
            send "%{totalPlayersss}%"
        else if arg-1 contains "lobby":
            set {_lobbyPlayers} to size of all players in world "world"
            set {totalPlayerssss} to {_lobbyPlayers}
            send "%{totalPlayerssss}%"```
blazing void
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also you could do {_totalPlayers} for all four

tidal blade
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i mean it works
i add an extra s for every totalPlayers

tidal blade
blazing void
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anyways if it works

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it works

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it shows 4 players in oneblock for me

tidal blade
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yep, we're 4 in oneblock

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it adds oneblock and obworld

carmine moth
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do it support java and bedrock edition or just java

pallid vector
carmine moth
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ts

south glade
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w

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@blazing void how do i get fade nets dc