#No errors, just gives no items

1 messages · Page 1 of 1 (latest)

regal estuary
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oh and on a test server, it worked

drifting bough
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set {_item} to slot {_randomSlot} of {_inventory}
I think the issue is that you're setting {_item} to a number

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slot of an inventory is a number

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you can debug by making it broadcast {_item} to see what's saved in the variable

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if it is that, then you can try setting _item to item at slot x of inventory

ornate forge
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use %uuid of player% instead of %player% in the future

regal estuary
regal estuary
oblique isle
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the reason why you do that is because if a player changes their name it resets it

drifting bough
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(you should always use UUID for such variables)

regal estuary
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I came here to make it WORK, not to make it better for rare occurrences.

drifting bough
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But do whatever you want ig